ryo Level 1 of the Dungeon (2, -13, D:1) a ball python corpse (skeletalised by now) (12, 3, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -4, D:1) a +0 dagger (26, -1, D:1) a +0 club (31, 19, D:1) a +0 mace (32, 11, D:1) a rat corpse (skeletalised by now) (34, 3, D:1) a frilled lizard skeleton (42, -4, D:1) a +0 whip (50, -3, D:1) a +0 short sword 5 stones a kobold skeleton (51, -3, D:1) a +0 kite shield (54, -3, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (55, 24, D:1) a +0 leather armour (55, 27, D:1) a ball python corpse (skeletalised by now) (59, 10, D:1) a bat corpse (skeletalised by now) (60, 45, D:1) a +0 short sword a kobold corpse (skeletalised by now) (64, 44, D:1) a +2 mace of holy wrath Level 2 of the Dungeon [Shop] Ceck's Antique Weapon Shop a +3 war axe of electrocution (745 gold) a +0 spear (87 gold) a +0 club (14 gold) a +0 falchion (87 gold) a +0 hand axe (87 gold) a +0 spear (87 gold) a +6 flail of protection (1049 gold) the +8 long sword "Latruonunk" {heavy, rC+ Will+ Int-2 Dex+4} (2032 gold) rC+: It protects you from cold. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 flail (101 gold) a +0 trident (101 gold) (0, 0, D:2) a jackal skeleton (1, -1, D:2) a jackal skeleton (1, 0, D:2) a +0 whip (5, -15, D:2) a +0 short sword (10, -24, D:2) an adder skeleton (12, -8, D:2) a +0 dagger (13, -2, D:2) a +0 robe (19, -11, D:2) a +0 short sword (26, -25, D:2) an adder skeleton (26, -22, D:2) a bat skeleton (37, -27, D:2) a rat skeleton (40, -35, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 10, D:3) a +0 tower shield (9, 2, D:3) a +0 flail (9, 4, D:3) a ball python skeleton (11, -1, D:3) a +0 short sword 5 stones (12, 15, D:3) a +0 dagger (12, 20, D:3) a ball python corpse (13, 0, D:3) a jackal skeleton (13, 25, D:3) a +0 ring mail (14, 0, D:3) a jackal skeleton (15, 1, D:3) an adder skeleton (17, 6, D:3) a jackal skeleton (24, -1, D:3) a +0 flail (24, 0, D:3) a +0 falchion 3 boomerangs an orc skeleton (24, 1, D:3) a +0 hand axe an orc skeleton (26, 4, D:3) a +1 mace of draining (29, 34, D:3) a quokka corpse (skeletalised by now) (35, 30, D:3) a hobgoblin corpse (skeletalised by now) (43, 35, D:3) a +0 ring mail (44, 22, D:3) 2 boomerangs