Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16696661422840053617 49 s009255 the Magician (level 3, 0/23 HPs) Began as an Octopode Hedge Wizard on Feb 2, 2025. Slain by an orc ... wielding a +1 mace of distortion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1281 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1281, Time: 00:00:53 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 77% Magic: 2/7 EV: 12 Int: 18 God: Gold: 49 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of fog {unknown} f - a scroll of teleportation {unknown} Potions c - a potion of magic Skills: + Level 1.0 Fighting * Level 2.8 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting * Level 2.8 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ([ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History a +0 club; a +0 leather armour There is a large open door here. You open the large door. 2 orcs come into view. An orc is wielding a +1 mace of distortion. An orc is wielding a +2 falchion of holy wrath. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The orc shouts! x2 A ribbon worm comes into view. The magic dart hits the orc. The orc is lightly wounded. The magic dart hits the orc. The orc is severely wounded. The magic dart hits the orc. You kill the orc! The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc hits you with a +1 mace of distortion. Space warps horribly around you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +1 mace of distortion and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc hits you with a +1 mace of distortion. * * * LOW HITPOINT WARNING * * * Space warps around you. You die... ## # ### .#. #### ##..###.###..## #.ß...#.#...ß.# #....#'.'#..).## #....#'w'#....#. #.ß...#o#.).ß.#. ##o.###@###..##. ## #.#.######..# ##.## ##... #'# ##.†####### ##.## ##........<# #.#.###...#.###..# #.#.##....#.# #..# #.#.#.......# #### .....#.#.......## You could see a ribbon worm and an orc. Vanquished Creatures 2 dart slugs (D:1) 3 orcs (D:2) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 6 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 5 ball pythons 2 frilled lizards (D:1) 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 152 | D:1 | Found Viguaj's Armour Emporium. 161 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/6 536 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/7 762 | D:1 | Found Jirr's Weapon Boutique. 762 | D:1 | Noticed a +0 demon whip 765 | D:1 | Noticed a +0 rapier 1208 | D:2 | Reached skill level 1 in Fighting 1281 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_cross, serial_shops, shop, nicolae_shop_mannequins, hex_large D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass, shop, shop, wad_orctagon Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.8 Stealth | | 2.6 Spellcasting | | 3.2 Conjurations | | 2.8 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 36 Constrict || 12 Tentacles || 9 Cast: Magic Dart || 64 Stab: Sleeping || 2 Armour: Skin || 23 Dodge: Dodged || 25