rururu143 Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (14, 24, D:1) a +0 dagger 2 stones a kobold skeleton (30, 2, D:1) a +4 dagger 2 stones a kobold skeleton (36, 14, D:1) a +0 ring mail (44, 25, D:1) a +0 falchion (46, 3, D:1) a ring of see invisible (48, 12, D:1) a +0 dagger (50, 22, D:1) a frilled lizard skeleton (50, 27, D:1) a +0 robe (50, 31, D:1) a hobgoblin skeleton (51, 8, D:1) a quokka corpse (skeletalised by now) (51, 23, D:1) a +0 dagger (52, 22, D:1) a hobgoblin skeleton Level 2 of the Dungeon (9, -25, D:2) a staff of earth (19, -8, D:2) the felid corpse of Natasha (skeletalised by now) (20, -10, D:2) a +0 club a +0 short sword a kobold corpse (skeletalised by now) (20, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -16, D:2) a +0 short sword (26, -22, D:2) a +0 club a goblin skeleton (41, -22, D:2) a +0 robe a +0 scythe (42, 2, D:2) a hobgoblin skeleton (45, -21, D:2) the felid skeleton of Natasha (45, 1, D:2) a +0 dagger Level 3 of the Dungeon (6, 20, D:3) a +0 whip 2 poisoned darts a kobold corpse (skeletalised by now) (9, 34, D:3) a mist talisman (15, -4, D:3) a +0 short sword 8 poisoned darts (16, -3, D:3) a +0 dagger of venom a goblin corpse (skeletalised by now) (17, -6, D:3) a frilled lizard corpse (skeletalised by now) (30, 6, D:3) a +0 leather armour a +0 dagger an orc skeleton (30, 12, D:3) a stone (31, 11, D:3) a stone (31, 12, D:3) a large rock (31, 14, D:3) a stone (31, 38, D:3) a +0 dagger (32, -12, D:3) the +4 hand axe of Unreason {flame, rElec rF- Int-3 Dex+5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (32, 13, D:3) a stone (32, 14, D:3) a stone (33, 12, D:3) a stone (33, 13, D:3) a stone (33, 14, D:3) a stone (35, 2, D:3) a +0 robe (35, 27, D:3) a rat skeleton (37, 22, D:3) a +0 short sword (37, 27, D:3) a +0 leather armour (47, -1, D:3) a +0 leather armour (49, -1, D:3) the +7 flail of Wulerch {reap, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (52, 18, D:3) a ball python skeleton (55, -8, D:3) a +0 whip (65, 32, D:3) a +0 robe (66, 29, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (0, 1, D:4) a +0 hammer (1, 2, D:4) a +0 hammer (3, 0, D:4) a +0 hammer (3, 11, D:4) a +0 hammer (7, 38, D:4) a +0 club 2 stones a kobold corpse (skeletalised by now) (15, -7, D:4) a bullfrog skeleton (19, -7, D:4) a +2 quarterstaff of chaos a +2 cloak of poison resistance (33, -2, D:4) a +0 robe (42, -21, D:4) a +0 hand axe (48, -2, D:4) a +0 robe (49, 14, D:4) a +0 dagger (51, 13, D:4) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (51, 14, D:4) a +0 dagger a +0 dagger (52, 14, D:4) a +4 club a +0 helmet a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (53, 12, D:4) a hobgoblin corpse (skeletalised by now) (54, 31, D:4) a quokka corpse (skeletalised by now) (55, 13, D:4) a +0 dagger a goblin corpse (skeletalised by now) (57, -2, D:4) a +0 club Level 5 of the Dungeon (2, 5, D:5) a +0 leather armour (4, 2, D:5) a +0 robe (17, -5, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (18, -6, D:5) a +0 flail (18, -3, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (23, 7, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (26, -9, D:5) a +0 spear (29, -2, D:5) a +0 robe (29, 6, D:5) 2 flux baubles (32, 13, D:5) 5 poisoned darts (33, -12, D:5) a parchment of Ensorcelled Hibernation (33, -10, D:5) a parchment of Mercury Arrow (33, 6, D:5) 2 flux baubles (33, 8, D:5) the +3 leather armour of Compression {+Blink rPois Str+3 Int-2} +Blink: It lets you blink. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (35, -10, D:5) a +0 club (37, -10, D:5) a hound skeleton (48, 19, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 11, D:6) a +0 falchion (2, 22, D:6) a +3 trident of draining a +2 robe of positive energy an orb of mesmerism the barachi corpse of Jeremiah (skeletalised by now) (8, -17, D:6) a +0 short sword an orc skeleton (10, 30, D:6) 4 poisoned darts (23, -16, D:6) a +0 robe (24, 31, D:6) a +0 robe (30, 27, D:6) a +0 short sword 6 poisoned darts (31, 26, D:6) a +0 dagger 4 stones a kobold skeleton (32, 26, D:6) a +0 club 3 stones (32, 28, D:6) a +0 short sword a stone a kobold skeleton (33, 27, D:6) a +0 dagger 4 stones (34, -3, D:6) a +0 giant club (35, -6, D:6) a +0 chain mail (37, 31, D:6) a +2 war axe a +0 robe (37, 32, D:6) a +0 battleaxe a +0 robe (39, 33, D:6) a +0 short sword a +0 robe a +0 mace a +0 robe (41, 32, D:6) a +0 orcbow (45, -14, D:6) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (46, -15, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -12, D:6) a +0 dagger (49, 13, D:6) a +0 plate armour (53, 6, D:6) the +10 flail "Lopash" {heavy, rElec rC+ rCorr Int+2} rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (54, -17, D:6) a +0 quarterstaff (55, 22, D:6) a hound corpse (skeletalised by now) (56, -18, D:6) a +0 helmet of intelligence (60, -24, D:6) a +0 robe Level 7 of the Dungeon [Shop] Rockaon's Self-Improvement Boutique a manual of Maces & Flails (1040 gold) a manual of Earth Magic (1040 gold) a manual of Maces & Flails (1040 gold) a manual of Polearms (1040 gold) [Shop] Zodael's Antique Weapon Boutique a +0 club (11 gold) a +1 heavy trident (292 gold) a +2 antimagic flail (495 gold) a +2 falchion of electrocution (429 gold) a +0 flail (77 gold) a +0 rapier (121 gold) a +0 flail (77 gold) a +1 heavy shortbow (272 gold) (12, 5, D:7) a +0 giant club (15, 26, D:7) a +0 robe (22, -10, D:7) a +0 shortbow (22, 2, D:7) a +0 halberd a +0 chain mail (25, 23, D:7) 6 atropa-tipped darts (32, 7, D:7) a bullfrog corpse (skeletalised by now) (34, 20, D:7) a +0 dagger a +0 robe (34, 21, D:7) a +0 glaive a +0 plate armour a ring of see invisible (34, 23, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, 23, D:7) a +0 club an orc corpse (skeletalised by now) (39, 10, D:7) a +0 whip a +1 robe of willpower an orc skeleton (41, -3, D:7) a +0 whip (41, 8, D:7) a +0 dagger a +0 robe a kobold skeleton (44, 23, D:7) a +0 pair of boots (46, -11, D:7) a +0 helmet (46, 19, D:7) a +0 dagger 4 stones (46, 21, D:7) a +0 orcbow (47, 19, D:7) the felid skeleton of rururu143 (47, 21, D:7) a +0 short sword a +0 short sword a stone a kobold skeleton (48, 20, D:7) a +0 short sword a +0 short sword 2 stones a +0 short sword a kobold skeleton a kobold skeleton (48, 22, D:7) a +0 club a curare-tipped dart a kobold skeleton (61, 28, D:7) a wyvern corpse (skeletalised by now) (63, 17, D:7) the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. +0 steam dragon scales the human corpse of Maggie (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 mace an orc skeleton (1, 1, D:8) a +0 dagger a +0 leather armour the felid skeleton of rururu143 an orc skeleton (2, 1, D:8) a +0 short sword (5, 2, D:8) a +0 hand axe an orc corpse (skeletalised by now) (13, -11, D:8) a +0 robe a +3 dagger (15, 19, D:8) a +0 robe (19, 7, D:8) a +0 leather armour a +0 flail (20, -4, D:8) a +0 robe (20, 5, D:8) a +0 ring mail a +0 quarterstaff a +0 sling (20, 6, D:8) a +0 leather armour a +0 whip a +0 robe a +0 dagger an orc skeleton (20, 7, D:8) a +0 whip (21, 17, D:8) a +0 leather armour (25, -19, D:8) an orb of mayhem (27, -10, D:8) a +3 falchion a +0 ring mail an orc corpse (skeletalised by now) (29, -12, D:8) a +0 short sword a +0 plate armour (31, -8, D:8) a +0 robe (31, 11, D:8) a yak corpse (skeletalised by now) (32, 10, D:8) a yak corpse (skeletalised by now) (34, 8, D:8) a +0 hand axe an orc skeleton (35, 6, D:8) a +0 great sword (38, -6, D:8) a +0 shortbow a +0 ring mail Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Instinct {rN+ Dex+3} (2340 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Japsocsid" {rN++ rCorr Str+3 Dex-2} (3890 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). the +4 short sword of Fortitude {drain, rElec rPois rC- Stlth+} (3940 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Gudigot" {rF+ rCorr SInv} (3460 gold) [ring of see invisible] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the +3 dagger of the Maze {elec, *Rage rN+ Dex+2} (3330 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 leather armour "Biutusekki" {rElec Int+3 Slay+2} (3070 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +2 leather armour of Time Moved Backwards {Harm Will+} (2460 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. It cannot be enchanted further. the +6 mace "Kankeeto" {heavy, Str+4 Stlth-} (4940 gold) Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 heavy quarterstaff (2100 gold) the spider talisman "Jorouk" {MP-12 Int+8} (1250 gold) [spider talisman] MP-12: It affects your magic capacity (-12). Int+8: It affects your intelligence (+8). the ring "Jenipp" {Will+ Str+8 Dex-5 SInv} (4250 gold) [ring of willpower] Will+: It increases your willpower. Str+8: It affects your strength (+8). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. the granite talisman "Beril" {rN+} (7800 gold) [granite talisman] rN+: It protects you from negative energy. the ring "Parangal" {Will++ EV+5 Str+3 Dex-4} (5490 gold) [ring of evasion] Will++: It greatly increases your willpower. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). the +8 dagger of Vanity {freeze, Str+3} (5690 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 dagger "Imeettih" {drain, *Corrode rElec Str-2 Int+6 Dex+2} (2460 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 leather armour "Syisug" {rN+ Str+3} (2450 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the cold staff of the Salmon {rC+ Dex+3 Ice} (3830 gold) [staff of cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. the +4 sling of Qazlal's Respect {drain, Str+3} (3600 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Dishonour {rPois rN+ Int+3} (3750 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the ring "Adech" {Str+3 Slay+4} (4930 gold) [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:9) a +0 short sword (0, 1, D:9) a +0 dagger a +0 robe (1, -2, D:9) a +0 whip a +0 ring mail (3, 6, D:9) a +1 spear of flaming a gnoll corpse (skeletalised by now) (5, -3, D:9) a +2 flail of holy wrath (9, 5, D:9) a +0 whip a +0 leather armour (13, 0, D:9) a +0 flail of holy wrath (15, 19, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (16, 26, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 13, D:9) a +0 halberd a gnoll skeleton (18, 23, D:9) a +0 dagger an orc corpse (skeletalised by now) (18, 27, D:9) a +0 antimagic mace (21, 35, D:9) a +0 orcbow a centaur skeleton (28, -5, D:9) a +0 shortbow (30, 20, D:9) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (30, 22, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (40, 14, D:9) a bullfrog corpse (skeletalised by now) (42, 15, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (43, 37, D:9) an eel talisman (52, 2, D:9) a +0 dagger (58, 35, D:9) a parchment of Sigil of Binding Level 10 of the Dungeon [Shop] Tuinugoh's Assorted Antiques a potion of heal wounds (232 gold) a wand of charming (6) (417 gold) a box of beasts (1160 gold) a potion of moonshine (29 gold) a +0 robe (26 gold) a +2 robe of resistance (1099 gold) a phantom mirror (1160 gold) a +0 helmet of ice (623 gold) a potion of cancellation (232 gold) a scroll of identify (58 gold) (0, 0, D:10) a staff of air (9, -8, D:10) a +0 club (11, -18, D:10) a +0 shortbow (13, -16, D:10) a +0 leather armour (26, -26, D:10) a +0 great sword (28, -31, D:10) a +0 giant spiked club a +0 giant spiked club (39, -3, D:10) a +0 club a +0 leather armour (41, -3, D:10) a +0 whip a gnoll skeleton (41, -2, D:10) a +0 flail (54, -20, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (54, -19, D:10) a yak corpse (skeletalised by now) (55, -17, D:10) a +0 spear a gnoll corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Bemiuhop's Tremendous Tomes the Spellbook of the Comburant Swarm (1427 gold) Spells Type Level a - Scorch Fire 2 b - Call Imp Summoning 2 c - Volatile Blastmotes Fire/Translocation 3 d - Martyr's Knell Necromancy/Summoning 4 e - Summon Seismosaurus Egg Summoning/Earth 4 f - Summon Mana Viper Hexes/Summoning 5 g - Summon Forest Summoning/Translocation 5 h - Summon Cactus Giant Summoning 6 the Elucidation of the Torrid Ossuary (1830 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Foxfire Conjuration/Fire 1 c - Vampiric Draining Necromancy 3 d - Flame Wave Conjuration/Fire 4 e - Martyr's Knell Necromancy/Summoning 4 f - Forge Monarch Bomb Fire/Forgecraft 6 g - Haunt Necromancy/Summoning 7 h - Death's Door Necromancy 9 the Octavo of the Nebulous Legion (1936 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Summon Ice Beast Ice/Summoning 3 c - Airstrike Air 4 d - Martyr's Knell Necromancy/Summoning 4 e - Silence Hexes/Air 5 f - Sphinx Sisters Hexes/Summoning 7 g - Malign Gateway Summoning/Translocation 7 h - Summon Horrible Things Summoning 8 Ilatadarch's Secrets of Ticking Compounds (1499 gold) Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Petrify Alchemy/Earth 4 d - Olgreb's Toxic Radiance Alchemy 4 e - Awaken Armour Earth/Forgecraft 4 f - Forge Blazeheart Golem Fire/Forgecraft 4 g - Alistair's Intoxication Alchemy 5 h - Forge Monarch Bomb Fire/Forgecraft 6 Vyjed's Volume of Malisons and Immolation (1855 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Confusing Touch Hexes 3 c - Tukima's Dance Hexes 3 d - Inner Flame Hexes/Fire 3 e - Yara's Violent Unravelling Hexes/Alchemy 5 f - Hellfire Mortar Fire/Earth/Forgecraft 7 g - Sphinx Sisters Hexes/Summoning 7 h - Enfeeble Hexes 7 Yreass's Tractate on Nival Reformation (1665 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Hailstorm Conjuration/Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Olgreb's Toxic Radiance Alchemy 4 e - Ignite Poison Fire/Alchemy 4 f - Metabolic Englaciation Hexes/Ice 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Fulsome Fusillade Conjuration/Alchemy 8 the Notes on Inhalation and Confrontation (1542 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Foxfire Conjuration/Fire 1 c - Momentum Strike Conjuration/Translocation 2 d - Forge Lightning Spire Air/Forgecraft 4 e - Fireball Conjuration/Fire 5 f - Arcjolt Conjuration/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Magnavolt Earth/Air 7 Sif Muna's Meditations on Quantum Blasting (1564 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Kiss of Death Conjuration/Necromancy 1 c - Blink Translocation 2 d - Volatile Blastmotes Fire/Translocation 3 e - Fireball Conjuration/Fire 5 f - Starburst Conjuration/Fire 6 g - Bombard Conjuration/Earth 6 h - Spellspark Servitor Conjuration/Forgecraft 7 (0, 0, D:11) a +0 club (1, -14, D:11) a +0 shortbow a centaur skeleton (3, -14, D:11) a +0 shortbow a centaur skeleton (6, 0, D:11) a +0 flail (12, -17, D:11) a +0 chain mail (12, -14, D:11) a +0 mace (13, 23, D:11) a +0 helmet (16, -6, D:11) a +0 shortbow (16, 3, D:11) a parchment of Scorch (23, -3, D:11) a +0 robe a +0 dagger (23, 0, D:11) a +0 robe a +0 dagger (24, -3, D:11) a +0 hand axe (24, 2, D:11) a +0 robe a +0 dagger an orc skeleton (25, -1, D:11) a +0 hand axe an orc skeleton (25, 0, D:11) a +0 robe a +0 dagger of distortion (26, 4, D:11) a +0 halberd (27, -1, D:11) a +0 dagger a +0 leather armour (27, 1, D:11) a +0 leather armour a +0 dagger an orc skeleton (27, 2, D:11) a +0 club (27, 4, D:11) a +0 club an orc skeleton (28, -5, D:11) a +0 troll leather armour a troll skeleton (28, -4, D:11) a +0 club a +0 scale mail an orc skeleton (31, 5, D:11) a +0 vampiric hand axe an orc skeleton (32, 1, D:11) a howler monkey skeleton (33, -23, D:11) a quill talisman (34, 28, D:11) the felid skeleton of rururu143 (36, -12, D:11) a komodo dragon skeleton (37, 3, D:11) a +0 flail an orc skeleton (37, 7, D:11) a +0 dagger (38, 2, D:11) a +0 short sword an orc skeleton (38, 3, D:11) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (39, 2, D:11) a +0 dagger an orc skeleton (52, 19, D:11) 2 darts of disjunction Level 12 of the Dungeon (0, 28, D:12) a potion of magic (4, 28, D:12) a +4 scimitar of flaming (22, -2, D:12) a parchment of Hailstorm (32, -1, D:12) 4 poisoned darts (35, 10, D:12) an ugly thing corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe an orc skeleton (1, 12, Orc:1) a +0 mace an orc skeleton (2, -3, Orc:1) a +0 club a +0 chain mail a +0 mace an orc skeleton (2, -1, Orc:1) a +0 leather armour a +0 short sword (2, 0, Orc:1) a +0 mace (2, 2, Orc:1) a +0 robe a +0 dagger (2, 12, Orc:1) a +0 short sword (3, -1, Orc:1) a +0 club an orc skeleton (3, 0, Orc:1) a +0 giant club a +0 chain mail a +0 hand axe an orc skeleton an ogre skeleton (3, 1, Orc:1) a +0 plate armour 2 boomerangs a +0 hand axe (3, 12, Orc:1) a +0 club an orc skeleton (4, -1, Orc:1) a +0 morningstar 3 boomerangs a +0 flail of protection an orc skeleton (4, 13, Orc:1) a +0 chain mail a +0 hand axe an orc skeleton (5, -4, Orc:1) a +0 war axe of holy wrath (6, -3, Orc:1) a +0 chain mail a +0 halberd a +0 robe a +0 dagger an orc skeleton (7, -3, Orc:1) a +0 scale mail a +0 flail of holy wrath an orc skeleton (8, -5, Orc:1) a +0 giant club (8, -4, Orc:1) a +0 giant club an ogre skeleton (9, 1, Orc:1) a +0 leather armour a +0 whip of venom an orc skeleton (19, -5, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (20, -3, Orc:1) a +0 dagger a +0 robe (21, -4, Orc:1) a +0 dagger a +0 robe (23, 0, Orc:1) a +0 dagger a +0 robe (24, 2, Orc:1) a +0 mace a +0 plate armour Level 2 of the Orcish Mines [Shop] Viejif's Antique Armour Shop a +0 pair of gloves (130 gold) the +12 Forgewarden's cuirass {Resonance, Apostate rF++ Forge} (3134 gold) Apostate: Equipping it will reduce your piety. While worn, you gain piety at three quarters of the normal rate. rF++: It greatly protects you from fire. Forge: It increases the power of your Forgecraft spells. It cannot be enchanted further. a +0 chain mail (174 gold) a +0 ring mail (116 gold) a +0 buckler (130 gold) the +3 robe of Clouds {*Thunder rCloud rElec} (867 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 ring mail of cold resistance (319 gold) [Shop] Nemaucw's Distillery 2 potions of ambrosia (316 gold) a potion of moonshine (19 gold) 2 potions of lignification (118 gold) a potion of enlightenment (99 gold) a potion of curing (59 gold) a potion of curing (59 gold) a potion of might (79 gold) a potion of moonshine (19 gold) a potion of heal wounds (158 gold) [Shop] Lyrojearr's Antique Weapon Emporium a +0 great sword (230 gold) a +0 sling (34 gold) a +0 short sword (69 gold) a +0 club (11 gold) a +0 dagger (46 gold) a +0 spear (69 gold) the +1 hand cannon of Blind Justice {drain, Will+} (1522 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 spear (69 gold) a +0 rapier (126 gold) [Shop] Nito Wiwugonn's Distillery (Shop contents are unknown) (8, 0, Orc:2) a +0 whip (9, 0, Orc:2) a +0 short sword an orc skeleton (10, 0, Orc:2) a +0 club a +0 short sword an orc skeleton (10, 1, Orc:2) a +0 glaive a +0 plate armour an orc skeleton (10, 2, Orc:2) a +0 war axe a +0 short sword an orc skeleton (10, 3, Orc:2) a +0 giant club (11, 0, Orc:2) a +0 robe a +0 dagger (12, 0, Orc:2) a +0 whip a +0 club (12, 2, Orc:2) a +0 plate armour a +0 mace (12, 3, Orc:2) a +0 flail a +0 robe a +0 dagger an orc skeleton (12, 4, Orc:2) a +0 leather armour a +0 whip (13, 0, Orc:2) a +0 hand axe (13, 1, Orc:2) a +0 scale mail a +0 flail an orc skeleton (15, 2, Orc:2) a +0 giant club an ogre skeleton (15, 3, Orc:2) a +0 robe a +0 dagger an orc skeleton (20, -1, Orc:2) a +0 dire flail a +0 dire flail (23, 0, Orc:2) a +0 halberd a +0 plate armour an orc skeleton (24, -6, Orc:2) a +0 plate armour a +0 dire flail (27, -7, Orc:2) a +0 plate armour a +0 trident (27, -6, Orc:2) a +0 club a +0 chain mail a +0 glaive an orc skeleton (27, -5, Orc:2) a +0 ring mail a +0 hand axe an orc skeleton (29, -8, Orc:2) a +0 robe a +0 dagger (29, -7, Orc:2) a +0 giant club (29, -6, Orc:2) a +0 chain mail a +0 scimitar a +0 arbalest an orc skeleton (30, -8, Orc:2) a +0 dagger an orc skeleton (30, -6, Orc:2) a +0 dagger a boomerang a +0 falchion an orc skeleton (31, -15, Orc:2) a +0 troll leather armour a troll corpse (34, -42, Orc:2) 5 large rocks a +0 giant club a +0 dire flail a two-headed ogre skeleton (34, -40, Orc:2) a +0 plate armour a +0 battleaxe a +0 giant club (34, -39, Orc:2) the felid skeleton of rururu143 (35, -17, Orc:2) a +0 long sword a +0 plate armour (35, -16, Orc:2) a +0 giant club a +0 giant club a two-headed ogre skeleton (37, -32, Orc:2) a +0 chain mail a +0 long sword a +0 giant spiked club a +0 giant club a two-headed ogre skeleton an orc skeleton (37, -31, Orc:2) a +2 barding a +3 longbow of flaming (37, -15, Orc:2) a +0 mace a +0 chain mail (38, -32, Orc:2) a +0 giant spiked club a +0 giant club a +0 robe a +0 dagger a two-headed ogre skeleton (38, -28, Orc:2) 4 large rocks a cyclops skeleton (38, -20, Orc:2) a +0 dagger a +0 robe an orc corpse (38, -19, Orc:2) a +0 giant club (38, -12, Orc:2) a +3 battleaxe of flaming a +0 plate armour an orc corpse (39, -20, Orc:2) a +0 mace a +0 chain mail (40, -19, Orc:2) a +0 dagger of draining a +0 robe (40, -1, Orc:2) a +2 scimitar of holy wrath a +0 robe an orc corpse (skeletalised by now) (41, -18, Orc:2) the felid corpse of rururu143 (41, -2, Orc:2) a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (41, -1, Orc:2) a +0 plate armour a +0 short sword a +0 orcbow an orc skeleton (42, -15, Orc:2) a +2 long sword of electrocution a +0 arbalest a +0 chain mail (42, -1, Orc:2) a +0 robe a +2 dagger of venom (47, -46, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak skeleton (0, 21, Lair:1) a water moccasin corpse (skeletalised by now) (1, 0, Lair:1) a steam dragon skeleton (1, 1, Lair:1) a yak skeleton a yak skeleton a yak skeleton (1, 24, Lair:1) a basilisk corpse (skeletalised by now) (2, 0, Lair:1) a cane toad skeleton (2, 1, Lair:1) a yak skeleton (2, 2, Lair:1) a yak skeleton (2, 17, Lair:1) a bullfrog corpse (skeletalised by now) (3, 1, Lair:1) a yak skeleton (4, 34, Lair:1) a bullfrog corpse (skeletalised by now) (11, -6, Lair:1) a yak skeleton (11, 8, Lair:1) a yak corpse (skeletalised by now) (12, -8, Lair:1) a yak skeleton (12, -7, Lair:1) a yak skeleton (12, 8, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (13, -8, Lair:1) a yak skeleton (13, -7, Lair:1) a komodo dragon skeleton (17, 3, Lair:1) a bullfrog skeleton (17, 21, Lair:1) an elephant skeleton (17, 22, Lair:1) a yak skeleton (21, 22, Lair:1) a yak skeleton (22, 13, Lair:1) a yak corpse (skeletalised by now) an elephant corpse (skeletalised by now) (26, 14, Lair:1) a bullfrog corpse (skeletalised by now) (29, -5, Lair:1) a water moccasin skeleton (34, 25, Lair:1) a staff of alchemy (35, 16, Lair:1) a water moccasin skeleton (40, 36, Lair:1) a +0 trident (42, 35, Lair:1) a +0 trident (48, -7, Lair:1) a +0 scale mail (50, 7, Lair:1) a +0 robe (52, 8, Lair:1) an elephant skeleton (53, 9, Lair:1) a black bear skeleton (57, -7, Lair:1) a cane toad skeleton (58, -7, Lair:1) a +0 sling (58, -1, Lair:1) a +0 plate armour (59, 21, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. (1, -34, Lair:2) a cane toad skeleton (10, -5, Lair:2) a +0 spear (10, 4, Lair:2) 5 poisoned darts (13, 7, Lair:2) a +0 chain mail (13, 8, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (38, -12, Lair:2) a jade talisman (39, -26, Lair:2) a +0 sling (46, -29, Lair:2) a +0 trident (53, -16, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (5, -11, Lair:3) a bullfrog skeleton (10, -12, Lair:3) a manticore skeleton (10, -10, Lair:3) a wind drake skeleton (34, -2, Lair:3) a yak skeleton (35, -2, Lair:3) a yak skeleton (36, -8, Lair:3) a yak skeleton (36, -7, Lair:3) a yak skeleton (38, -5, Lair:3) a bullfrog skeleton (38, -3, Lair:3) a yak skeleton a yak skeleton (43, -2, Lair:3) a +0 hand axe a +0 leather armour (51, 17, Lair:3) a yak skeleton (52, 16, Lair:3) a yak skeleton (56, 13, Lair:3) a +0 leather armour (68, 22, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (2, 0, Lair:4) a yak corpse (skeletalised by now) (2, 1, Lair:4) a yak corpse (skeletalised by now) (12, 4, Lair:4) a water moccasin corpse (skeletalised by now) (15, 4, Lair:4) a cane toad skeleton (18, 13, Lair:4) a +0 glaive (19, 9, Lair:4) a parchment of Confusing Touch (28, -3, Lair:4) a parchment of Petrify (30, 34, Lair:4) a water moccasin corpse (skeletalised by now) (31, 12, Lair:4) a blink frog skeleton (32, 13, Lair:4) a rime drake skeleton (34, 13, Lair:4) a blink frog skeleton (36, -11, Lair:4) a death yak skeleton (36, -9, Lair:4) a komodo dragon skeleton (36, 40, Lair:4) a +0 ring mail (40, 35, Lair:4) a +1 athame of freezing a +0 robe (42, 8, Lair:4) a +2 double sword of freezing 7 javelins a +2 chain mail of poison resistance (42, 35, Lair:4) a +0 great sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (3, 6, Lair:5) a water moccasin corpse (skeletalised by now) (4, 5, Lair:5) a wolf corpse (skeletalised by now) (4, 10, Lair:5) a parchment of Dimensional Bullseye (6, 4, Lair:5) a wolf corpse (skeletalised by now) (15, -3, Lair:5) a cane toad corpse (skeletalised by now) (18, 10, Lair:5) a wyvern corpse (skeletalised by now) (20, 11, Lair:5) a hell hound corpse (skeletalised by now) (21, 8, Lair:5) a steam dragon corpse (skeletalised by now)