Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13054129293048181379 175 s009255 the Conjurer (level 5, -7/34 HPs) Began as an Octopode Hedge Wizard on Feb 3, 2025. Mangled by an orc priest ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (3370 turns). s009255 the Conjurer (Octopode Hedge Wizard) Turns: 3370, Time: 00:01:44 Health: -7/34 AC: 1 Str: 9 XL: 5 Next: 55% Magic: 10/10 EV: 12 Int: 18 God: Gold: 200 SH: 0 Dex: 12 Spells: 10/11 levels left rFire . . . h - +4 mace rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: confused, lethally poisoned (-7 -> -10), ambrosia-drunk A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons h - a +4 mace (weapon) Armour b - a +0 hat (worn) Wands n - a wand of acid (4) Scrolls d - a scroll of immolation {unknown} g - 2 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} Potions a - a potion of enlightenment {unknown} c - a potion of magic e - 3 potions of ambrosia f - 4 potions of curing {unknown} i - a potion of degeneration {unknown} j - a potion of berserk rage {unknown} k - 2 potions of attraction {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting * Level 3.8 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Sandblast Erth 6% 2d5 16% 1 Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Stone Arrow Conj/Erth 20% 3d8 22% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Passwall Erth 3% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) There are monsters nearby! You hit the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" You grab the orc priest. The orc priest is lightly wounded. You constrict the orc priest. The orc hits you with a +0 hand axe. The orc priest barely misses you. The adder closely misses you. The orc priest misses you. The orc barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You sock the orc priest! The orc priest is almost dead. You constrict the orc priest, but do no damage. The adder bites you but does no damage. The adder bites you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. You constrict the orc priest, but do no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The orc barely misses you. The orc priest hits you with a +0 flail! You die... #.........#.......## ###.# ##...............# # #.........##....# ###......#........# .######..##.......# .# ##.#.....#### .### #...##....## ...#####..####..).# .#..#......#####@o# ###.........## #oS...# #..........# #g....... ###..........# #........ .............# #...<.... .............# #<....... ...).........# ##....... ...#.....^..######...##. ............)....... You could see an orc priest, an adder, an orc and a goblin. Vanquished Creatures An iguana (D:3) Ijyb (D:3) 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs (D:3) 3 orcs (D:3) 15 ball pythons 8 endoplasms 4 giant cockroaches 6 goblins 5 hobgoblins 15 jackals 2 quokkas (D:2) 7 bats 2 frilled lizards 6 kobolds 7 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 245 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/6 575 | D:1 | Found a faded altar of an unknown god. 585 | D:1 | Reached XP level 3. HP: 17/22 MP: 1/7 586 | D:1 | Reached skill level 1 in Fighting 783 | D:1 | Found Ruopic's Book Shop. 1723 | D:2 | Reached XP level 4. HP: 28/28 MP: 6/8 3023 | D:3 | Reached XP level 5. HP: 20/34 MP: 5/10 3144 | D:3 | Noticed Ijyb 3154 | D:3 | Killed Ijyb 3369 | D:3 | HP: 1/34 [orc priest/nerve-wracking pain (5)] 3370 | D:3 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, hellmonk_ecumenical_altar_dog_temple, serial_shops, nicolae_shop_waterfront, minmay_split_cup_large D:2: layout_loops_corners, minmay_snake_closets D:3: layout_rooms, minmay_statues_item, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.1 Conjurations | 3 | 3.8 Dodging | 3 | 3.0 Stealth | | 2.6 Spellcasting | | 3.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 25 | || 25 Constrict | 10 | 8 || 18 Tentacles | 7 | 2 || 9 Mace | 11 | 28 || 39 Cast: Magic Dart | 82 | 76 || 158 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 29 | 40 || 69 Dodge: Dodged | 39 | 32 || 71