Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 9120819697789182774 84 s009255 the Magician (level 4, -5/33 HPs) Began as a Djinni Hedge Wizard on Sept 29, 2024. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:00:48 (1899 turns). s009255 the Magician (Djinni Hedge Wizard) Turns: 1899, Time: 00:00:48 Health: -5/33 AC: 2 Str: 9 XL: 4 Next: 72% Gold: 103 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery l - a ring of resist corrosion Scrolls f - a scroll of poison {unknown} g - 2 scrolls of identify {unknown} i - a scroll of summoning {unknown} Potions d - a potion of enlightenment {unknown} e - a potion of cancellation {unknown} h - a potion of berserk rage {unknown} j - a potion of attraction {unknown} k - 2 potions of magic {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Blink Tloc 36% N/A 3% 2 c - Call Imp Summ 36% N/A 3% 2 d - Grave Claw Necr 36% 2d9 3% 2 e - Mephitic Cloud Conj/Alch/Air 18% N/A 8% 3 f - Magic Dart Conj 72% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. You see here an adder corpse. Found a short sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a ring of resist corrosion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. A bat comes into view. The zap hits the bat. You kill the bat! A gnoll comes into view. It is wielding a +0 flail. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! A gnoll is nearby! The zap hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 halberd. There are monsters nearby! The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! There are monsters nearby! The zap hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! There are monsters nearby! The zap misses the gnoll. The gnoll misses you. The gnoll barely misses you. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Found a ring mail. Your cerulean imp closely misses the gnoll. The gnoll hits you from afar with a +0 halberd! You die... ..# #.# # #.# .# ##.## #.### ... ...... #g##..... .########!5..# .........g@.# ######..#.#..# #.##.##..# #..### [### #..# ##.# . #).### .#.#.. #.##.##...... #..#.#....... ##...†.....# You could see 2 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders 2 dart slugs A ribbon worm (D:2) An orc (D:2) 6 ball pythons 10 bats 2 endoplasms (D:1) 4 giant cockroaches (D:1) 3 goblins 3 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas 3 frilled lizards 3 kobolds 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | s009255 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 135 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 398 | D:1 | Reached skill level 1 in Fighting 574 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 574 | D:1 | Learned a level 1 spell: Shock 1334 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 1899 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners, grunt_decor_mini_mirrors D:2: layout_basic, hex_medium, minmay_tetromino_l2 D:3: layout_loops_ring, serial_shops, shop, minmay_between, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Cast: Magic Dart | 36 | || 36 Shock | 52 | 32 || 84 Call Imp | | 1 || 1 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 28 | 6 || 34