s009255 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (2, 5, D:1) a +2 pair of gloves of hurling (4, 17, D:1) a +0 pair of gloves (5, -1, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, -3, D:1) 5 stones (26, 0, D:1) a +0 robe (29, 13, D:1) a +0 dagger a kobold skeleton (30, 13, D:1) a +0 club a goblin skeleton (30, 15, D:1) a +0 whip (33, 13, D:1) a +0 dagger a goblin skeleton (35, 11, D:1) a +0 short sword (37, -3, D:1) a +0 robe (38, 5, D:1) a +0 dagger (40, 3, D:1) a +0 dagger (40, 22, D:1) 5 stones (42, 25, D:1) a hobgoblin skeleton a rat skeleton (48, 11, D:1) 4 stones (50, 9, D:1) a +0 dagger (50, 10, D:1) a +0 cloak (56, -3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tasmeob's Jewellery Shop an amulet of faith (400 gold) the amulet "Bestry" {Faith Int+4 Slay+3} (680 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of poison resistance (200 gold) the amulet of Ofebics {Acrobat rF+ Will+ Regen+ Int-2} (454 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. a ring of see invisible (150 gold) a +6 ring of intelligence (360 gold) a ring of see invisible (150 gold) a +6 ring of intelligence (360 gold) (0, 0, D:2) a +0 buckler (5, 16, D:2) a book of Dreams (6, -13, D:2) a +0 ring mail (7, 13, D:2) 14 gold pieces (7, 14, D:2) 7 gold pieces (7, 15, D:2) 4 stones (8, 13, D:2) a potion of haste (8, 14, D:2) 12 gold pieces (8, 15, D:2) a scroll of identify (9, 13, D:2) 5 stones (9, 14, D:2) a potion of lignification (9, 15, D:2) a potion of resistance (13, -2, D:2) a stone (16, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 24, D:2) a +0 club (20, -5, D:2) a jackal corpse (skeletalised by now) (23, -4, D:2) a jackal corpse (skeletalised by now) (24, 8, D:2) a bat corpse (skeletalised by now) (32, 26, D:2) a +0 short sword (32, 29, D:2) a +0 club (34, 27, D:2) a +0 robe (38, 24, D:2) a +0 dagger (42, 29, D:2) a +0 robe (46, 25, D:2) a +0 leather armour (50, 30, D:2) a hobgoblin corpse (skeletalised by now)