runelove Level 1 of the Dungeon (2, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -10, D:1) a rat corpse (skeletalised by now) (3, -10, D:1) a frilled lizard corpse (skeletalised by now) (12, 1, D:1) 3 poisoned darts (12, 16, D:1) a +0 buckler (13, -1, D:1) a rat corpse (skeletalised by now) (15, 15, D:1) a hobgoblin skeleton (17, 22, D:1) a +0 mace (18, 27, D:1) a +0 leather armour (26, -5, D:1) a +0 dagger (32, -7, D:1) a +0 ring mail (33, 11, D:1) 3 boomerangs (33, 39, D:1) a +0 dagger a stone (35, 9, D:1) a rat corpse (skeletalised by now) (42, 12, D:1) a frilled lizard corpse (skeletalised by now) (42, 16, D:1) a bat corpse (skeletalised by now) (42, 26, D:1) a +0 whip 5 stones Level 2 of the Dungeon (0, 13, D:2) a rat corpse (skeletalised by now) (15, 7, D:2) a hobgoblin corpse (skeletalised by now) (16, 13, D:2) a +0 dagger a goblin skeleton (29, 10, D:2) a +0 club (29, 28, D:2) a +0 war axe (35, 5, D:2) a hobgoblin skeleton (35, 23, D:2) a +0 club (44, 29, D:2) a +0 robe (47, 15, D:2) a +0 sling (47, 18, D:2) a quokka skeleton (47, 35, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (2, 1, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (9, 30, D:3) a +0 hand axe an orc skeleton (10, 11, D:3) a +0 flail (10, 28, D:3) a +0 short sword an adder skeleton (10, 30, D:3) a +2 whip of electrocution a +0 short sword a ball python skeleton an orc skeleton (11, 27, D:3) a +0 dagger a +0 robe an orc skeleton (13, 26, D:3) a +0 club a +0 robe (15, 21, D:3) a +0 club (15, 22, D:3) a +0 dagger a +0 robe an orc skeleton (16, 22, D:3) a +0 dagger a +0 leather armour (25, 3, D:3) a hobgoblin corpse (skeletalised by now) (27, 35, D:3) the inkwell talisman "Zeqeaxoi" {Int+7} [inkwell talisman] Int+7: It affects your intelligence (+7). (30, 12, D:3) a +0 dagger (31, 13, D:3) 5 datura-tipped darts (32, 35, D:3) a +0 dagger (35, 5, D:3) a +0 falchion (42, 15, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (7, 44, D:4) a +0 giant spiked club (11, 41, D:4) 4 javelins (35, 31, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (37, 33, D:4) a +0 short sword a kobold skeleton (45, 21, D:4) an orb of pyromania (56, -4, D:4) a +0 whip a +0 scale mail (60, -3, D:4) a +0 mace (60, -2, D:4) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (65, 37, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 leather armour a +0 orcbow 2 poisoned darts (0, 2, D:5) a +0 club a +0 ring mail (1, 2, D:5) a +0 dagger a +0 robe (18, 1, D:5) a hound corpse (18, 6, D:5) a +0 giant club an ogre corpse (19, 0, D:5) an iguana corpse