Dungeon Crawl Stone Soup version 0.35-a0-848-gd8b905dbbe (webtiles) character file. Game seed: 7733968406160913358 176 runelove the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Aug 14, 2026. Slain by a crocodile zombie (8 damage) ... in an ossuary. The game lasted 00:04:10 (2532 turns). runelove the Conjurer (Deep Elf Conjurer) Turns: 2532, Time: 00:04:11 Health: -2/28 AC: 4 Str: 4 XL: 5 Next: 30% Magic: 4/14 EV: 13 Int: 25 God: Gold: 181 SH: 0 Dex: 16 Spells: 10/13 levels left rFire + . . (50%) d - +3 dagger of Tawnyt {devious, *Noise rF+ Dex+3 Stlth+} rCold . . . (100%) e - orb {Stardust} rNeg . . . (100%) f - +2 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ k - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: on stardust cooldown A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 181 gold pieces. Inventory: Hand Weapons d - the +3 dagger of Tawnyt (weapon) {devious, *Noise rF+ Dex+3 Stlth+} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. g - the +6 dagger of Ysytak {heavy, rF- rCorr SInv Stlth+} (You took it off a goblin on level 3 of the Dungeon) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour a - a +0 robe c - a +0 leather armour e - an orb of stardust (worn) f - a +2 robe (worn) h - a +0 cloak of stealth i - a +2 pair of gloves l - a +0 pair of boots Magical Staves b - a staff of air Jewellery k - a ring of willpower (worn) Talismans j - the storm talisman of Dim Light {Int+7 Slay+2 SInv} (You found it on level 3 of the Dungeon) [storm talisman] Int+7: It affects your intelligence (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Wands c - a wand of roots (7) Scrolls c - 2 scrolls of vulnerability {unknown} e - 2 scrolls of blinking {unknown} h - 2 scrolls of teleportation {unknown} j - 5 scrolls of identify {unknown} k - 2 scrolls of poison {unknown} m - 2 scrolls of brand weapon {unknown} n - a scroll of enchant armour {unknown} o - a scroll of fear {unknown} q - a scroll of butterflies {unknown} u - a scroll of acquirement {unknown} v - a scroll of amnesia {unknown} Potions g - a potion of magic d - 3 potions of might {unknown} f - 2 potions of berserk rage {unknown} l - 5 potions of heal wounds {unknown} p - a potion of curing {unknown} s - a potion of ambrosia {unknown} Skills: + Level 4.3 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 66% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Stone Arrow Conj/Erth 40% 3d9 8% 3 Blink Tloc 12% N/A 13% 2 Gloom Hex/Necr 12% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 26% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Airstrike Air 3% 2d(1-17) 63% 4 Detonation Catalyst Fire/Alch 6% 1d1 93% 5 Haunt Necr/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21499 Ossuary (1/1) Zot: 5969 Temple: D:4-7 Altars: Elyvilon Hepliaklqana Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The crocodile zombie bites you. The crocodile zombie drags you backwards! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 92% to hit) You focus your ray upon the crocodile zombie. The searing ray misses the crocodile zombie. (Press . to maintain the ray.) The crocodile zombie bites you. The crocodile zombie drags you backwards! You stop channelling your searing ray. The crocodile zombie barely misses you. The crocodile zombie barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 92% to hit) You focus your ray upon the crocodile zombie. The searing ray misses the crocodile zombie. (Press . to maintain the ray.) The searing ray hits the crocodile zombie! The crocodile zombie is almost destroyed. The crocodile zombie bites you! The crocodile zombie drags you backwards! You stop channelling your searing ray. The crocodile zombie barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (100% to hit) The magic dart hits the mummy. The mummy is lightly damaged. The mummy hits you. * * * LOW HITPOINT WARNING * * * The crocodile zombie bites you! You die... # # #.#.############# ....#^.........Z## ..........#......# .#.....∩..∩......# ..........#..M...# ..#.......@Z..## ############# You could see a mummy, a crocodile zombie and a kobold zombie (dormant). Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) Jessica (D:3) An iguana (D:2) An adder (D:3) A shadow imp (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) 4 orcs (D:3) 3 hobgoblins 5 ball pythons 5 bats 3 frilled lizards 10 goblins 5 kobolds 4 quokkas 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runelove the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Found a faded altar of an unknown god. 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 258 | D:1 | Identified the inkwell talisman "Qabam" {Harm Will- Dex+4} 798 | D:2 | Learned a level 2 spell: Searing Ray 999 | D:2 | Found a hazy altar of Hepliaklqana. 1024 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1305 | D:2 | Reached skill level 5 in Conjurations 1328 | D:2 | Identified the +3 dagger of Tawnyt {devious, *Noise rF+ | Dex+3 Stlth+} 1592 | D:3 | Encountered Jessica 1598 | D:3 | Killed Jessica 1599 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1651 | D:3 | Identified the +6 dagger of Ysytak {heavy, rF- rCorr SInv | Stlth+} 1935 | D:3 | Identified the storm talisman of Dim Light {Int+7 Slay+2 | SInv} 1975 | D:3 | Found a white marble altar of Elyvilon. 2158 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 2262 | D:4 | Found a sand-covered staircase. 2331 | D:4 | Found a shimmering altar of Xom. 2503 | Ossuary | Entered an ossuary 2532 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms, basic_ecumenical_altar D:2: layout_loops_ring, basic_altar D:3: layout_basic, old_standard_altar, uniq_jessica D:4: layout_rooms, lemuel_round_altar, nicolae_overflow_crystal_walls, mainiacjoe_ossuary_entry_dusty_tomb, uniq_eustachio Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.3 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 34 || 99 Searing Ray | 1 | 8 || 9 Armour: Robe | 5 | 9 || 14 Leather armour | 1 | || 1 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2530 | 2343 | 187 | 0 | 2014 | 5 | 506.0 | Dungeon | 2500 | 2313 | 187 | 0 | 2014 | 4 | 625.0 | Ossuary | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 743 daAuts D:1: 694 daAuts D:2: 684 daAuts D:4: 379 daAuts Ossuary: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+