Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 7288508530893551908 4 s009255 the Magician (level 1, -5/15 HPs) Began as a Djinni Hedge Wizard on Sept 29, 2024. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (510 turns). s009255 the Magician (Djinni Hedge Wizard) Turns: 510, Time: 00:00:11 Health: -5/15 AC: 2 Str: 9 XL: 1 Next: 66% Gold: 33 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of fire Scrolls e - a scroll of revelation {unknown} Potions f - a potion of magic {unknown} g - a potion of lignification {unknown} h - a potion of mutation {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! Unknown command. There's something in the way. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.# # #.# #.# #.# #.# #.# #.# #.# ### . #.# #.# ########.# ..#.# #.# #........# #.#.# #'##### #.######.# #.#.# ....[.# #.# #@# #.#.. ......# #.######g# #.... ......# #.....##.# ######..# ......# #####.##.. ......>.# ......# #.#### #########.# #.##### #.# #.......#.' #.# #.# #.#####.### #.# #.# #.# #.#.. #.# #.# #.# #.#.# You could see a gnoll. Vanquished Creatures A goblin (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | s009255 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 510 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 9 Armour: Robe || 3