s009255 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 13, D:1) a +0 short sword (2, 33, D:1) a +0 short sword (3, 24, D:1) a bat skeleton (4, -4, D:1) a +0 long sword (7, -4, D:1) a +0 dagger a goblin skeleton (8, 7, D:1) a rat skeleton (12, 11, D:1) a bat skeleton (19, -15, D:1) a frilled lizard corpse (skeletalised by now) (19, -7, D:1) a ball python skeleton (22, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -22, D:1) a +0 short sword (29, 24, D:1) a +0 whip a kobold skeleton (52, -14, D:1) an amulet of guardian spirit (54, -16, D:1) a hobgoblin skeleton (55, -10, D:1) a jackal skeleton a jackal skeleton (55, 3, D:1) 8 stones (56, -7, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Huchidd's Antique Weapon Emporium a +2 short sword of venom (374 gold) a +0 sling (36 gold) a +1 war axe of flaming (319 gold) a +0 sling (36 gold) the +0 war axe of Ziocyl {elec, *Corrode rPois Int-2 SInv} (343 gold) Int-2: It affects your intelligence (-2). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the +5 short sword of Understanding {drain, rElec SInv} (1166 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. the +0 whip of Jowit {protect, *Rage rElec rF+ Dex+3} (676 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:2) a +0 hand axe of venom an orc corpse (skeletalised by now) (2, 31, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (3, 27, D:2) a rat corpse (skeletalised by now) (8, 3, D:2) a +0 dagger 4 stones (19, 11, D:2) 2 poisoned darts (24, 35, D:2) 5 stones (26, 7, D:2) a bat skeleton (26, 31, D:2) a quokka skeleton (28, 33, D:2) a +0 dagger (30, 10, D:2) an adder corpse (skeletalised by now) (45, 31, D:2) an adder corpse (skeletalised by now) (50, 31, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Itabbar's Distillery a potion of lignification (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of invisibility (88 gold) a potion of brilliance (44 gold) a potion of experience (550 gold) a potion of mutation (88 gold) a potion of mutation (88 gold) (0, 0, D:3) a +0 dagger (7, 16, D:3) a beast talisman (8, 7, D:3) a +0 short sword (8, 10, D:3) a +0 short sword an orc skeleton (8, 14, D:3) a +0 whip a kobold skeleton (9, 9, D:3) a +0 whip an orc skeleton (9, 11, D:3) a +0 ring mail a +0 hand axe an orc skeleton (11, 14, D:3) a +0 robe a +0 dagger an orc skeleton (12, 15, D:3) a +0 hand axe (13, 16, D:3) a +0 chain mail a boomerang a +0 dagger an orc skeleton (14, 16, D:3) a +0 leather armour a +0 hand axe an orc skeleton (20, 4, D:3) a +0 chain mail a +0 whip a kobold skeleton (22, 15, D:3) a +0 club a goblin skeleton (23, 0, D:3) a +0 leather armour a +0 whip (23, 35, D:3) a frilled lizard skeleton (26, 34, D:3) a bat skeleton (29, 26, D:3) a +0 chain mail (35, 14, D:3) a +1 short sword of venom a kobold skeleton (35, 16, D:3) a +0 whip (35, 25, D:3) a bat skeleton (35, 41, D:3) a +0 whip (36, 5, D:3) a +0 chain mail (36, 25, D:3) a water moccasin skeleton (37, 25, D:3) a +0 club a goblin skeleton (37, 38, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, 13, D:3) a rat skeleton (41, 27, D:3) a hobgoblin skeleton (46, 33, D:3) a +0 quarterstaff (49, 7, D:3) 4 stones (49, 8, D:3) 2 boomerangs (50, 7, D:3) a +0 spear (51, 29, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 15, D:4) a potion of attraction (22, 12, D:4) a scroll of immolation (24, 8, D:4) a +0 dagger 5 stones a kobold corpse