Dungeon Crawl Stone Soup version 0.35-a0-258-g8c878a6c5f (webtiles) character file. Game seed: 17822572464732053013 3357 runelove the Destroyer (level 10, 0/73 HPs) Began as a Gnoll Conjurer on Apr 7, 2026. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (9 damage) ... on level 8 of the Dungeon. The game lasted 00:13:08 (9118 turns). runelove the Destroyer (Gnoll Conjurer) Turns: 9118, Time: 00:13:08 Health: 0/73 AC: 9 Str: 7 XL: 10 Next: 3% Magic: 18/29 EV: 27 Int: 22 God: Vehumet [*.....] Gold: 434 SH: 0 Dex: 10 Spells: 16/23 levels left rFire . . . (100%) j - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) e - +2 pair of gloves SInv . f - +0 pair of boots {Earth} Will ..... d - amulet of the acrobat Stlth +++ i - ring of magical power HPRegen 0.32/turn m - ring of wizardry MPRegen 0.21/turn %: acrobat, wizardry (x1) @: acrobatic A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 434 gold pieces. Inventory: Hand Weapons g - a +0 falchion of protection j - a +1 dagger of venom (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) c - a +0 cloak (worn) e - a +2 pair of gloves (worn) f - a +0 pair of boots of earth (worn) k - a +0 pair of gloves Magical Staves l - a staff of air Jewellery d - an amulet of the acrobat (worn) h - an amulet of wildshape i - a ring of magical power (worn) m - a ring of wizardry (worn) n - a +6 ring of strength Wands c - a wand of warping (17) e - a wand of paralysis (9) d - a wand of digging (8) Scrolls c - 3 scrolls of teleportation {unknown} e - 3 scrolls of amnesia {unknown} h - 11 scrolls of identify {unknown} k - 2 scrolls of poison {unknown} l - a scroll of vulnerability {unknown} m - 3 scrolls of fear {unknown} o - 2 scrolls of enchant armour {unknown} u - a scroll of torment {unknown} v - 2 scrolls of brand weapon {unknown} y - a scroll of blinking {unknown} z - a scroll of silence {unknown} B - a scroll of revelation {unknown} C - a scroll of noise {unknown} D - a scroll of immolation {unknown} E - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 7 potions of curing {unknown} f - 2 potions of berserk rage {unknown} j - 4 potions of might {unknown} n - a potion of enlightenment {unknown} p - 6 potions of mutation {unknown} q - 2 potions of brilliance {unknown} s - 2 potions of heal wounds {unknown} t - a potion of attraction {unknown} x - 2 potions of haste {unknown} Skills: + Level 4.9 Fighting + Level 4.9 Short Blades + Level 4.9 Long Blades + Level 4.9 Axes + Level 4.9 Maces & Flails + Level 4.9 Polearms + Level 4.9 Staves + Level 4.9 Ranged Weapons + Level 4.9 Throwing + Level 4.9 Armour + Level 6.8 Dodging + Level 6.5 Stealth + Level 4.9 Shields + Level 4.9 Unarmed Combat + Level 7.1 Spellcasting + Level 8.3 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy + Level 5.4 Invocations + Level 4.9 Evocations + Level 4.4 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 88% 2d7 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Apportation Tloc 50% N/A 1% 1 Grave Claw Necr 50% 2d10 1% 2 Lesser Beckoning Tloc 50% N/A 1% 2 Mercury Arrow Conj/Alch 70% 2d9 1% 2 Mephitic Cloud Conj/Alch/Air 31% N/A 1% 3 Confusing Touch Hex 25% N/A 2% 3 Launch Clockwork Bee Frge 25% N/A 2% 3 Maxwell's Portable Pile Tloc 25% (3-9)d4 2% 3 Swiftness Air 25% N/A 2% 3 Teleport Other Tloc 25% N/A 2% 3 Vampiric Draining Necr 25% 2d7 2% 3 Fulminant Prism Conj/Alch 17% 3d10 3% 4 Rending Blade Conj/Frge 35% 2d(8+2*) 3% 4 Animate Dead Necr 25% N/A 9% 4 Cigotuvi's Putrefaction Necr/Air 25% N/A 9% 4 Martyr's Knell Necr/Summ 25% N/A 9% 4 Borgnjor's Vile Clutch Necr/Erth 19% N/A 24% 5 Silence Hex/Air 12% N/A 24% 5 Dispersal Tloc 12% N/A 75% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 25807 Temple (1/1) D:6 Zot: 5984 Lair (0/5) D:8 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:8 1 transporter, Joseph Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Joseph shoots a sling bullet. The sling bullet completely misses you. The searing ray hits Joseph. Joseph is moderately wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet hits you! Joseph shoots a sling bullet. The sling bullet misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail, wearing a ring of protection from cold and carrying a +2 quarterstaff of distortion (moderately wounded, 84% to hit) You focus your ray upon Joseph. The searing ray hits Joseph! Joseph is moderately wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you! The searing ray hits Joseph! Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you! The searing ray hits Joseph! Joseph is severely wounded. Joseph shoots a sling bullet. The sling bullet misses you. The searing ray hits Joseph! Joseph is severely wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail, wearing a ring of protection from cold and carrying a +2 quarterstaff of distortion (severely wounded, 84% to hit) You focus your ray upon Joseph. The searing ray hits Joseph! Joseph is almost dead. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * The searing ray hits Joseph. Joseph is almost dead. Joseph shoots a sling bullet. The sling bullet hits you! You die... .# #...........## #.............# .# ##..>........# #.............# .# #..>........# #............## .# #...........# ##...........# .# #..........@## #...<.......# .# #............# ##.......#### .# #............# #....#.## .# #............# #####.## .# #...........@# ##..# .# #............# #..######## .# ###..:......#######.......... .####..#...........##............ ......##########.....)........... .###.#### ####.............. ###.....####### #.............. # #...........# #.............. #....รท......# #.............. You could see Joseph. Vanquished Creatures Sigmund (D:2) Blorkula the orcula (D:6) A kobold geomancer (D:8) An orc warrior (D:6) 2 ice beasts 3 sky beasts 3 ogres A centaur (D:6) A phantom (D:5) 7 bullfrogs 2 scorpions (D:6) A marrowcuda (D:5) 3 wights (D:8) A bes kemwar (D:5) 3 vampire bats (D:6) 6 killer bees (D:8) 3 howler monkeys 2 hounds (D:5) A jelly (D:7) 4 orc priests Crazy Yiuf (D:5) A drude (D:7) 5 clockroaches An iguana (D:4) 3 orc wizards 7 gnolls 5 river rats (Sewer) 14 adders A dart slug (D:3) 8 hobgoblins 15 orcs 2 quokkas (D:4) 16 ball pythons 5 bats 10 endoplasms 8 frilled lizards 5 goblins 4 kobolds 22 rats 180 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runelove the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 712 | D:1 | Learned a level 2 spell: Searing Ray 1052 | D:2 | Encountered Sigmund 1057 | D:2 | Killed Sigmund 1058 | D:2 | Reached skill level 1 in Fighting 1058 | D:2 | Reached skill level 1 in Short Blades 1058 | D:2 | Reached skill level 1 in Long Blades 1058 | D:2 | Reached skill level 1 in Axes 1058 | D:2 | Reached skill level 1 in Maces & Flails 1058 | D:2 | Reached skill level 1 in Polearms 1058 | D:2 | Reached skill level 1 in Staves 1058 | D:2 | Reached skill level 1 in Ranged Weapons 1058 | D:2 | Reached skill level 1 in Throwing 1058 | D:2 | Reached skill level 1 in Armour 1058 | D:2 | Reached skill level 1 in Shields 1058 | D:2 | Reached skill level 1 in Unarmed Combat 1058 | D:2 | Reached skill level 5 in Spellcasting 1058 | D:2 | Reached skill level 1 in Hexes 1058 | D:2 | Reached skill level 1 in Summonings 1058 | D:2 | Reached skill level 1 in Necromancy 1058 | D:2 | Reached skill level 1 in Translocations 1058 | D:2 | Reached skill level 1 in Forgecraft 1058 | D:2 | Reached skill level 1 in Fire Magic 1058 | D:2 | Reached skill level 1 in Ice Magic 1058 | D:2 | Reached skill level 1 in Air Magic 1058 | D:2 | Reached skill level 1 in Earth Magic 1058 | D:2 | Reached skill level 1 in Alchemy 1058 | D:2 | Reached skill level 1 in Invocations 1058 | D:2 | Reached skill level 1 in Evocations 1058 | D:2 | Reached skill level 1 in Shapeshifting 1058 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/9 1058 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/11 1058 | D:2 | Reached XP level 5. HP: 37/37 MP: 0/12 1540 | D:2 | Reached XP level 6. HP: 41/44 MP: 9/13 1780 | D:2 | Found a faded altar of an unknown god. 2303 | D:3 | Found a glowing drain. 2307 | D:3 | Reached skill level 5 in Dodging 2456 | Sewer | Entered a sewer 2929 | Sewer | Reached XP level 7. HP: 50/50 MP: 12/15 4009 | D:4 | Found a shadowy altar of Dithmenos. 4178 | D:4 | Reached skill level 5 in Stealth 4247 | D:4 | Found a glowing silver altar of Zin. 4664 | D:5 | Entered Level 5 of the Dungeon 4929 | D:5 | Reached XP level 8. HP: 57/57 MP: 16/16 5514 | D:5 | Found a snail-covered altar of Cheibriados. 5667 | D:5 | Encountered Crazy Yiuf 5673 | D:5 | Killed Crazy Yiuf 5862 | D:5 | Identified the +0 chain mail of the Shore {Death, rN+} 6020 | D:6 | Encountered Blorkula the orcula 6056 | D:6 | Killed Blorkula the orcula 6319 | D:6 | Reached XP level 9. HP: 62/65 MP: 18/18 6324 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6699 | D:6 | Found a statue of an orb of entropy. 6705 | D:6 | Found a staircase to the Ecumenical Temple. 6706 | D:6 | Found a statue of an orb of entropy. 6721 | Temple | Entered the Ecumenical Temple 6728 | Temple | Became a worshipper of Vehumet 6728 | Temple | Offered knowledge of Shock by Vehumet. 6825 | D:6 | Reached skill level 8 in Conjurations 7932 | D:8 | Reached skill level 5 in Invocations 8084 | D:8 | Identified the +1 robe of Marbles {*Slow rCorr Int+4 Dex-4} 8211 | D:8 | Found a transporter. 8222 | D:8 | Found an ornate altar of the Wu Jian Council. 8232 | D:8 | Reached * piety under Vehumet 8341 | D:8 | Reached XP level 10. HP: 62/73 MP: 10/20 8695 | D:8 | Found a staircase to the Lair. 8705 | D:8 | Encountered Joseph 9118 | D:8 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, hangedman_decor_opposing, minmay_snake_closets, uniq_sigmund D:3: layout_loops_ring, portal_sewer_entry_f D:4: layout_cave_pools, zin_treasury, nicolae_dithmenos_through_a_glass_darkly D:5: nicolae_cairo_tiling_large_dashed, layout_basic, nicolae_cheibriados_dopplering, uniq_crazy_yiuf_cottage D:6: layout_basic, temple_fountains, uniq_blorkula_the_orcula D:7: layout_basic D:8: layout_cave_pods, nicolae_overflow_prove_your_dedication, lair_entry_dummy, uniq_joseph Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 | 4.9 Short Blades | 1 2 3 4 | 4.9 Long Blades | 1 2 3 4 | 4.9 Axes | 1 2 3 4 | 4.9 Maces & Flails | 1 2 3 4 | 4.9 Polearms | 1 2 3 4 | 4.9 Staves | 1 2 3 4 | 4.9 Ranged Weapons | 1 2 3 4 | 4.9 Throwing | 1 2 3 4 | 4.9 Armour | 1 2 3 4 | 4.9 Shields | 1 2 3 4 | 4.9 Unarmed Combat | 1 2 3 4 | 4.9 Spellcasting | 5 6 7 | 7.1 Hexes | 1 2 3 4 | 4.0 Summonings | 1 2 3 4 | 4.0 Necromancy | 1 2 3 4 | 4.0 Translocations | 1 2 3 4 | 4.0 Forgecraft | 1 2 3 4 | 4.0 Fire Magic | 1 2 3 4 | 4.0 Ice Magic | 1 2 3 4 | 4.0 Air Magic | 1 2 3 4 | 4.0 Earth Magic | 1 2 3 4 | 4.0 Alchemy | 1 2 3 4 | 4.0 Invocations | 1 2 3 4 5 | 5.4 Evocations | 1 2 3 4 | 4.9 Shapeshifting | 1 2 3 4 | 4.4 Dodging | 5 6 | 6.8 Stealth | 5 6 | 6.5 Conjurations | 8 | 8.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | 1 | 25 | || 26 Melee: Unarmed | | 1 | 23 | || 24 Bite | | | 1 | || 1 Dagger | | | 2 | || 2 Cast: Magic Dart | 34 | 81 | 142 | 9 || 266 Searing Ray | 3 | 8 | 57 | 5 || 73 Iskenderun's Myst | | | 6 | || 6 Armour: Leather armour | 1 | 9 | 54 | 9 || 73 Robe | 1 | | | || 1 Dodge: Dodged | 3 | 7 | 78 | 9 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9166 | 8634 | 532 | 0 | 7401 | 10 | 916.6 | Dungeon | 8317 | 7792 | 525 | 0 | 6740 | 8 | 1039.6 | Temple | 15 | 8 | 7 | 0 | 0 | 1 | 15.0 | Sewer | 833 | 833 | 0 | 0 | 661 | 1 | 833.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1493 daAuts D:2: 1271 daAuts D:8: 1191 daAuts D:6: 1034 daAuts D:1: 977 daAuts D:3: 914 daAuts Sewer: 833 daAuts D:7: 721 daAuts D:4: 714 daAuts Temple: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 67756 | 15 | 19 | 0 | 0 | 0 | 3 | 3 Vehumet | 1 | 82816 | 30 | 9 | 0 | 0 | 0 | 5 | 5 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 17 | 2 || 19 Kill Undead | 0 | 0 | 2 | 0 || 2 Kill Demon | 0 | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 27 | 3 || 30 Kill Undead | 0 | 0 | 3 | 0 || 3 Kill Demon | 0 | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------+-------++-------