runelove Level 1 of the Dungeon (2, 22, D:1) a quokka corpse (skeletalised by now) (4, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 22, D:1) a rat corpse (skeletalised by now) (8, 15, D:1) 4 datura-tipped darts (16, 11, D:1) a +0 dagger (18, 0, D:1) a +0 club a goblin skeleton (19, -3, D:1) a +0 club (20, -4, D:1) a hobgoblin skeleton (22, 2, D:1) a +0 mace (29, 10, D:1) a +0 club a rat skeleton (31, 16, D:1) a +0 hand axe (41, -1, D:1) a ball python skeleton (41, 35, D:1) a +0 dagger 4 stones (44, 7, D:1) a quokka skeleton (46, -11, D:1) a hobgoblin corpse (skeletalised by now) (48, 28, D:1) a rat corpse (skeletalised by now) (51, 33, D:1) 13 gold pieces (53, -3, D:1) a +0 club (53, 5, D:1) a bat corpse (skeletalised by now) (53, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 19, D:1) a quill talisman (54, 36, D:1) a staff of necromancy (55, 40, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 atropa-tipped darts a goblin skeleton (8, -14, D:2) an adder skeleton (17, 3, D:2) a +2 dagger of venom (19, -3, D:2) the orb of Insurance {Mayhem, MP+10 Int+3} MP+10: It affects your magic capacity (+10). Int+3: It affects your intelligence (+3). (29, 31, D:2) a +0 ring mail (41, 24, D:2) a quokka corpse (skeletalised by now) (42, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 0, D:2) a quokka corpse (skeletalised by now) (49, 18, D:2) a +0 chain mail (56, 6, D:2) a +0 short sword a stone a rat skeleton (62, -2, D:2) a scarab talisman Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 46, D:3) a +0 whip a kobold corpse (skeletalised by now) (2, 39, D:3) a +0 scale mail (3, 7, D:3) a +0 quarterstaff (3, 39, D:3) a +0 scale mail (24, 33, D:3) a +0 dagger 2 stones a +0 leather armour (27, 40, D:3) a +0 spear (28, 40, D:3) a +0 spear a gnoll corpse (skeletalised by now) (28, 41, D:3) a +0 spear a gnoll corpse (skeletalised by now) (36, 41, D:3) a potion of brilliance (37, 43, D:3) a potion of heal wounds (38, 41, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (39, 43, D:3) a potion of lignification a scroll of identify (40, 40, D:3) 11 gold pieces (40, 41, D:3) a scroll of identify (46, 38, D:3) a +0 quarterstaff (47, 49, D:3) a ball python skeleton (57, 46, D:3) a +0 club (57, 49, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, -24, D:4) a +0 short sword an orc corpse (skeletalised by now) (6, -19, D:4) a +0 mace (11, -24, D:4) a +0 quarterstaff (11, -1, D:4) a +0 ring mail (15, -23, D:4) a +0 longbow (17, -16, D:4) an adder skeleton (22, 4, D:4) a hound corpse (skeletalised by now) (26, -26, D:4) a +0 club a goblin skeleton (27, -3, D:4) a hobgoblin corpse (skeletalised by now) (31, -19, D:4) a parchment of Construct Spike Launcher (31, -12, D:4) a +0 whip (32, 4, D:4) a +0 hand axe (34, -30, D:4) a +0 sling (34, -12, D:4) a +0 hand axe Level 5 of the Dungeon (21, -3, D:5) 2 poisoned darts (21, 9, D:5) an iguana corpse (skeletalised by now) (32, -4, D:5) a +0 scimitar Level 6 of the Dungeon [Shop] Tase's Book Boutique a parchment of Forge Blazeheart Golem (195 gold) a parchment of Anguish (195 gold) a parchment of Passage of Golubria (195 gold) a parchment of Summon Mana Viper (276 gold) a parchment of Sphinx Sisters (492 gold) a parchment of Forge Lightning Spire (195 gold) a parchment of Martyr's Knell (195 gold) a parchment of Call Canine Familiar (132 gold) a parchment of Magnavolt (492 gold) a parchment of Gloom (132 gold) [Shop] Duet's Book Boutique a parchment of Olgreb's Toxic Radiance (182 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Fireball (257 gold) a parchment of Animate Dead (182 gold) a parchment of Blink (81 gold) a parchment of Call Canine Familiar (123 gold) [Shop] Ucwitu's Weapon Boutique a +0 scimitar (72 gold) a +0 long sword (42 gold) the +2 hand axe of the Fool {chaos, rElec rPois rC+ Dex-3 Stlth+} (445 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 poisoned darts (14 gold) 4 poisoned darts (28 gold) a +0 short sword (36 gold) a +0 mace (36 gold) a +1 flail of holy wrath (159 gold) a +4 battleaxe of flaming (480 gold) a +0 short sword (36 gold) [Shop] Unyax's Antique Armour Boutique a +0 pair of boots of flying (276 gold) a +0 scale mail (96 gold) a +0 plate armour (432 gold) a +0 ring mail (96 gold) a +2 ring mail of poison resistance (432 gold) a +0 scale mail (96 gold) the +5 ring mail "Devveafa" {^Drain rCorr Dex+6} (1166 gold) ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (0, 0, D:6) a +0 mace (13, 0, D:6) an adder corpse (skeletalised by now) (14, -17, D:6) a +0 glaive (27, 1, D:6) a +0 chain mail a +0 flail (30, 10, D:6) a hound skeleton (33, 12, D:6) a +0 ring mail (45, 1, D:6) a +0 trident Level 7 of the Dungeon (10, -5, D:7) a +0 war axe (15, 18, D:7) a +0 ring mail a +0 flail an orc skeleton (16, 18, D:7) a +0 dagger (17, 19, D:7) a +0 shortbow a +0 shortbow a +0 dagger a +0 dagger a +0 leather armour a +0 whip a +0 ring mail a +0 whip an orc skeleton a centaur skeleton an orc skeleton (18, 20, D:7) a +0 flail a +0 leather armour of cold resistance (19, 19, D:7) a +0 short sword a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (19, 20, D:7) a +1 devious dagger an orc skeleton (22, -15, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (22, -14, D:7) a +0 giant club a +0 club a +0 ring mail a +0 club a +0 scale mail an orc corpse (skeletalised by now) (22, -13, D:7) a +0 flail (25, -15, D:7) a +0 whip (33, 20, D:7) a +0 ring mail (37, -2, D:7) a bullfrog skeleton (37, 1, D:7) an iguana skeleton (38, 28, D:7) a +0 whip a +0 ring mail (41, -13, D:7) a +0 falchion (42, -13, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, -12, D:7) a +0 mace 2 boomerangs a +0 leather armour (44, 22, D:7) a +0 leather armour (44, 24, D:7) a water moccasin skeleton (44, 26, D:7) a +0 club (45, 23, D:7) a +0 war axe a +0 leather armour an orc skeleton (47, 22, D:7) a bullfrog corpse (skeletalised by now) (48, 22, D:7) a +0 scale mail (51, 20, D:7) a +0 flail (53, 9, D:7) 2 potions of moonshine (53, 10, D:7) a +0 trident (53, 11, D:7) a wand of paralysis (4) (53, 12, D:7) 23 gold pieces (53, 13, D:7) a +0 short sword (56, 23, D:7) a +0 robe (61, 27, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (3, 8, D:8) a +0 halberd (4, 4, D:8) a +0 falchion an orc corpse (skeletalised by now) (9, -10, D:8) a +0 hand axe (10, -11, D:8) a +0 hand axe (10, -9, D:8) a +0 hand axe (11, -10, D:8) a +0 hand axe (12, 10, D:8) a rimehorn talisman the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (0, 1, Bailey) a +0 hand axe a +0 leather armour (0, 2, Bailey) a +0 hand axe a +0 leather armour (2, -9, Bailey) a +0 hand axe a +0 leather armour (4, -5, Bailey) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (4, 5, Bailey) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (5, -5, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, 4, Bailey) a +0 hand axe a +0 leather armour (5, 5, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (13, -8, Bailey) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a gnoll corpse (skeletalised by now) (13, -7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail (13, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 8, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail (19, -8, Bailey) a +0 war axe a +0 ring mail (19, -7, Bailey) a +0 war axe a +0 leather armour a gnoll corpse (19, -5, Bailey) a +0 leather armour (19, -4, Bailey) a +0 plate armour (19, 4, Bailey) the +1 sling of Living Defiance {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (unseen) (19, 5, Bailey) a +0 dagger (20, -5, Bailey) the +3 leather armour "Qoboivou" {Harm *Silence rElec rC+++} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. It cannot be enchanted further. (unseen) (20, -4, Bailey) a +0 chain mail (20, 4, Bailey) a +0 war axe (20, 5, Bailey) a +0 falchion (22, 1, Bailey) a +0 war axe a +0 scale mail (22, 3, Bailey) a +0 war axe a +0 scale mail (23, 2, Bailey) an electric eel corpse