Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7542739441082034051 56 s009255 the Magician (level 3, -1/23 HPs) Began as an Octopode Hedge Wizard on Feb 12, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (1686 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1686, Time: 00:00:49 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 95% Magic: 1/7 EV: 12 Int: 18 God: Gold: 56 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . f - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) i - a +0 buckler Jewellery f - a ring of resist corrosion (left tentacle) Scrolls d - 4 scrolls of identify {unknown} g - 2 scrolls of torment {unknown} h - a scroll of vulnerability {unknown} Potions c - a potion of magic e - a potion of lignification {unknown} j - a potion of berserk rage {unknown} Skills: * Level 1.3 Fighting * Level 2.5 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting * Level 2.4 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 0.7 Air Magic + Level 0.9 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 c - Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 q - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History j - a metallic dark potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is lightly wounded. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! Found a chain mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you with a +0 spear! You die... #.......... #.......... #'# #.# #.# ### #.# ######.. #.## #......# ###g.##### #......# #..@.....# #......# #........# #^.....# #........####......# #...)......##......# #........#.##......# #........#..#....).# #........##.#...†..# #........##.#......# #........##......†.# You could see a gnoll. Vanquished Creatures 3 adders (D:2) 2 dart slugs 4 endoplasms 3 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) A kobold (D:1) A quokka (D:2) 3 ball pythons 2 bats 3 frilled lizards (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 494 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/6 1152 | D:2 | Reached skill level 1 in Fighting 1152 | D:2 | Reached XP level 3. HP: 21/23 MP: 0/7 1160 | D:2 | Learned a level 2 spell: Blink 1164 | D:2 | Learned a level 3 spell: Mephitic Cloud 1610 | D:2 | Found a stormy altar of Qazlal. 1686 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, corexii_item_surrounded_by_moat D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.2 Conjurations | | 2.4 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Air Magic | | 0.7 Earth Magic | | 0.9 Action || total ---------------------------++------- Melee: Dagger || 21 Constrict || 9 Tentacles || 3 Cast: Magic Dart || 72 Armour: Skin || 14 Dodge: Dodged || 25