Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 7137705379032435454 351 s009255 the Gusty (level 6, -1/36 HPs) Began as a Tengu Air Elementalist on Oct 30, 2024. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:02:30 (3932 turns). s009255 the Gusty (Tengu Air Elementalist) Turns: 3932, Time: 00:02:30 Health: -1/36 AC: 4 Str: 8 XL: 6 Next: 61% Magic: 10/12 EV: 26 Int: 18 God: Gold: 181 SH: 0 Dex: 14 Spells: 7/12 levels left rFire . . . g - +1 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . d - +0 cloak rCorr . e - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: acrobat @: lethally poisoned (-1 -> -8), acrobatic, slowed, very slow A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 181 gold pieces. Inventory: Hand Weapons g - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) e - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} h - 2 scrolls of vulnerability {unknown} i - a scroll of silence {unknown} k - a scroll of teleportation {unknown} n - a scroll of butterflies {unknown} o - a scroll of fear {unknown} Skills: + Level 2.9 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.5 Spellcasting - Level 1.3 Conjurations * Level 7.3 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 16% 2d5 14% 2 b - Shock Conj/Air 72% 1d7 2% 1 s - Static Discharge Conj/Air 36% 3-5/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 29% N/A 2% 3 Airstrike Air 14% 2d(3-19) 8% 4 Magic Dart Conj 32% 1d4 9% 1 Brom's Barrelling Bould Conj/Erth 5% 2d4 75% 4 Fulminant Prism Conj/Alch 2% 3d5 75% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Bombard Conj/Erth 2% 9d1 100% 6 Hellfire Mortar Fire/Erth 1% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The zap hits the plant. The plant begins to die. The plant is lightly damaged. The zap hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The zap hits the plant. The plant is lightly damaged. The zap hits the kobold brigand! The kobold brigand is moderately wounded. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. The kobold brigand throws a curare-tipped dart. The curare-tipped dart closely misses you. * * * LOW HITPOINT WARNING * * * You feel extremely sick. A nearby plant withers and dies. The kobold brigand throws a curare-tipped dart. The curare-tipped dart completely misses you. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (moderately wounded, 70% to hit) The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The searing ray misses the kobold brigand. You die... #...~...## #~~~.~~~.# ≈≈# #.~P∩.~~## ≈≈≈ #~.P.P.~.# ≈≈≈≈ #..#~#~### ≈≈≈≈≈ ####~### ≈≈≈≈≈#### #~# ≈≈ ≈≈≈≈≈≈~.###~# ≈≈≈≈≈≈≈≈≈≈≈~.#.#@# .~≈≈ ≈≈≈≈≈≈~.~~#~### ~.~. ≈≈≈≈≈≈≈....K..### .~~ ≈≈≈≈≈≈≈~~..~..~.# .~. ≈≈≈≈≈≈≈~..~~~..## .P############÷..~.~.# PP~)~~~~÷~~~))÷.÷...## P~############...~.~# P..~≈≈≈≈≈≈≈≈~PPP..~.≈≈# You could see a kobold brigand. Vanquished Creatures 2 kobold brigands (Sewer) A brain worm (Sewer) 4 adders 3 river rats (Sewer) 4 dart slugs 9 ball pythons 3 bats (D:1) 7 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 8 jackals 10 kobolds 2 quokkas (D:2) 3 frilled lizards 8 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 256 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 778 | D:1 | Reached skill level 1 in Fighting 863 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/7 1593 | D:2 | Reached skill level 5 in Air Magic 2334 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/8 3107 | D:3 | Noticed Grinder 3210 | D:3 | Found a glowing drain. 3214 | Sewer | Entered a sewer 3409 | Sewer | Reached skill level 6 in Air Magic 3409 | Sewer | Reached XP level 5. HP: 6/30 MP: 3/10 3422 | Sewer | Learned a level 2 spell: Static Discharge 3425 | Sewer | Learned a level 2 spell: Searing Ray 3586 | Sewer | Noticed a kobold brigand 3594 | Sewer | Killed a kobold brigand 3709 | Sewer | Noticed a kobold brigand 3723 | Sewer | Reached skill level 7 in Air Magic 3723 | Sewer | Reached XP level 6. HP: 16/36 MP: 0/12 3932 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_loops_corners D:2: layout_basic D:3: layout_basic, hellmonk_ecumenical_altar_blasted, mainiacjoe_sewer_entry_somewhere_in_here_1, gammafunk_ghost_cemetery, uniq_jessica, uniq_grinder Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.9 Air Magic | 5 6 7 | 7.3 Spellcasting | 3 | 3.5 Dodging | | 2.1 Stealth | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 44 || 46 Kick | 2 | 5 || 7 Unarmed | 2 | || 2 Peck | | 5 || 5 Cast: Shock | 89 | 75 || 164 Searing Ray | | 5 || 5 Use: Scroll | | 1 || 1 Potion | | 6 || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 10 | 38 || 48 Dodge: Dodged | 10 | 61 || 71