s009255 Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (2, -22, D:1) a rat skeleton (7, -14, D:1) a bat skeleton (9, -9, D:1) a +0 ring mail (12, -16, D:1) a +0 hand axe (12, 3, D:1) a +0 robe (14, -11, D:1) a bat skeleton (15, -22, D:1) 5 stones (17, 9, D:1) a +0 helmet (22, -20, D:1) a bat corpse (skeletalised by now) (25, 15, D:1) 3 stones (27, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, 17, D:1) 6 stones (31, -23, D:1) a hobgoblin skeleton (32, -2, D:1) a +0 club a goblin skeleton (33, 6, D:1) a +0 dagger a goblin skeleton (33, 7, D:1) a rat skeleton (33, 8, D:1) a frilled lizard skeleton (33, 10, D:1) a ball python skeleton (46, -1, D:1) a rat corpse (skeletalised by now) (46, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (11, 1, D:2) a frilled lizard skeleton (13, -15, D:2) 6 stones (17, 25, D:2) a +0 leather armour (18, -20, D:2) 6 stones (18, 5, D:2) a +0 club a goblin skeleton (22, 35, D:2) a +0 leather armour (23, 0, D:2) a +0 trident (23, 2, D:2) a +0 sling (31, 5, D:2) a +0 dagger a kobold skeleton (34, -15, D:2) a hobgoblin corpse (skeletalised by now) (39, -10, D:2) an adder corpse (skeletalised by now) (46, -7, D:2) a +0 whip of electrocution Level 3 of the Dungeon [Shop] Ymir's Antique Weapon Emporium a +0 flail (84 gold) a +0 sling (36 gold) a +0 war axe (84 gold) a +0 rapier (96 gold) a +1 hand axe of flaming (297 gold) a +0 arbalest (108 gold) a +0 sling (36 gold) a +2 heavy trident (439 gold) a +0 short sword (72 gold) [Shop] Lusky's Weapon Shop a +2 rapier of flaming (192 gold) a +0 mace of holy wrath (74 gold) a +0 flail (35 gold) a +0 club (10 gold) a +0 mace (30 gold) a +0 flail of venom (62 gold) a +0 flail (35 gold) a +0 club (10 gold) a +0 dagger (20 gold) the +7 hand axe of the Lettuce {drain, rElec rC+ Int+3} (677 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. [Shop] Voemin's Armour Boutique a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 cloak (45 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) the +7 crystal plate armour "Leopp" {-Tele Fly rPois Str+6} (1225 gold) Str+6: It affects your strength (+6). rPois: It protects you from poison. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) [Shop] Xouduipt's Weapon Boutique the +10 mace "Weong" {venom, rElec Str+2} (933 gold) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. a +0 rapier (52 gold) 3 darts of dispersal (35 gold) a +0 spear (39 gold) a +4 heavy double sword (637 gold) a +0 dagger (26 gold) 4 poisoned darts (31 gold) a +0 dagger (26 gold) [Shop] Dasch's Magic Scroll Shop a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of torment (95 gold) 3 scrolls of teleportation (90 gold) a scroll of revelation (75 gold) a scroll of fog (40 gold) a scroll of revelation (75 gold) a scroll of teleportation (30 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) (0, 0, D:3) a +0 whip (2, -4, D:3) a +0 dagger a goblin skeleton (4, -10, D:3) an adder skeleton (10, -6, D:3) a ball python corpse (skeletalised by now) (13, 14, D:3) a rat corpse (skeletalised by now) (18, -5, D:3) a +0 dagger 2 stones (18, 11, D:3) a +0 leather armour (20, -14, D:3) 2 poisoned darts (20, -2, D:3) a +0 short sword (25, -22, D:3) a +0 whip (25, -19, D:3) a jackal skeleton (26, -7, D:3) a +0 arbalest (27, -19, D:3) a jackal skeleton (33, -19, D:3) an adder skeleton (35, 11, D:3) a +0 scale mail (35, 13, D:3) a +0 robe (38, -19, D:3) a +0 club (38, 9, D:3) a human skeleton (40, -7, D:3) 4 stones (40, 4, D:3) a +0 cloak (40, 13, D:3) a bat corpse (skeletalised by now) (42, -11, D:3) a rat corpse (skeletalised by now) (42, 9, D:3) a +0 spear (43, -14, D:3) a +0 club Level 4 of the Dungeon [Shop] Ruceg's Armour Shoppe a +0 ring mail (52 gold) the +3 scale mail of Past Mistakes {*Corrode Dex+5} (401 gold) Dex+5: It affects your dexterity (+5). *Corrode: It may corrode you when you take damage. a +0 scale mail (52 gold) the +1 pair of boots of the Solstice {+Inv Dex+3} (387 gold) Dex+3: It affects your dexterity (+3). +Inv: It lets you turn invisible. a +0 scale mail (52 gold) a +0 robe (9 gold) the orb "Luerukov" {mayhem, Regen+ Int+3 Dex+2} (370 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. a +0 leather armour (26 gold) a +0 robe (9 gold) (0, 0, D:4) the staff of the Lumpy Nightcaps {Fly rElec Ice Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Fly: It grants you flight. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, -46, D:4) an iguana corpse (skeletalised by now) (10, -47, D:4) a +0 club 3 boomerangs a +0 scale mail an orc corpse (skeletalised by now) (16, -46, D:4) a +2 hat (17, -41, D:4) a +0 flail (22, -15, D:4) a +0 ring mail (23, -25, D:4) a hound skeleton (27, -42, D:4) an adder skeleton (27, -12, D:4) 8 stones (28, -5, D:4) 5 poisoned darts (30, -17, D:4) a +0 short sword (35, -37, D:4) 6 stones (37, -39, D:4) a +0 leather armour (37, -17, D:4) a hound skeleton (38, -46, D:4) a +0 spear (39, -5, D:4) a quokka corpse (skeletalised by now) (39, -1, D:4) a +0 club (42, -47, D:4) a ball python skeleton Level 5 of the Dungeon [Shop] Kytwuib's Weapon Boutique a +0 quarterstaff (40 gold) a +5 heavy glaive (387 gold) a +0 rapier (40 gold) the +2 whip "Demonslayer" {elec, *Noise rPois Dex+5} (344 gold) Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. a +0 hand axe (30 gold) a +0 sling (15 gold) a +0 war axe (35 gold) a +0 spear (30 gold) a throwing net (30 gold) a +0 sling (15 gold) a +0 whip (25 gold) (13, -8, D:5) 4 stones (18, -21, D:5) a hound skeleton (19, -17, D:5) a +2 hat (25, -15, D:5) a +0 shortbow (31, 3, D:5) a +0 dagger a +0 robe (31, 8, D:5) a +0 war axe a +0 chain mail (31, 9, D:5) a jackal skeleton (31, 11, D:5) a jackal skeleton (32, -15, D:5) a +0 scimitar (32, 7, D:5) a +0 dagger a +0 robe (38, 11, D:5) a +0 trident (39, 10, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon [Shop] Noale's Book Emporium a book of Battle (352 gold) a book of Burglary (242 gold) Great Wizards, Vol. II (418 gold) a book of Burglary (242 gold) a book of the Moon (440 gold) a book of Spontaneous Combustion (418 gold) Asudoshri's Omnibus of Outbursts and the Mob (374 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Iskenderun's Battlesphere Conjuration 5 c - Summon Mana Viper Hexes/Summoning 5 a book of Maladies (374 gold) a book of the Dragon (462 gold) (0, 0, D:6) a +0 ring mail (8, 0, D:6) a water moccasin skeleton (14, 28, D:6) a +0 short sword a +3 leather armour (17, 5, D:6) a +0 club (17, 6, D:6) a +0 flail (17, 9, D:6) a +0 spear a gnoll corpse (18, 10, D:6) a +0 halberd (25, 20, D:6) a +0 club an orc corpse (26, 19, D:6) a +0 hand axe a +0 chain mail an orc corpse (26, 20, D:6) a +0 club an orc corpse (26, 21, D:6) a +0 short sword a +0 ring mail an orc corpse (31, -6, D:6) a +0 rapier (31, -2, D:6) a +0 trident (31, -1, D:6) a +0 club (32, -1, D:6) a +0 short sword a +0 club a +0 leather armour an orc skeleton (37, 18, D:6) 7 stones (39, 4, D:6) a +1 hat (43, -5, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (44, -5, D:6) a +0 morningstar (53, -5, D:6) an iguana corpse (skeletalised by now)