Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2528305181236359396 40 s009255 the Magician (level 3, 0/23 HPs) Began as an Octopode Hedge Wizard on Feb 3, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1325 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1325, Time: 00:01:11 Health: 0/23 AC: 3 Str: 6 (9) XL: 3 Next: 50% Magic: 7/7 EV: 12 Int: 16 (18) God: Gold: 38 SH: 0 Dex: 8 (11) Spells: 2/8 levels left rFire . . . a - +0 dagger (heavy) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, iridescent scales 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 heavy dagger (weapon) Armour b - a +0 hat (worn) Jewellery j - an amulet of regeneration Scrolls e - a scroll of amnesia i - 2 scrolls of butterflies Skills: + Level 1.0 Fighting + Level 2.2 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 2.5 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations - Level 1.2 Fire Magic * Level 0.4 Air Magic * Level 0.2 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 c - Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 q - Blink Tloc 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You have hidden genetic potential. Message History Sigmund closely misses you. The goblin is attracted toward you. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. Iridescent scales grow over part of your body. The goblin splashes around in the water. Terence is attracted toward you. As you read the scroll labelled RAZXOB TUXIAMA, it crumbles to dust. It is a scroll of amnesia. Okay, then. The goblin hits you with a +0 club. Terence barely misses you. As you read the scroll labelled MYUSHE IRPHAUFA, it crumbles to dust. It is a scroll of brand weapon. Your +0 dagger becomes incredibly heavy! a - a +0 heavy dagger (weapon) Sigmund splashes around in the water. The goblin splashes around in the water. Terence hits you with a +2 mace of protection! Your magical contamination has completely faded away. Unknown command. As you read the scroll labelled ILAR KUREMO, it crumbles to dust. It is a scroll of identify. i - 2 scrolls of butterflies The goblin hits you with a +0 club. Terence screams, "I hate trespassers!" Terence barely misses you. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * The air fills with toxic fumes! As you read the scroll labelled UMYDDUN AGAS, it crumbles to dust. It was a scroll of poison. The goblin barely misses you. Terence barely misses you. Casting: Mephitic Cloud (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Mephitic Cloud (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Sigmund closely misses you. The goblin hits you with a +0 club. You die... .........#♣~..~♣P.##.... .........§§§§§§§♣♣§..... ......~~♣PP§§§§P§§♣ .....♣~~~P§§§§§§P§♣ ....♣~~P§§§§§§§§§♣ ... ♣P~P§§§§§§§§♣♣ .. ♣♣~~§P♣§§§§§♣♣ ♣~~~§PP§§§§P§♣ ♣~≈≈§§P§§§@@P♣ .P~P§§§§§§g@♣♣ ..~~§§§§§§§§♣ ♣~§§P§§§§§§...... ♣~§§P§§§§§§...... ♣♣§§§§§§§§§§..... ♣P§§♣§§§§§§..... ~P§§§§§§#§§§.... ♣~P#.## ....... You could see Sigmund, Terence and a goblin. Vanquished Creatures A ribbon worm (D:2) 3 bats 4 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins 2 quokkas (D:1) 3 ball pythons 2 frilled lizards 8 kobolds 8 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 243 | D:1 | Reached XP level 2. HP: 3/18 MP: 1/6 539 | D:1 | Reached skill level 1 in Fire Magic 794 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/7 987 | D:2 | Learned a level 2 spell: Blink 991 | D:2 | Learned a level 3 spell: Mephitic Cloud 1187 | D:2 | Reached skill level 1 in Fighting 1308 | D:2 | Noticed Sigmund 1312 | D:2 | Noticed Terence 1320 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1320 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1325 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_basic, serial_bayou_ford_a, minmay_rat_hole, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 | 1.2 Fighting | 1 | 1.0 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 3.1 Conjurations | | 2.5 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Air Magic | | 0.4 Earth Magic | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 17 Constrict || 7 Tentacles || 2 Cast: Magic Dart || 61 Use: Potion || 5 Scroll || 4 Armour: Skin || 19 Dodge: Dodged || 23