Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 9667042950582543027 21 runelove the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Apr 9, 2026. Slain by a gnoll ... wielding a +1 flail of protection (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (420 turns). runelove the Conjurer (Deep Elf Conjurer) Turns: 420, Time: 00:00:30 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 2/8 EV: 11 Int: 22 God: Gold: 32 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 52% 2d6 2% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5579 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +1 flail of protection! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of protection (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +1 flail of protection. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The searing ray misses the gnoll. The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You die... #.# #.# #.# ### # #.# .. .. #.# #.##. #.# .... #)# ..# #.###j.##### #...@....... #####..##### ...# #..# ..# ..# .# .# You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runelove the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 211 | D:1 | Learned a level 2 spell: Searing Ray 377 | D:1 | Reached skill level 5 in Conjurations 420 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 420 | 420 | 0 | 0 | 351 | 1 | 420.0 | Dungeon | 420 | 420 | 0 | 0 | 351 | 1 | 420.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 420 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+