Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1386070204799208578 93629 s009255 the Stormcaller (level 16, -16/105 HPs) Began as an Octopode Hedge Wizard on Feb 12, 2025. Was an Initiate of Gozag. Killed from afar by a death drake (20 damage) ... with a foul vapour ... on level 2 of the Swamp. The game lasted 00:43:49 (35496 turns). s009255 the Stormcaller (Octopode Hedge Wizard) Turns: 35496, Time: 00:43:50 Health: -16/105 AC: 7 Str: 15 XL: 16 Next: 9% Magic: 27/40 EV: 20 Int: 40 God: Gozag Gold: 4179 SH: 4 Dex: 11 Spells: 8/29 levels left rFire + . . a - staff of earth rCold . . . H - +0 buckler {AC+3} rNeg . . . J - +1 hat {Int+3} rPois + B - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} rElec . S - ring of protection from fire rCorr . t - ring of flight SInv . e - ring of poison resistance Will ++... F - +6 ring of intelligence Stlth +++ b - +6 ring of intelligence HPRegen 0.37/turn q - ring of magical power MPRegen 0.27/turn s - +6 ring of strength M - +5 ring of evasion %: faith @: flying, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, strong-willed 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Swamp. You worshipped Gozag. Gozag was most pleased with you. You visited 5 branches of the dungeon, and saw 24 of its levels. You also visited: Sewer, Ossuary and Bailey. You collected 7325 gold pieces. You spent 628 gold pieces at shops. You paid 2518 gold pieces to Gozag. Inventory: Armour H - a +0 buckler of protection (worn) J - a +1 hat of intelligence (worn) Magical Staves a - a staff of earth (weapon) Jewellery b - a +6 ring of intelligence (on tentacle) e - a ring of poison resistance (on tentacle) i - the ring of Emergheci {rF- rC- rN+++ Dex+6 Slay+3} (You found it on level 7 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. q - a ring of magical power (on tentacle) s - a +6 ring of strength (on tentacle) t - a ring of flight (right tentacle) B - the Hermit's Pendant (around mantle) {Faith Invo=14 Evo=0 MP+5} (You found it on level 9 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). F - a +6 ring of intelligence (on tentacle) M - a +5 ring of evasion (on tentacle) S - a ring of protection from fire (left tentacle) Wands k - a wand of warping (25) m - a wand of flame (18) D - a wand of mindburst (17) O - a wand of paralysis (12) Scrolls d - 4 scrolls of amnesia f - 5 scrolls of poison n - 2 scrolls of brand weapon u - 3 scrolls of vulnerability v - a scroll of immolation w - 2 scrolls of torment y - 2 scrolls of blinking z - 2 scrolls of fear A - 6 scrolls of teleportation G - 3 scrolls of revelation I - 3 scrolls of identify K - a scroll of enchant weapon L - 3 scrolls of fog R - a scroll of noise Potions c - 2 potions of magic g - 5 potions of enlightenment h - 3 potions of might j - 12 potions of curing l - 3 potions of mutation o - 3 potions of cancellation p - 2 potions of brilliance r - 7 potions of haste x - a potion of invisibility C - 4 potions of lignification E - 3 potions of berserk rage N - a potion of resistance Q - 2 potions of heal wounds Skills: + Level 8.0 Fighting - Level 10.0 Dodging - Level 2.6 Stealth - Level 5.0 Shields * Level 7.1 Spellcasting - Level 12.1 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations - Level 15.0 Air Magic - Level 14.9 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Magic Dart Conj 100% 1d8 1% 1 c - Mephitic Cloud Conj/Alch/Air 72% N/A 1% 3 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Fulminant Prism Conj/Alch 29% 3d13 2% 4 q - Blink Tloc 44% N/A 3% 2 s - Flame Wave Conj/Fire 58% 2d14 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 88% N/A 1% 1 Slow Hex 56% N/A 3% 1 Call Imp Summ 44% N/A 3% 2 Grave Claw Necr 44% 2d10 3% 2 Sublimation of Blood Necr 22% N/A 3% 2 Borgnjor's Vile Clutch Necr/Erth 43% N/A 3% 5 Scorch Fire 28% 2d6 4% 2 Fugue of the Fallen Necr 22% N/A 6% 3 Vampiric Draining Necr 22% 2d7 6% 3 Volatile Blastmotes Fire/Tloc 36% 2d13 8% 3 Confusing Touch Hex 14% N/A 9% 3 Frozen Ramparts Ice 28% 1d5 9% 3 Ozocubu's Armour Ice 14% N/A 9% 3 Martyr's Knell Necr/Summ 22% N/A 21% 4 Curse of Agony Necr 22% N/A 50% 5 Lehudib's Crystal Spear Conj/Erth 55% 10d13 58% 8 Hoarfrost Cannonade Ice/Alch 7% 3d6/3d12 63% 5 Metabolic Englaciation Hex/Ice 7% N/A 63% 5 Hellfire Mortar Fire/Erth 42% 3d14 75% 7 Death Channel Necr 11% N/A 97% 6 Dispersal Tloc 11% N/A 97% 6 Gell's Gavotte Tloc 11% 2d(16-23) 97% 6 Summon Cactus Giant Summ 11% N/A 97% 6 Manifold Assault Tloc 11% N/A 100% 7 Rimeblight Ice/Necr 9% 2d5 (prima100% 7 Disjunction Tloc 11% N/A 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:5 Lair (5/5) D:11 Swamp (2/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Sewer (visited) Ossuary (visited) Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 * D:7 [( D:11 *[[ D:12 [ D:13 = Portals: Trove: D:11 (give 7 scrolls of fear) Annotations: D:7 1 runed translucent door D:12 Azrael Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are strong-willed. (Will+) Message History You feel a surge of power! The stone arrow hits the death drake! The death drake is lightly wounded. The death drake misses you. The death drake breathes miasma at you. The foul vapour misses you. The alligator is engulfed in noxious fumes. The alligator appears confused. You feel a surge of power! The stone arrow hits the death drake!! The death drake is heavily wounded. You are engulfed in dark miasma. You feel as though you will be slow longer. The death drake bites you but does no damage. The alligator is engulfed in noxious fumes. A bog body comes into view. You block the death drake's attack. You now have 4179 gold pieces (gained 7). You are engulfed in dark miasma. The bog body gestures at you while chanting. You resist with almost no effort. The death drake misses you. The alligator is engulfed in noxious fumes. The alligator appears confused. The alligator barely misses itself. The alligator bites itself but does no damage. The death drake misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are engulfed in dark miasma. You feel as though you will be slow longer. The alligator is engulfed in noxious fumes. The alligator appears confused. The death drake breathes miasma at you. The foul vapour engulfs you!! The bog body points at you and mumbles some strange words. The bolt of cold hits you!! * * * LOW HITPOINT WARNING * * * The death drake breathes miasma at you. The foul vapour engulfs you!! You feel as though you will be slow longer. You die... Your body crumbles into a pile of gold. ~~.~.♣♣♣♣.♣~~. ~~..~~~.~..♣ ♣.~~~...♣~.~~~~