rune Level 1 of the Dungeon (0, 0, D:1) a human skeleton (0, 2, D:1) a human skeleton (1, -1, D:1) a minotaur skeleton (2, -3, D:1) a +0 whip a +0 club a kobold corpse (skeletalised by now) (3, -1, D:1) a human skeleton (4, 2, D:1) a human skeleton (14, -14, D:1) a +0 club (18, -6, D:1) a bat skeleton (22, 1, D:1) a +0 short sword 4 stones (25, -8, D:1) a bat skeleton (27, 7, D:1) a +0 dagger (33, -20, D:1) a +0 club (34, -20, D:1) a rat skeleton (39, -12, D:1) a +0 plate armour (42, -13, D:1) a +0 dagger 5 stones a kobold skeleton (45, -10, D:1) a bat skeleton (46, -22, D:1) a +0 dagger a goblin skeleton (46, -1, D:1) a +0 dagger a jackal skeleton a goblin skeleton a ball python skeleton (55, -14, D:1) a rat skeleton Level 2 of the Dungeon (3, 2, D:2) an adder corpse (skeletalised by now) (9, 33, D:2) a ball python corpse (skeletalised by now) (9, 34, D:2) a frilled lizard corpse (skeletalised by now) (20, 15, D:2) a +0 dagger 3 stones (20, 16, D:2) a +0 hand axe (31, 41, D:2) a +0 dagger (32, 30, D:2) a ball python skeleton (36, 14, D:2) a staff of alchemy (39, 41, D:2) a +0 chain mail (40, 15, D:2) a +0 sling (44, 8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (10, -31, D:3) a hobgoblin skeleton (13, -21, D:3) a rat skeleton (14, -14, D:3) a +0 dagger (19, 4, D:3) a +0 short sword 5 stones a kobold skeleton (34, -14, D:3) a +0 leather armour (38, 8, D:3) a +0 dagger (49, -10, D:3) a ball python corpse (skeletalised by now) (50, -20, D:3) a +0 robe (52, -42, D:3) a +0 leather armour (53, -42, D:3) a +1 spear of venom (56, 1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (56, 3, D:3) a +1 hand axe of freezing an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 club (0, 4, D:4) a hobgoblin skeleton (3, -18, D:4) a +0 robe a +0 whip a kobold skeleton (6, -37, D:4) a ball python corpse (skeletalised by now) (6, 0, D:4) 4 poisoned darts a +0 sling (8, 5, D:4) a +0 hand axe a +0 flail a +0 flail a +0 scale mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -16, D:4) a +0 trident (15, -18, D:4) a +0 dagger (16, 3, D:4) a +0 dagger a +0 sling (17, 3, D:4) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, -14, D:4) a +0 short sword (28, -15, D:4) a +0 short sword a kobold skeleton (28, -11, D:4) a +0 dagger (30, -13, D:4) a quokka skeleton (31, -20, D:4) a quokka corpse (skeletalised by now) (32, -10, D:4) a +0 dagger (39, -14, D:4) a +0 ring mail (42, 4, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (8, 16, D:5) a +0 rapier (20, -9, D:5) a howler monkey skeleton (21, 15, D:5) a +0 robe (22, 5, D:5) a +0 sling (31, -4, D:5) a +0 ring mail (32, -4, D:5) a howler monkey skeleton (34, -12, D:5) an iguana skeleton (36, 34, D:5) a +0 flail a +0 leather armour (37, 3, D:5) a quokka corpse (skeletalised by now) (50, -6, D:5) a +0 giant club an ogre skeleton (50, 10, D:5) a +0 hand axe a +0 leather armour (52, 7, D:5) a +0 dagger (54, 5, D:5) a +0 orcbow a centaur skeleton (59, -2, D:5) a +0 war axe (61, 9, D:5) a +0 short sword (62, 9, D:5) a +0 robe a +0 dagger an orc skeleton an adder skeleton (63, 9, D:5) a +0 hand axe a +2 dagger of holy wrath (66, 8, D:5) a +0 leather armour a +0 short sword an orc skeleton (71, 7, D:5) a +0 war axe (72, 2, D:5) a +0 war axe Level 6 of the Dungeon (4, -20, D:6) a scarab talisman (11, -23, D:6) a +0 shortbow a centaur skeleton (15, -28, D:6) a wellspring talisman (15, -7, D:6) a +0 leather armour a +0 flail an orc skeleton (15, 6, D:6) a +0 ring mail (16, -8, D:6) a +0 short sword an orc skeleton (16, -7, D:6) a +0 leather armour a +0 mace an orc skeleton (18, 6, D:6) +0 acid dragon scales a +0 broad axe of draining Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow a centaur skeleton (5, 40, D:7) a +0 short sword (10, 43, D:7) a +0 short sword a kobold skeleton (12, 42, D:7) a stone a +0 short sword (13, 24, D:7) a +0 tower shield (13, 40, D:7) a +0 giant club an ogre skeleton (14, 4, D:7) a +0 shortbow a centaur skeleton (16, 4, D:7) a +0 robe an orb of energy a +0 falchion (17, 39, D:7) a hound skeleton (19, 31, D:7) a +0 dagger a +0 robe (21, 20, D:7) a +0 chain mail a +0 robe a +0 war axe (22, 17, D:7) a +0 hand axe (27, 11, D:7) a +0 scale mail a +0 trident an orc skeleton Level 8 of the Dungeon (16, 29, D:8) a +0 robe a +0 dagger (17, 28, D:8) a +0 dagger (17, 31, D:8) a +0 club (17, 32, D:8) 2 stones a +0 whip (17, 33, D:8) a +0 plate armour (18, 33, D:8) 2 stones a +0 short sword a kobold skeleton (19, 30, D:8) a +0 mace a +0 chain mail an orc skeleton (19, 35, D:8) a +1 dire flail of venom a +0 plate armour (21, 28, D:8) a +0 falchion an orc skeleton (22, 28, D:8) a +0 mace (26, 7, D:8) a +0 falchion (27, 29, D:8) a +0 falchion an orc skeleton (28, 30, D:8) a +0 giant spiked club a +0 giant club a +0 short sword (29, 11, D:8) a +0 whip (32, 34, D:8) a +0 whip a kobold skeleton (38, 23, D:8) a +0 robe a +1 flail of protection (39, 39, D:8) 3 stones a +0 club a kobold skeleton (45, 34, D:8) a +0 robe a +0 dagger (45, 36, D:8) a +0 flail a +0 ring mail a +0 hand axe (45, 38, D:8) a bullfrog skeleton (46, 36, D:8) a +0 robe a +0 dagger (53, 38, D:8) a bullfrog skeleton (55, 9, D:8) a +0 glaive a +0 plate armour (56, 9, D:8) a +0 club a +0 leather armour a +3 hand axe of flaming a +0 leather armour a +0 whip an orc skeleton (57, 9, D:8) a +0 flail a +0 leather armour an orc skeleton (59, 9, D:8) a bullfrog skeleton (59, 47, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (9, -2, D:9) a +0 short sword a +0 club 10 stones a +0 dagger a kobold skeleton (11, -14, D:9) a +0 falchion an orc corpse (skeletalised by now) (11, -13, D:9) a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -11, D:9) a +0 hand axe (14, -10, D:9) a +0 glaive a +0 chain mail (16, 6, D:9) a +0 dagger (23, -7, D:9) a +0 scale mail (24, -8, D:9) a +0 flail a gnoll skeleton (26, -9, D:9) a yak skeleton (29, -13, D:9) a yak skeleton (30, -10, D:9) a +0 flail an orc skeleton (30, -9, D:9) a +0 buckler a +0 scale mail a +0 spear (30, -8, D:9) a +0 short sword an orc skeleton (30, -7, D:9) a +0 hand axe an orc skeleton (31, 2, D:9) a parchment of Freeze (32, -9, D:9) a +0 club an orc skeleton (33, -10, D:9) a +0 leather armour (38, -20, D:9) a +0 war axe (41, -5, D:9) a +0 spear a +0 robe (41, -4, D:9) a +0 falchion a +0 robe (43, -5, D:9) a +0 halberd (43, -2, D:9) a +0 trident a +0 robe (44, -2, D:9) a +3 halberd of freezing a +0 robe (46, -9, D:9) a +0 shortbow (46, -6, D:9) a yak skeleton (47, -5, D:9) a +0 club a gnoll corpse (skeletalised by now) a yak skeleton (47, -2, D:9) a +0 mace a +0 robe (49, -2, D:9) a howler monkey skeleton (51, -5, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a yak skeleton (0, 1, D:10) a yak skeleton (0, 3, D:10) a yak skeleton (0, 4, D:10) a yak skeleton (2, -4, D:10) a howler monkey skeleton (6, -8, D:10) a howler monkey skeleton (8, -8, D:10) a howler monkey skeleton (13, 1, D:10) a +0 long sword (20, -12, D:10) a +0 leather armour (26, 8, D:10) a +0 ring mail (34, -22, D:10) a maw talisman (34, 27, D:10) a +0 leather armour (39, -22, D:10) a +0 pair of gloves (60, 27, D:10) a parchment of Alistair's Intoxication (62, 22, D:10) a troll corpse (skeletalised by now) Level 11 of the Dungeon (3, 16, D:11) a +6 ring of strength (3, 36, D:11) a +0 flail (4, -11, D:11) a +0 chain mail (10, -11, D:11) a +0 chain mail (14, -3, D:11) a +0 flail (18, 16, D:11) +0 acid dragon scales an acid dragon skeleton (29, -12, D:11) a +0 giant club a +0 dire flail a two-headed ogre skeleton (29, -5, D:11) a +0 scale mail (41, -7, D:11) 3 large rocks (42, -7, D:11) a +0 long sword (42, 18, D:11) a troll corpse (skeletalised by now) (50, 11, D:11) a +0 scale mail (50, 12, D:11) a +0 flail an orc skeleton (50, 13, D:11) a +0 leather armour a +0 dagger (51, 13, D:11) a +0 scale mail a +0 dagger Level 12 of the Dungeon (3, 2, D:12) a hell hound corpse (skeletalised by now) (4, -17, D:12) a parchment of Alistair's Intoxication (6, 10, D:12) a hell hound skeleton (6, 14, D:12) a hell hound skeleton (12, -22, D:12) a +0 pair of gloves (25, -14, D:12) a manticore skeleton (28, -14, D:12) a +0 short sword an orc skeleton (29, -17, D:12) a +0 flail (30, -12, D:12) a +0 hand axe (30, -2, D:12) a +0 dagger a +0 robe an orc skeleton (31, 2, D:12) a +0 battleaxe a +0 chain mail (32, 2, D:12) a +0 dagger an orc corpse (skeletalised by now) (38, -15, D:12) a +0 dagger a +0 robe a human skeleton (41, 11, D:12) a +0 leather armour (41, 14, D:12) a +3 dagger a +0 robe an orc skeleton (41, 15, D:12) a +0 dagger a +0 robe (42, 15, D:12) a +0 dagger a +0 chain mail a +0 dagger an orc skeleton Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (7, 9, D:13) a +0 long sword (7, 16, D:13) an ugly thing skeleton (9, 16, D:13) an ugly thing skeleton (11, 14, D:13) a +0 mace (14, 31, D:13) a parchment of Dimensional Bullseye (19, 2, D:13) an amulet of alchemy (20, 17, D:13) a +0 falchion an orc skeleton (20, 18, D:13) a +0 dagger a +2 robe an orc skeleton (20, 21, D:13) a +0 bardiche a +0 leather armour a +3 great sword a +0 scale mail a +0 great sword a +0 chain mail a tengu skeleton (21, 3, D:13) a +2 robe of fire resistance a +0 giant club the ogre skeleton of Erolcha (21, 16, D:13) a +0 whip (22, 1, D:13) a manticore skeleton (22, 15, D:13) a +0 club (22, 20, D:13) a +0 dagger (23, -4, D:13) a human corpse (skeletalised by now) (25, -4, D:13) an ugly thing corpse (skeletalised by now) (26, 8, D:13) 3 large rocks a cyclops skeleton (31, 7, D:13) a +0 orcbow (34, 6, D:13) a +0 robe a +0 dagger of speed a kobold skeleton (34, 7, D:13) a +0 dagger (37, 2, D:13) a +0 short sword a kobold skeleton (37, 5, D:13) a +0 robe a +0 dagger a kobold skeleton (43, -1, D:13) a human skeleton (44, -2, D:13) a +0 robe a +0 whip (44, -1, D:13) a human skeleton (45, -1, D:13) a +0 ring mail a +2 heavy battleaxe a human skeleton the human skeleton of Rupert (48, 16, D:13) a +0 falchion (50, 6, D:13) an ugly thing corpse (skeletalised by now) Level 14 of the Dungeon (9, 24, D:14) a troll corpse (skeletalised by now) (9, 27, D:14) a +0 battleaxe (13, 23, D:14) a +0 giant club a +0 dire flail (23, 28, D:14) a +0 shortbow a +0 shortbow (23, 29, D:14) a +0 orcbow (27, 24, D:14) a +0 leather armour (29, 4, D:14) a +0 shortbow a centaur skeleton (31, -2, D:14) a +0 orcbow (32, -3, D:14) a human skeleton (33, -5, D:14) a human skeleton (33, -2, D:14) a +0 shortbow an ugly thing skeleton a human skeleton (33, -1, D:14) a human skeleton (34, -2, D:14) an ugly thing skeleton (34, -1, D:14) a human skeleton (36, -6, D:14) a +0 chain mail a +1 great sword (36, 2, D:14) a ring of flight (37, 37, D:14) a ring of poison resistance (38, 1, D:14) a +0 barding of flying a +3 longbow of flaming the centaur skeleton of Nessos (44, 26, D:14) a +0 helmet (46, 24, D:14) a medusa talisman (47, 22, D:14) a +0 orcbow (48, 20, D:14) a +0 shortbow (48, 22, D:14) a +0 shortbow a centaur skeleton (49, 7, D:14) a +0 battleaxe (49, 20, D:14) a +0 shortbow (49, 21, D:14) a +0 shortbow a +0 falchion (50, 19, D:14) a catoblepas skeleton (50, 24, D:14) a catoblepas corpse (skeletalised by now) (54, 8, D:14) a +0 heavy quarterstaff a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 troll leather armour a +2 hat (2, 13, D:15) a +0 giant club an ogre corpse (skeletalised by now) (6, 31, D:15) a manticore skeleton (9, 11, D:15) a staff of conjuration (12, 31, D:15) a manticore skeleton (15, 16, D:15) a manticore skeleton (23, 16, D:15) a +2 robe a +0 dagger a +2 robe of willpower a +2 vampiric dagger an orc skeleton an orc skeleton (25, 9, D:15) a +0 falchion an orc skeleton (25, 12, D:15) a +0 giant club a +0 giant club a two-headed ogre skeleton (25, 13, D:15) a +0 ring mail a +0 robe a +0 dagger (25, 16, D:15) a +0 plate armour a +0 battleaxe an orc skeleton (27, 9, D:15) a +0 giant club a +0 giant club (27, 14, D:15) a +0 giant club a +2 scimitar of flaming an ogre skeleton (27, 15, D:15) a +0 chain mail a +3 battleaxe an orc skeleton (27, 16, D:15) a +0 giant spiked club an ogre skeleton (27, 17, D:15) a +1 short sword of protection (28, 20, D:15) a +0 giant club (31, 16, D:15) a +0 robe a +0 club an ogre skeleton (33, 17, D:15) a +0 short sword (35, 13, D:15) a +0 robe (45, 40, D:15) a shapeshifter corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 club a +0 plate armour a +0 dire flail an orc skeleton (1, -3, Orc:1) a +0 plate armour a +0 trident a +0 plate armour a +2 dire flail of holy wrath an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 leather armour a +0 short sword a +0 flail an orc skeleton (3, 3, Orc:1) a +0 club an orc skeleton (4, -26, Orc:1) a +3 leather armour a +0 flail an orc skeleton (4, 4, Orc:1) a +0 plate armour a +2 flail of protection (5, 2, Orc:1) a +0 chain mail a +0 halberd (5, 3, Orc:1) a +1 chain mail of cold resistance a +0 war axe a warg skeleton (6, -1, Orc:1) a +0 dagger (6, 0, Orc:1) a +0 whip an orc skeleton (6, 1, Orc:1) a +2 dagger of venom a +0 plate armour a +0 dire flail an orc skeleton an orc skeleton (6, 3, Orc:1) a +0 chain mail a +0 flail a +0 chain mail a +0 dire flail an orc skeleton (7, -21, Orc:1) a +0 chain mail a +0 dire flail (7, -15, Orc:1) a +0 chain mail a +0 short sword (7, -1, Orc:1) a +0 plate armour a +0 hand axe an orc skeleton (9, -15, Orc:1) a +0 leather armour a +0 short sword (14, 26, Orc:1) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (15, 27, Orc:1) a +0 flail a +0 plate armour a +0 dagger a +0 leather armour a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, 29, Orc:1) a +0 short sword a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, -15, Orc:1) a +0 giant spiked club (38, -10, Orc:1) a +0 dagger a +0 robe (39, -8, Orc:1) a +0 dagger (39, -5, Orc:1) a +0 dire flail a +0 plate armour (40, -9, Orc:1) a +0 club an orc skeleton (40, -4, Orc:1) a +0 trident a +0 chain mail (41, -4, Orc:1) a +0 dagger a +0 robe an orc skeleton (42, -7, Orc:1) a +0 dagger a +0 robe an orc skeleton (42, -4, Orc:1) a +0 dagger a +0 robe an orc skeleton (44, -6, Orc:1) a +0 scimitar a +0 chain mail an orc skeleton (44, -4, Orc:1) a +0 club a +0 ring mail a +1 vampiric hand axe (45, -8, Orc:1) a +2 short sword of venom a +0 leather armour an orc skeleton (45, -6, Orc:1) a +0 mace of draining a +0 chain mail (45, -5, Orc:1) a +0 flail a +0 dagger a +0 ring mail Level 2 of the Orcish Mines [Shop] Eggikhle's Antique Armour Emporium a +0 chain mail (156 gold) a +0 robe (23 gold) a +2 leather armour of poison resistance (416 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) [Shop] Vitasm's Antique Weapon Emporium the +10 sling "Wihosh" {flame, rElec Int+3 Dex+2} (1930 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 short sword (75 gold) a +0 long sword (87 gold) the +10 halberd "Worm" {protect, Will+++ Int-2 Stlth+} (2210 gold) Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (12 gold) a +5 spectral quarterstaff (987 gold) a +2 orcbow of draining (480 gold) [Shop] Ihiafaips's General Store a parchment of Flame Wave (189 gold) a manual of Conjurations (1120 gold) a +1 cloak of stealth (231 gold) a parchment of Sigil of Binding (151 gold) a parchment of Sigil of Binding (151 gold) a scroll of silence (133 gold) a rimehorn talisman (175 gold) a +6 antimagic dagger (532 gold) a staff of alchemy (350 gold) a +0 robe (12 gold) [Shop] Juheiv's Book Shoppe a parchment of Rending Blade (162 gold) a parchment of Irradiate (194 gold) a parchment of Discord (291 gold) a parchment of Platinum Paragon (324 gold) a parchment of Freezing Cloud (194 gold) a manual of Polearms (960 gold) a parchment of Forge Lightning Spire (162 gold) a parchment of Splinterfrost Shell (259 gold) a parchment of Fireball (194 gold) a parchment of Martyr's Knell (162 gold) a parchment of Launch Clockwork Bee (129 gold) a manual of Polearms (960 gold) a parchment of Sticky Flame (162 gold) a parchment of Searing Ray (97 gold) (0, 0, Orc:2) a +3 partisan a +0 chain mail (4, -1, Orc:2) a +0 club a +0 ring mail an orc skeleton (7, -1, Orc:2) a +0 falchion an orc skeleton (8, -12, Orc:2) a +0 flail (9, 5, Orc:2) a +0 whip an orc skeleton (10, -13, Orc:2) a +2 hand axe of flaming an orc skeleton (10, 5, Orc:2) a +0 whip of electrocution an orc skeleton (12, 5, Orc:2) a +0 chain mail a +0 partisan a +0 whip an orc skeleton (12, 6, Orc:2) a +0 leather armour a +0 flail a +0 ring mail a +0 short sword an orc skeleton (13, 5, Orc:2) a +0 robe a +0 dagger of venom a +0 chain mail a +0 short sword a +0 short sword an orc skeleton an orc skeleton (13, 6, Orc:2) a +0 chain mail a +0 trident a +2 robe of fire resistance a +0 long sword a +0 scale mail a +0 short sword an orc skeleton an orc skeleton (13, 7, Orc:2) a +0 plate armour a +0 mace a +0 orcbow a +0 flail a +0 leather armour a +2 mace of holy wrath a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (13, 8, Orc:2) a +0 chain mail a +0 dagger a +0 mace a +0 chain mail a +0 short sword a +0 chain mail a +0 halberd a +0 orcbow a +0 plate armour a +0 scimitar a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 chain mail a +0 trident an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (13, 9, Orc:2) a +0 plate armour a +0 hand axe a +0 flail an orc skeleton an orc skeleton (13, 10, Orc:2) a +0 dagger a +0 chain mail a +0 hand axe a +0 chain mail a +0 glaive a +0 robe a +2 dagger of speed an orc skeleton an orc skeleton (13, 11, Orc:2) a +0 leather armour a +0 dagger a +0 chain mail a +0 flail a +0 plate armour a +2 great sword of protection (14, 5, Orc:2) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 mace a +0 dagger a +0 war axe an orc skeleton an orc skeleton (14, 6, Orc:2) a +0 ring mail a +0 club a +0 dagger a +0 chain mail a +0 hand axe a +0 chain mail a +0 long sword a +0 hand axe a +0 ring mail a +0 short sword a +0 flail a +0 robe a +0 dagger a +0 chain mail a +1 great mace a +0 plate armour a +0 battleaxe a +1 plate armour of fire resistance a +0 trident a +0 chain mail a +0 glaive a +0 orcbow a +0 leather armour a +0 flail a +2 robe of positive energy a +0 dagger an orc skeleton an orc skeleton an orc skeleton an orc skeleton (14, 7, Orc:2) a +0 robe of willpower a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe a +0 great sword a +0 chain mail a +0 halberd a +0 robe a +0 dagger a +0 leather armour a +0 trident an orc skeleton an orc skeleton an orc skeleton an orc skeleton (14, 8, Orc:2) a +0 chain mail a +0 battleaxe a +0 arbalest an orc skeleton (14, 10, Orc:2) a +0 plate armour a +0 halberd an orc skeleton (14, 11, Orc:2) a +0 robe a +0 dagger (14, 31, Orc:2) a +0 leather armour of fire resistance a +0 club a +0 leather armour a +0 dagger an orc skeleton (15, 5, Orc:2) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 scale mail a +1 trident of venom a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 chain mail a +0 mace a +0 orcbow an orc skeleton an orc skeleton an orc skeleton an orc skeleton (15, 29, Orc:2) a +0 plate armour a +0 dire flail (15, 30, Orc:2) a +0 leather armour a +0 hand axe an orc skeleton (17, 27, Orc:2) a +0 ring mail a +0 hand axe (18, 34, Orc:2) a +0 chain mail a +0 glaive an orc skeleton (21, 37, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc skeleton (33, -8, Orc:2) a +0 war axe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (3, -30, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (6, 14, Elf:1) a +1 battleaxe of venom (8, -29, Elf:1) a +0 short sword of speed (10, 5, Elf:1) a shapeshifter skeleton (10, 6, Elf:1) a +0 plate armour (17, -19, Elf:1) a +0 dagger (20, -15, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (27, 8, Elf:1) a +0 dagger a +0 robe an elf skeleton (29, -19, Elf:1) a +0 short sword (30, 5, Elf:1) a +1 scimitar of draining (32, 7, Elf:1) a +0 buckler a +0 robe a +0 scimitar an elf skeleton (34, -11, Elf:1) a +0 robe a +0 dagger (34, -10, Elf:1) a +0 ring mail a +0 rapier (34, -8, Elf:1) an elf skeleton (34, -7, Elf:1) a +0 robe a +0 long sword (35, 0, Elf:1) a +0 scale mail (37, 6, Elf:1) a staff of alchemy a +0 plate armour an orc skeleton (38, 4, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (38, 9, Elf:1) a +0 ring mail a +0 short sword a +0 robe a +0 dagger an elf skeleton (41, 7, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 dagger a +0 longbow an elf skeleton (42, 7, Elf:1) a +0 ring mail a +0 dagger an elf skeleton (42, 15, Elf:1) a ring of poison resistance a +0 war axe a +0 leather armour (43, 7, Elf:1) a +0 robe a +0 rapier an elf skeleton (43, 15, Elf:1) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (43, 16, Elf:1) a +0 great sword a +0 robe a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow an orc skeleton an elf skeleton an orc skeleton (44, 7, Elf:1) a +0 robe a +0 long sword (44, 15, Elf:1) a +0 plate armour a +2 mace of protection an orc skeleton (45, 19, Elf:1) a +0 robe a +0 long sword (46, 17, Elf:1) a +0 long sword an orc skeleton (47, 16, Elf:1) a +0 leather armour a +2 dagger of protection a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (48, 3, Elf:1) a parchment of Dimensional Bullseye (48, 15, Elf:1) a +0 leather armour a +0 short sword (49, 22, Elf:1) a +0 robe a +0 dagger an elf skeleton Level 2 of the Elven Halls (0, 0, Elf:2) the blade talisman "Unwieblalo" {rF++ rCorr Dex-3 SInv} [blade talisman] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (9, 1, Elf:2) a +0 long sword a +0 robe (9, 5, Elf:2) a +0 long sword a +0 robe a +1 vampiric scimitar a +0 robe (9, 8, Elf:2) a +0 short sword a +0 ring mail (10, -36, Elf:2) a +0 short sword a +0 leather armour a +0 long sword a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (10, 6, Elf:2) a +0 rapier a +0 robe (10, 7, Elf:2) a +0 long sword a +0 ring mail (13, 1, Elf:2) a +0 rapier a +0 robe (17, -41, Elf:2) a +0 leather armour (18, -37, Elf:2) a +0 robe (22, -39, Elf:2) a +0 rapier an elf skeleton (23, -41, Elf:2) a +0 longbow a +0 dagger a +0 leather armour (23, -40, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour a +0 shortbow a +2 dagger of speed a +0 leather armour an elf skeleton an elf skeleton (24, -41, Elf:2) a +0 short sword a +0 ring mail an elf skeleton (24, -40, Elf:2) a +0 long sword a +0 robe an elf skeleton (28, -28, Elf:2) a +6 dagger (28, -27, Elf:2) a +0 falchion (28, -4, Elf:2) a +2 scimitar of distortion a +0 shortbow a +0 robe (29, -32, Elf:2) a +0 robe a +0 long sword (29, -6, Elf:2) a +0 rapier a +0 robe (30, -45, Elf:2) a +0 robe a +0 dagger (30, -4, Elf:2) a +2 long sword of holy wrath a +0 robe (31, -33, Elf:2) a +2 robe a +0 dagger (37, -40, Elf:2) a +0 ring mail a +0 long sword an elf skeleton (41, -27, Elf:2) a +0 leather armour a +0 short sword a +1 trident of protection an elf skeleton (41, -16, Elf:2) a +0 long sword (41, 2, Elf:2) a +0 dagger a +0 leather armour (42, 1, Elf:2) a +0 long sword a +0 leather armour (43, -27, Elf:2) a +1 robe of willpower a +1 short sword of venom (45, -38, Elf:2) a +0 long sword a +0 scale mail (45, -25, Elf:2) a +0 leather armour (46, 2, Elf:2) a +0 long sword a +0 robe (47, -39, Elf:2) a +0 short sword a +0 shortbow a +0 robe (49, -27, Elf:2) a +0 robe a +0 dagger (51, -36, Elf:2) a +0 ring mail (51, -28, Elf:2) a +0 robe a +0 short sword (52, -26, Elf:2) a staff of earth (52, -1, Elf:2) a +0 short sword a +0 leather armour Level 3 of the Elven Halls [Shop] Ysemmapn's General Store a +0 leather armour (48 gold) a potion of attraction (93 gold) a parchment of Scorch (194 gold) a parchment of Magnavolt (518 gold) a +0 war axe (84 gold) a sack of spiders (960 gold) a +4 scale mail (624 gold) a +2 chain mail of cold resistance (552 gold) [Shop] Husmubulu's Book Shoppe a parchment of Arcjolt (340 gold) a parchment of Hoarfrost Cannonade (340 gold) a parchment of Flame Wave (283 gold) a parchment of Airstrike (283 gold) a parchment of Sphinx Sisters (453 gold) a parchment of Fortress Blast (396 gold) a parchment of Ozocubu's Refrigeration (453 gold) a parchment of Apportation (113 gold) a parchment of Vampiric Draining (226 gold) a parchment of Vhi's Electric Charge (283 gold) a parchment of Eringya's Surprising Crocodile (283 gold) a parchment of Summon Horrible Things (510 gold) (0, 0, Elf:3) a +0 long sword (1, 2, Elf:3) a +5 ring of evasion a +1 orcbow of draining (2, 0, Elf:3) a parchment of Sculpt Simulacrum (3, -4, Elf:3) a +0 robe (3, 16, Elf:3) a +0 leather armour (3, 26, Elf:3) a +0 scale mail (4, -9, Elf:3) a +0 robe (5, 0, Elf:3) a +0 dagger (8, 0, Elf:3) a +0 scale mail (8, 8, Elf:3) a +0 long sword an elf corpse (skeletalised by now) (8, 13, Elf:3) a +0 chain mail (9, 1, Elf:3) a +0 scale mail (10, 2, Elf:3) a +0 orcbow (10, 6, Elf:3) a +0 leather armour a +0 leather armour the +4 great mace of Burnt Indomitability {flame, ^Drain Will++ Str+4} ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 heavy spear an elf skeleton an elf skeleton (10, 8, Elf:3) a +0 scale mail (10, 12, Elf:3) an electric eel corpse (skeletalised by now) (11, 0, Elf:3) a +0 mace (11, 8, Elf:3) a +0 robe a +0 long sword (13, -2, Elf:3) a +0 long sword a +0 robe an elf skeleton (13, -1, Elf:3) a +0 longbow an elf skeleton (13, 0, Elf:3) a +1 long sword of holy wrath a +3 ring mail of cold resistance an elf skeleton (13, 4, Elf:3) a +0 dagger a +0 leather armour (13, 6, Elf:3) a +0 longbow a +0 scale mail (14, -2, Elf:3) a +0 scale mail a +0 long sword an elf skeleton (14, 1, Elf:3) a +0 rapier of draining a +0 leather armour a +0 scimitar a +4 chain mail of fire resistance an elf skeleton an elf skeleton (14, 2, Elf:3) a +0 long sword a +0 leather armour an elf skeleton (14, 5, Elf:3) a +1 short sword of speed a +1 short sword of speed a +0 chain mail (14, 24, Elf:3) a +0 dagger a +0 robe (16, 0, Elf:3) a +0 robe (16, 1, Elf:3) a +2 dagger of freezing (17, -1, Elf:3) a +0 rapier (17, 2, Elf:3) a +1 antimagic shortbow (17, 23, Elf:3) a +0 leather armour a +0 dagger a +3 shortbow a +0 leather armour a +0 short sword a +0 shortbow (18, -1, Elf:3) a staff of conjuration (18, 1, Elf:3) a +2 dagger of speed (18, 23, Elf:3) a +0 robe a +0 scimitar of electrocution an elf skeleton (19, 0, Elf:3) a +2 heavy orcbow (19, 5, Elf:3) a +2 great mace of holy wrath a +0 leather armour (20, 6, Elf:3) an elf skeleton (21, 0, Elf:3) a staff of air (21, 1, Elf:3) a +0 barding of cold resistance (21, 2, Elf:3) a +0 robe (21, 6, Elf:3) a +0 scale mail a +0 long sword of freezing (22, 1, Elf:3) a +0 robe (22, 5, Elf:3) a +5 glaive of protection (23, 0, Elf:3) a staff of air (23, 5, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword of protection (23, 6, Elf:3) a +0 robe (24, 1, Elf:3) a staff of fire (25, -1, Elf:3) a parchment of Lehudib's Crystal Spear (25, 0, Elf:3) a +0 dagger (25, 2, Elf:3) a +0 dagger of protection (25, 6, Elf:3) a +0 dagger (26, -1, Elf:3) a +0 robe (26, 1, Elf:3) a +0 dagger (26, 2, Elf:3) a +0 dagger of holy wrath (27, 6, Elf:3) a +0 robe a +0 ring mail a +0 long sword an amulet of alchemy a staff of conjuration an elf skeleton an elf skeleton (29, 8, Elf:3) a +4 heavy halberd (31, -1, Elf:3) an elf skeleton (31, 1, Elf:3) a +0 robe a +0 long sword (32, -3, Elf:3) a +0 scale mail (32, 0, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +5 dagger of holy wrath a +3 plate armour of poison resistance (34, -4, Elf:3) a +0 rapier (35, -8, Elf:3) a +2 long sword of flaming a +0 ring mail an elf skeleton (39, -9, Elf:3) a +0 robe a +0 short sword an elf skeleton (39, 23, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (40, 32, Elf:3) a +0 leather armour a +0 long sword an elf skeleton (45, 23, Elf:3) a +0 robe a +0 rapier (49, 25, Elf:3) an elf skeleton (50, 27, Elf:3) a +0 leather armour a +0 short sword (51, 37, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (52, 22, Elf:3) a +0 trident (52, 37, Elf:3) a +0 ring mail a +1 long sword of flaming a +0 ring mail a +0 long sword (53, 25, Elf:3) a +0 battleaxe of electrocution (56, 37, Elf:3) a +0 robe a +0 dagger (57, 17, Elf:3) a +1 dire flail of venom (58, 39, Elf:3) a +0 helmet (59, -10, Elf:3) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (69, 17, Elf:3) a staff of necromancy (70, 6, Elf:3) a +0 short sword a +0 robe a +0 buckler (70, 42, Elf:3) the +2 robe "Uwisufuu" {+Inv Int+2} +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (7, 12, Lair:1) a +0 hat (14, 34, Lair:1) a +0 orcbow (23, -2, Lair:1) a wolf corpse (skeletalised by now) (27, 0, Lair:1) a +0 leather armour (27, 33, Lair:1) a blink frog corpse (skeletalised by now) (28, -2, Lair:1) a wolf corpse (skeletalised by now) (28, 34, Lair:1) a +0 scimitar of flaming a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (34, 26, Lair:1) a basilisk skeleton (35, 29, Lair:1) a cane toad skeleton (37, 50, Lair:1) a +0 quarterstaff (57, 19, Lair:1) a +0 scale mail (61, 9, Lair:1) a +1 glaive of protection (62, 48, Lair:1) a sanguine talisman (63, 2, Lair:1) a cane toad skeleton (63, 6, Lair:1) a raven skeleton Level 2 of the Lair of Beasts (4, -13, Lair:2) a hive talisman (13, -26, Lair:2) a +0 leather armour (27, -17, Lair:2) a yak skeleton (28, -13, Lair:2) an elephant skeleton (30, -13, Lair:2) a death yak skeleton (32, -14, Lair:2) a death yak skeleton an elephant skeleton (43, -4, Lair:2) an eleionoma skeleton (45, -4, Lair:2) a basilisk skeleton (55, -31, Lair:2) a +0 robe (59, -30, Lair:2) a cane toad corpse (skeletalised by now) (59, 2, Lair:2) a +0 ring mail (62, 4, Lair:2) a yak skeleton a yak skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a bullfrog corpse (skeletalised by now) (8, -3, Lair:3) a komodo dragon skeleton (8, 0, Lair:3) a water moccasin corpse (skeletalised by now) (11, -13, Lair:3) a water moccasin skeleton (13, -24, Lair:3) a yak skeleton a bullfrog skeleton (13, -23, Lair:3) a yak skeleton (13, -22, Lair:3) a basilisk skeleton (13, -21, Lair:3) a yak skeleton (13, -20, Lair:3) a yak skeleton (13, -19, Lair:3) a yak skeleton a blink frog skeleton a blink frog skeleton (13, -16, Lair:3) a cane toad skeleton (22, 14, Lair:3) a water moccasin skeleton (23, -18, Lair:3) a wolf skeleton (24, -18, Lair:3) a wolf skeleton (25, -18, Lair:3) an elephant skeleton an elephant skeleton (27, -22, Lair:3) a komodo dragon skeleton (40, -23, Lair:3) a bullfrog skeleton (44, -22, Lair:3) an elephant skeleton (45, -34, Lair:3) a human skeleton (45, -33, Lair:3) a water moccasin skeleton (45, -31, Lair:3) a water moccasin skeleton (45, 16, Lair:3) a +0 helmet (46, -20, Lair:3) a death yak skeleton a death yak skeleton (46, 3, Lair:3) a yak skeleton (46, 4, Lair:3) a yak skeleton (48, 2, Lair:3) a +0 dagger the human skeleton of Josephine (49, -12, Lair:3) a cane toad skeleton (49, 5, Lair:3) a yak skeleton (49, 7, Lair:3) a yak skeleton a yak skeleton (55, -11, Lair:3) the +4 whip of Cowardice {spect, Dex+2 SInv Stlth+} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (1, 2, Lair:4) a staff of alchemy (9, 12, Lair:4) a rime drake skeleton (17, 37, Lair:4) a staff of necromancy (26, 14, Lair:4) a +0 leather armour (34, 13, Lair:4) a water moccasin skeleton (35, -5, Lair:4) a blink frog skeleton (39, 7, Lair:4) a bullfrog skeleton (45, 21, Lair:4) a wyvern skeleton a cane toad skeleton (52, 8, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a blink frog skeleton (1, -2, Lair:5) a basilisk corpse (skeletalised by now) (2, -29, Lair:5) a water moccasin skeleton (3, -5, Lair:5) a blink frog corpse (skeletalised by now) (7, 2, Lair:5) a blink frog skeleton (8, -19, Lair:5) a blink frog skeleton (9, 9, Lair:5) a blink frog skeleton (10, 9, Lair:5) a spriggan skeleton (15, -49, Lair:5) a +0 barding of fire resistance (17, -12, Lair:5) a blink frog skeleton (17, -6, Lair:5) a basilisk skeleton a blink frog skeleton (20, 2, Lair:5) a +0 robe (20, 6, Lair:5) a shapeshifter skeleton (23, 3, Lair:5) a +0 robe (25, 4, Lair:5) a black bear skeleton (26, 3, Lair:5) a black bear skeleton (27, 2, Lair:5) a +6 flail of holy wrath (28, -1, Lair:5) a spriggan skeleton (29, -8, Lair:5) an amulet of alchemy (29, -1, Lair:5) a raiju corpse (skeletalised by now) (29, 7, Lair:5) a blink frog skeleton (30, 12, Lair:5) a +0 ring mail (31, 12, Lair:5) a +0 leather armour (32, -1, Lair:5) a wolf skeleton (32, 12, Lair:5) a spriggan skeleton (33, -34, Lair:5) a yak skeleton (35, -2, Lair:5) a raiju corpse (skeletalised by now) (40, -34, Lair:5) a yak skeleton (50, -18, Lair:5) a blink frog skeleton (50, -17, Lair:5) a blink frog skeleton (53, -19, Lair:5) a blink frog skeleton (54, -31, Lair:5) a parchment of Swiftness (62, -49, Lair:5) an elephant corpse (skeletalised by now) (66, -36, Lair:5) a rime drake skeleton (70, -25, Lair:5) a catoblepas skeleton (70, -12, Lair:5) a black mamba skeleton (73, -50, Lair:5) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) an alligator skeleton (7, 17, Swamp:1) a wellspring talisman (10, 5, Swamp:1) a bog body skeleton (14, -19, Swamp:1) a hydra corpse (skeletalised by now) (16, -11, Swamp:1) an eleionoma skeleton (20, -12, Swamp:1) a +0 quarterstaff (20, 2, Swamp:1) a human skeleton (20, 3, Swamp:1) a human skeleton (29, -7, Swamp:1) an alligator skeleton (35, -29, Swamp:1) a +2 short sword of venom (38, -20, Swamp:1) an inkwell talisman (40, 2, Swamp:1) a +0 robe a +0 quarterstaff a spriggan skeleton Level 2 of the Swamp (0, 0, Swamp:2) a +0 long sword (12, 46, Swamp:2) a blade talisman (13, 8, Swamp:2) a bog body skeleton (14, 9, Swamp:2) a bog body skeleton (14, 12, Swamp:2) a +0 spear (15, 28, Swamp:2) a parchment of Silence (15, 45, Swamp:2) a +0 great sword (17, 40, Swamp:2) an alligator skeleton (32, 25, Swamp:2) a +0 tower shield a +0 chain mail a +3 eveningstar of protection (38, 26, Swamp:2) a staff of cold (44, 30, Swamp:2) a goliath frog skeleton Level 3 of the Swamp (0, 0, Swamp:3) a +0 chain mail (4, -2, Swamp:3) a serpent talisman (6, -11, Swamp:3) 3 large rocks (8, 13, Swamp:3) a +0 mace (18, -20, Swamp:3) a bog body skeleton (25, -19, Swamp:3) a +0 leather armour (26, -16, Swamp:3) an alligator skeleton (30, -12, Swamp:3) a swamp drake skeleton (35, -23, Swamp:3) an alligator skeleton (43, -15, Swamp:3) a +0 buckler a +0 spear Level 4 of the Swamp (6, 6, Swamp:4) a hydra corpse (skeletalised by now) (7, 12, Swamp:4) a bunyip skeleton (7, 14, Swamp:4) a swamp dragon skeleton (8, 9, Swamp:4) 2 atropa-tipped darts (8, 27, Swamp:4) a hydra skeleton (9, 7, Swamp:4) a +0 robe a +0 short sword a +0 spear a spriggan skeleton a spriggan skeleton (11, 29, Swamp:4) a +0 spear (12, 23, Swamp:4) a swamp drake skeleton (12, 28, Swamp:4) a swamp drake skeleton (12, 30, Swamp:4) a hydra skeleton (13, 31, Swamp:4) a swamp dragon skeleton (14, 7, Swamp:4) a +0 buckler a +0 spear (14, 28, Swamp:4) a +0 buckler a +0 spear a spriggan skeleton (15, 8, Swamp:4) a +0 robe a +0 quarterstaff a swamp dragon skeleton (15, 30, Swamp:4) a +0 buckler a +0 spear a spriggan skeleton (15, 31, Swamp:4) a +0 dagger (16, 13, Swamp:4) a +0 robe a +0 short sword a spriggan skeleton (17, 12, Swamp:4) a +1 robe of willpower a +0 quarterstaff a spriggan skeleton (17, 43, Swamp:4) a +0 plate armour (20, 8, Swamp:4) an alligator skeleton (24, 15, Swamp:4) a swamp drake skeleton (25, 5, Swamp:4) an alligator skeleton (28, 6, Swamp:4) a +0 robe (28, 24, Swamp:4) an amulet of alchemy (29, 16, Swamp:4) a +0 robe (33, 2, Swamp:4) a hydra skeleton (33, 18, Swamp:4) a hydra skeleton (33, 24, Swamp:4) a bunyip skeleton (34, 22, Swamp:4) a swamp drake skeleton (38, -3, Swamp:4) 2 atropa-tipped darts Level 1 of the Snake Pit [Shop] Wiqag's Magic Scroll Emporium a scroll of silence (238 gold) a scroll of poison (100 gold) a scroll of amnesia (100 gold) a scroll of fog (100 gold) (0, 0, Snake:1) a +0 spear a naga corpse (skeletalised by now) (7, 1, Snake:1) a +0 ring mail (14, -50, Snake:1) a +0 spear a naga skeleton (16, -14, Snake:1) a +0 arbalest a +0 scimitar a naga skeleton (16, -12, Snake:1) a +0 long sword a naga skeleton (17, -11, Snake:1) a +0 scale mail (22, -12, Snake:1) a shock serpent skeleton (23, -39, Snake:1) a black mamba skeleton (23, -12, Snake:1) a +0 arbalest a +0 halberd (27, -42, Snake:1) a +0 robe a +0 long sword a +0 hand axe a naga skeleton a naga skeleton (29, -10, Snake:1) a +2 longbow of freezing a +0 battleaxe a +0 robe (31, -42, Snake:1) a shock serpent skeleton (34, -39, Snake:1) a +0 flail (37, -42, Snake:1) a +0 robe a +0 mace (39, -24, Snake:1) a +0 shortbow (39, -23, Snake:1) a +0 trident (39, -22, Snake:1) a +0 hand axe (42, -38, Snake:1) a hive talisman (42, -13, Snake:1) a shock serpent skeleton (43, -23, Snake:1) a maw talisman (43, -20, Snake:1) a +0 longbow a +0 arbalest (45, -28, Snake:1) a +0 robe a +0 arbalest a +0 longbow a naga skeleton (45, -27, Snake:1) a +0 robe a +0 dire flail a +0 shortbow a naga skeleton (45, -25, Snake:1) a +2 war axe of flaming (still there?) a +0 shortbow (still there?) (45, -21, Snake:1) a +0 robe (still there?) a +0 halberd (still there?) a +2 robe of resistance (still there?) a +0 dire flail (still there?) a +0 shortbow (still there?) a +0 orcbow (still there?) (45, -20, Snake:1) a +0 dire flail a +0 robe a +0 longbow a +0 shortbow a +0 orcbow a naga skeleton (47, -45, Snake:1) a black mamba skeleton (48, -30, Snake:1) a +0 robe a +0 club (49, -22, Snake:1) a +0 battleaxe (54, -23, Snake:1) a sea snake skeleton (61, -11, Snake:1) a +0 whip (62, -37, Snake:1) 2 potions of moonshine (68, -48, Snake:1) a +1 whip of electrocution a naga corpse (skeletalised by now) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 battleaxe (8, -47, Snake:2) a +0 spear (20, 7, Snake:2) a shock serpent skeleton (23, 7, Snake:2) a black mamba skeleton (24, -47, Snake:2) a +0 partisan a +0 club a salamander skeleton a naga skeleton (26, -54, Snake:2) a +0 club (52, -28, Snake:2) a +0 robe a +0 scimitar a +0 halberd a +0 halberd a naga skeleton a naga skeleton (52, -27, Snake:2) a +0 robe a +0 battleaxe a +0 shortbow a naga skeleton (53, -50, Snake:2) a +0 trident (53, -49, Snake:2) a +0 robe a +0 dagger (53, -36, Snake:2) a +0 halberd (54, -47, Snake:2) a black mamba skeleton (54, -46, Snake:2) a black mamba skeleton (54, -44, Snake:2) a black mamba skeleton (54, -37, Snake:2) a +0 club (55, -43, Snake:2) an anaconda skeleton (55, -38, Snake:2) an anaconda skeleton (55, -18, Snake:2) a +0 robe a +0 flail a naga skeleton (55, -17, Snake:2) a +0 robe a +0 short sword (55, -10, Snake:2) a +0 robe a +0 mace (56, -39, Snake:2) a black mamba skeleton (56, -27, Snake:2) a black mamba skeleton (57, -46, Snake:2) a +0 flail (57, -34, Snake:2) a +0 hand axe a naga skeleton (57, -33, Snake:2) a +0 robe a +0 short sword a naga skeleton (57, -32, Snake:2) a +0 robe a +2 long sword of distortion (57, -26, Snake:2) an anaconda skeleton (58, -38, Snake:2) a shock serpent skeleton (60, -22, Snake:2) a +0 quarterstaff a +0 robe a naga skeleton (61, -6, Snake:2) a +0 club (62, -22, Snake:2) a +0 hand axe (62, -21, Snake:2) a black mamba skeleton (62, -15, Snake:2) a +0 halberd a naga skeleton (63, -46, Snake:2) a +0 shortbow of flaming a salamander skeleton (63, -44, Snake:2) a +0 halberd (65, -45, Snake:2) a black mamba skeleton Level 3 of the Snake Pit (0, 0, Snake:3) 3 large rocks (1, 2, Snake:3) a +1 trident of flaming (2, 14, Snake:3) a +2 mace of protection a +0 shortbow (5, 18, Snake:3) a +0 whip (6, -3, Snake:3) a +0 shortbow a +0 flail a naga skeleton (7, 3, Snake:3) a +0 flail a naga skeleton (9, -5, Snake:3) a staff of air a +0 robe (10, -4, Snake:3) a +0 robe a +0 trident a naga skeleton (10, 18, Snake:3) a +0 whip (11, -9, Snake:3) a +0 whip (11, -7, Snake:3) a guardian serpent skeleton (11, -5, Snake:3) a +0 robe a +0 scimitar (11, -2, Snake:3) a sea snake skeleton (11, 0, Snake:3) an electric eel skeleton (11, 20, Snake:3) a +0 heavy battleaxe (12, -13, Snake:3) a black mamba skeleton a sea snake skeleton (12, -10, Snake:3) a +0 spear (12, 18, Snake:3) a +0 scimitar a +0 shortbow (12, 22, Snake:3) a +0 leather armour (14, -13, Snake:3) a +0 robe a +0 scimitar (14, -12, Snake:3) a +4 trident (15, -13, Snake:3) a +0 trident a guardian serpent skeleton a salamander skeleton (17, -14, Snake:3) a +0 robe a +0 halberd a naga skeleton (17, 22, Snake:3) a +0 spear a +0 robe a naga corpse (skeletalised by now) (18, 22, Snake:3) a +0 hand axe (18, 23, Snake:3) a +0 spear (18, 28, Snake:3) a +0 shortbow a +0 battleaxe a +0 robe (19, -15, Snake:3) a +0 mace (19, -13, Snake:3) a +0 kite shield of reflection a +0 chain mail a +0 heavy partisan the human skeleton of Donald (20, -18, Snake:3) a +0 flail (21, -23, Snake:3) a +0 trident (21, -17, Snake:3) a +0 dire flail a +0 robe a +0 battleaxe (22, -18, Snake:3) a +0 glaive (22, -17, Snake:3) a +0 scimitar a naga skeleton (22, -16, Snake:3) a +0 robe a +2 dire flail of protection (23, -19, Snake:3) a +0 flail a naga skeleton (23, -18, Snake:3) a +0 rapier a +0 robe (23, -9, Snake:3) a +0 sling (23, 25, Snake:3) a +0 scale mail (24, -24, Snake:3) a +0 halberd a +0 arbalest (26, 37, Snake:3) a +0 robe a +0 dire flail a +0 shortbow (27, 38, Snake:3) a +0 robe a +0 flail a +0 arbalest (32, -21, Snake:3) a +0 war axe a naga skeleton (32, -8, Snake:3) a +0 leather armour (33, -1, Snake:3) a +0 spear (35, -20, Snake:3) a +0 robe a +0 flail a naga skeleton (35, 29, Snake:3) a +0 flail a +0 robe a naga skeleton (35, 37, Snake:3) a +0 long sword (37, 12, Snake:3) a +0 short sword (37, 38, Snake:3) a +0 partisan of freezing (39, 38, Snake:3) a +0 trident a naga skeleton (40, 26, Snake:3) a +0 whip (40, 37, Snake:3) a guardian serpent skeleton (40, 38, Snake:3) a +0 war axe (41, 8, Snake:3) a +0 ring mail (42, -24, Snake:3) a +0 spear a salamander skeleton (42, 36, Snake:3) a +0 dire flail a naga skeleton (43, -23, Snake:3) a +0 trident a +0 robe a +0 dagger a salamander skeleton (43, 36, Snake:3) a +0 robe a +0 hand axe (44, 36, Snake:3) a +0 chain mail (46, -15, Snake:3) a +0 rapier (46, 5, Snake:3) a +0 robe a +0 hand axe a naga skeleton (46, 32, Snake:3) a +0 halberd a +0 robe a +0 leather armour a naga skeleton (48, 33, Snake:3) the serpent talisman "Xyikeal" {rC+ Str+3 Int-5 Dex+2} [serpent talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). the guardian serpent skeleton of Aizul (49, 26, Snake:3) a +0 spear a naga skeleton (51, 30, Snake:3) a black mamba skeleton (52, -9, Snake:3) a black mamba skeleton (52, 4, Snake:3) a +0 battleaxe of freezing Level 4 of the Snake Pit (0, 0, Snake:4) a guardian serpent skeleton (0, 2, Snake:4) a +0 robe a +0 dire flail a +0 mace a naga skeleton (1, 3, Snake:4) a +0 robe a +0 hand axe a naga skeleton (9, -14, Snake:4) a +0 war axe a +3 heavy shortbow (9, -12, Snake:4) a +0 dire flail a +1 antimagic arbalest (12, 10, Snake:4) a parchment of Cause Fear (13, 2, Snake:4) a black mamba skeleton (13, 19, Snake:4) a +0 short sword a +0 robe a +2 kite shield of reflection a naga corpse (skeletalised by now) (14, 13, Snake:4) a +2 trident (15, 14, Snake:4) a +0 robe a +0 halberd (16, 15, Snake:4) a +0 hand axe a +0 robe a +0 battleaxe (18, 17, Snake:4) an amulet of faith a +4 ring of slaying a +6 ring of dexterity (23, -4, Snake:4) a +0 spear a +0 kite shield a +0 mace a naga skeleton (24, 2, Snake:4) a +0 short sword (25, 0, Snake:4) a +0 hand axe of draining a naga skeleton (28, -1, Snake:4) a +0 robe a +0 flail (29, -1, Snake:4) a +0 trident (30, 0, Snake:4) 3 large rocks (30, 34, Snake:4) a +0 war axe a +0 robe (31, 27, Snake:4) a +0 flail (31, 28, Snake:4) a +0 long sword a naga corpse (skeletalised by now) (32, 27, Snake:4) a +0 halberd (33, 18, Snake:4) a black mamba skeleton (34, 1, Snake:4) a +0 war axe a +0 arbalest a naga skeleton (34, 19, Snake:4) a black mamba skeleton (35, 19, Snake:4) a black mamba skeleton (36, 0, Snake:4) a black mamba skeleton (37, 0, Snake:4) a black mamba skeleton (38, 0, Snake:4) a +0 dire flail a +0 dire flail (38, 1, Snake:4) a +0 robe a +3 quarterstaff a +0 robe a +3 flail a salamander skeleton (38, 19, Snake:4) a +0 robe a +0 hand axe a naga skeleton (39, 0, Snake:4) a +0 glaive (40, 0, Snake:4) a +0 glaive a +0 robe a +0 spear a +0 robe a +0 mace a +0 robe a +0 mace a naga skeleton a black mamba skeleton (40, 2, Snake:4) a +0 robe a +0 whip (41, -1, Snake:4) a +0 whip (41, 0, Snake:4) a +1 partisan of venom a +0 shortbow a +0 robe a +0 halberd a +0 short sword a +0 halberd a +0 scimitar a +1 robe of fire resistance a +2 dire flail of protection a naga skeleton a naga skeleton a naga skeleton a naga skeleton (41, 2, Snake:4) a +0 robe a +0 club a +0 robe a +0 dire flail a naga skeleton (42, -2, Snake:4) a +0 battleaxe (42, 0, Snake:4) a +0 robe a +0 long sword a +0 flail a +0 robe a +0 halberd a naga skeleton a naga skeleton (42, 2, Snake:4) a +0 glaive (43, 1, Snake:4) a +0 shortbow of flaming a salamander skeleton (44, -29, Snake:4) a +0 flail a +0 robe (44, -12, Snake:4) a +0 robe a +0 whip a naga skeleton (44, -10, Snake:4) a +0 kite shield a +0 partisan a naga skeleton (45, -29, Snake:4) a +0 halberd (46, -21, Snake:4) a +0 robe a +0 war axe a +0 short sword a naga skeleton a naga skeleton (46, 17, Snake:4) a +0 trident (47, -21, Snake:4) a +0 club (48, -11, Snake:4) a +0 robe a +0 club a naga skeleton (48, -1, Snake:4) a +0 glaive a +0 shortbow (48, 2, Snake:4) a +2 halberd of venom a naga skeleton (53, -14, Snake:4) a +0 shortbow a +2 antimagic scimitar a naga skeleton (53, -7, Snake:4) a +0 whip a naga skeleton (54, -13, Snake:4) a +0 spear a +0 robe (54, -7, Snake:4) a +0 robe a +0 battleaxe a naga skeleton (54, -6, Snake:4) a +0 long sword (56, -18, Snake:4) a +0 robe a +0 spear a naga skeleton (57, -18, Snake:4) a +0 short sword (62, -21, Snake:4) a +3 spear of flaming Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, 15, Slime:5) a +0 scale mail (13, 6, Slime:5) a staff of alchemy (13, 13, Slime:5) a parchment of Manifold Assault (13, 14, Slime:5) a +0 leather armour (13, 15, Slime:5) a staff of alchemy (13, 16, Slime:5) a +6 ring of dexterity (14, 4, Slime:5) the +1 mace of Syonecoc {antimagic, *Slow rPois rCorr Stlth-} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. (14, 6, Slime:5) a parchment of Freezing Cloud (14, 7, Slime:5) a staff of air (14, 8, Slime:5) the +5 battleaxe "Killer Bee's Bane" {freeze, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, 14, Slime:5) a +4 ring of slaying (14, 17, Slime:5) a +0 chain mail (15, 3, Slime:5) a +0 scimitar (15, 5, Slime:5) a scroll of identify (15, 6, Slime:5) a +2 sling of flaming (15, 7, Slime:5) 2 scrolls of identify (15, 15, Slime:5) a +3 great mace of draining (15, 17, Slime:5) a +0 falchion (16, 4, Slime:5) a parchment of Passwall (16, 6, Slime:5) a +0 war axe (16, 8, Slime:5) a ring of positive energy (16, 13, Slime:5) a staff of air (21, 6, Slime:5) a scroll of identify (21, 8, Slime:5) a +2 hand axe of freezing (21, 13, Slime:5) a +3 halberd of protection (22, 5, Slime:5) a parchment of Brom's Barrelling Boulder (22, 6, Slime:5) a +0 flail of draining (22, 14, Slime:5) a +2 pair of gloves of parrying (22, 15, Slime:5) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (23, 5, Slime:5) a +4 vampiric lajatang (23, 8, Slime:5) a parchment of Sigil of Binding (23, 15, Slime:5) a +1 plate armour of fire resistance (24, 5, Slime:5) a parchment of Silence (24, 6, Slime:5) a staff of conjuration (24, 7, Slime:5) a scroll of identify (25, 6, Slime:5) +0 fire dragon scales (25, 15, Slime:5) a +4 ring of slaying Level 1 of the Vaults [Shop] Boeps's Book Emporium a parchment of Metabolic Englaciation (356 gold) a parchment of Fortress Blast (415 gold) a parchment of Arcjolt (356 gold) a parchment of Jinxbite (178 gold) a parchment of Summon Mana Viper (356 gold) a parchment of Borgnjor's Revivification (534 gold) a parchment of Bombard (415 gold) a parchment of Airstrike (297 gold) a parchment of Anguish (297 gold) a parchment of Teleport Other (237 gold) a parchment of Brom's Barrelling Boulder (297 gold) a parchment of Freeze (118 gold) [Shop] Etuppytt's General Store the +5 scale mail of Dithmenos's Vengeance {^Contam rElec Regen+ SInv} (915 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. a potion of might (108 gold) a +3 shortbow (440 gold) a +0 shortbow (66 gold) a parchment of Fireball (356 gold) a sack of spiders (880 gold) a scroll of fear (108 gold) (0, 0, Vaults:1) a +0 mace a +0 ring mail (1, -3, Vaults:1) 5 large rocks (3, -10, Vaults:1) a +0 plate armour (7, 17, Vaults:1) a +0 animal skin a +0 dire flail a +0 arbalest an ogre skeleton a yaktaur skeleton (10, 16, Vaults:1) a +2 long sword of electrocution a +0 chain mail a +2 kite shield (10, 17, Vaults:1) a +0 morningstar a +0 scale mail (13, 17, Vaults:1) a dire elephant skeleton (15, 16, Vaults:1) a +0 war axe a +0 war axe a +0 ring mail a goblin skeleton (23, 18, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (24, -5, Vaults:1) a +0 scale mail (35, 2, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (36, -21, Vaults:1) a +0 arbalest (37, -22, Vaults:1) a +0 morningstar a +0 leather armour (38, -28, Vaults:1) a +0 morningstar a +0 ring mail (40, -20, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (41, -25, Vaults:1) a +0 ring mail a human skeleton (41, 2, Vaults:1) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (44, -2, Vaults:1) a +0 troll leather armour a deep troll skeleton (44, -1, Vaults:1) a +0 troll leather armour a +0 dire flail a +0 ring mail a deep troll skeleton a human skeleton (44, 0, Vaults:1) a +0 arbalest a yaktaur skeleton (45, 29, Vaults:1) a +0 cloak (48, 2, Vaults:1) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (51, 1, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (51, 2, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (51, 12, Vaults:1) a +0 dagger a +0 robe a human skeleton (52, -15, Vaults:1) a +0 robe a +0 dagger a human skeleton (52, 12, Vaults:1) a +0 hat (52, 13, Vaults:1) the +2 robe "Dexiav" {+Blink rF++ Int-2} +Blink: It lets you blink. rF++: It greatly protects you from fire. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a ring of magical power a ring of magical power (53, 14, Vaults:1) a parchment of Death Channel (55, -20, Vaults:1) a +0 ring mail a +0 great mace (55, 14, Vaults:1) a +0 hat (55, 15, Vaults:1) a +0 robe (57, -22, Vaults:1) a +0 arbalest a yaktaur skeleton (61, 6, Vaults:1) a +0 flail a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (4, -23, Vaults:2) a +3 great mace of holy wrath a +0 chain mail a +1 great mace of protection a +0 leather armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (6, -41, Vaults:2) a +0 leather armour a +0 flail (6, -40, Vaults:2) a deep troll skeleton (6, -39, Vaults:2) a deep troll skeleton (6, -22, Vaults:2) a +0 great mace a +0 ring mail a +0 ring mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (8, -35, Vaults:2) a +2 glaive of protection a +0 leather armour a human skeleton (9, -35, Vaults:2) a deep troll skeleton (16, -21, Vaults:2) a +0 dire flail a +0 ring mail a +0 great mace a +0 scale mail a human corpse (skeletalised by now) a human skeleton (17, -21, Vaults:2) a +0 flail (18, -3, Vaults:2) a +0 rapier (19, -24, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (19, -22, Vaults:2) a +0 flail a +0 ring mail (19, -12, Vaults:2) a +0 arbalest (25, -42, Vaults:2) a +0 scale mail a +0 falchion a +1 arbalest of electrocution a human skeleton (27, -5, Vaults:2) a +0 ring mail (28, -39, Vaults:2) a +0 troll leather armour a deep troll skeleton (29, -39, Vaults:2) a +0 leather armour a +0 great mace a human skeleton a deep troll skeleton (30, -38, Vaults:2) a +0 trident a +0 ring mail a +0 trident (31, -38, Vaults:2) a +0 cloak a guardian sphinx skeleton (34, -22, Vaults:2) a +2 dagger of freezing (34, -20, Vaults:2) a +0 leather armour of cold resistance (38, -1, Vaults:2) a +0 arbalest (42, -28, Vaults:2) a +0 scale mail (45, -21, Vaults:2) a +0 dagger a +0 robe a human skeleton (46, -17, Vaults:2) a +2 leather armour of cold resistance (46, -15, Vaults:2) a +0 dagger of freezing (54, -12, Vaults:2) a +0 leather armour a +0 mace a human skeleton (54, -11, Vaults:2) a +0 troll leather armour a +0 troll leather armour a deep troll skeleton a deep troll skeleton (57, -38, Vaults:2) a deep troll corpse (skeletalised by now) (58, -38, Vaults:2) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (58, -12, Vaults:2) a lindwurm corpse (skeletalised by now) (62, -32, Vaults:2) a +0 dagger (63, 3, Vaults:2) a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (64, -5, Vaults:2) a +0 dire flail a +0 scale mail (64, -3, Vaults:2) a +0 buckler of cold resistance a +2 ring mail of positive energy a +1 long sword of holy wrath (64, 3, Vaults:2) a +0 flail a +0 ring mail (70, -1, Vaults:2) a +0 leather armour Level 3 of the Vaults (0, 0, Vaults:3) a +0 dire flail a +0 animal skin (2, -25, Vaults:3) a ring of protection from cold a +0 long sword of freezing a sanguine talisman (4, -1, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (9, -1, Vaults:3) a +0 chain mail (9, 4, Vaults:3) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (10, -2, Vaults:3) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) (14, -6, Vaults:3) a +0 animal skin a +0 demon whip of draining (14, 1, Vaults:3) a +0 hand cannon (15, -6, Vaults:3) a lindwurm skeleton (16, -6, Vaults:3) a lindwurm skeleton (16, 1, Vaults:3) a +0 robe a +0 dagger a human skeleton (21, -12, Vaults:3) a +1 short sword of venom (22, -14, Vaults:3) a +0 troll leather armour a deep troll skeleton (23, -14, Vaults:3) a +0 leather armour a +0 great mace (24, -24, Vaults:3) a +0 shortbow a centaur skeleton (24, -23, Vaults:3) a +0 orcbow (24, -22, Vaults:3) a +0 shortbow a centaur skeleton (25, -23, Vaults:3) a +0 orcbow a +0 orcbow a centaur skeleton (27, -33, Vaults:3) a +0 robe a +0 halberd a +0 robe a +0 short sword an orc skeleton (27, -32, Vaults:3) a +0 robe a +0 dagger (27, -31, Vaults:3) a +0 plate armour a +3 heavy great mace (27, -30, Vaults:3) a +0 plate armour a +3 dire flail a +0 arbalest (27, -29, Vaults:3) a +0 chain mail a +2 heavy long sword a +3 chain mail of cold resistance a +0 war axe a +1 chain mail of command a +0 battleaxe an orc skeleton an orc skeleton an orc skeleton (27, -23, Vaults:3) a +0 mace (28, -29, Vaults:3) a +0 chain mail a +3 broad axe of freezing an orc skeleton (30, -25, Vaults:3) a +0 animal skin a +0 dire flail (35, -14, Vaults:3) a +0 ring mail (37, -16, Vaults:3) a +0 mace (41, -2, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (41, -1, Vaults:3) a +5 flail of draining a +2 ring mail of fire resistance (42, -2, Vaults:3) a +0 dagger a +0 robe a +3 great mace of protection a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (42, -1, Vaults:3) a dire elephant corpse (skeletalised by now) (42, 0, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (43, -5, Vaults:3) a +0 dire flail a +0 animal skin an ogre skeleton (43, -2, Vaults:3) a +0 great mace of protection a +0 leather armour a deep troll corpse (skeletalised by now) (44, -7, Vaults:3) a +0 arbalest a yaktaur skeleton (44, -4, Vaults:3) a +0 robe a deep troll skeleton (44, -2, Vaults:3) a +0 ring mail a +0 dagger a +0 great mace a +0 ring mail a +0 flail a +0 leather armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (45, -4, Vaults:3) a +0 morningstar a human skeleton (45, -2, Vaults:3) a +0 arbalest a deep troll skeleton a yaktaur skeleton (46, -29, Vaults:3) a +0 animal skin a +0 trident a human skeleton (46, 0, Vaults:3) a +0 cloak (48, 0, Vaults:3) a human corpse (skeletalised by now) (48, 1, Vaults:3) a +2 war axe of flaming a +0 arbalest a +0 whip of distortion a +0 animal skin a human corpse (skeletalised by now) (48, 2, Vaults:3) a +0 ring mail a sphinx marauder corpse (skeletalised by now) (49, -28, Vaults:3) a +0 arbalest a yaktaur skeleton (49, -5, Vaults:3) a +0 arbalest (53, 5, Vaults:3) a +0 troll leather armour a deep troll skeleton (56, -45, Vaults:3) a +0 plate armour a +2 glaive of distortion (57, -46, Vaults:3) a +0 arbalest (57, -45, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (57, -44, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (58, -46, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (60, -2, Vaults:3) an orb of energy Level 4 of the Vaults [Shop] Kegeeth's Book Boutique a parchment of Leda's Liquefaction (243 gold) a parchment of Dispel Undead (243 gold) a parchment of Eringya's Noxious Bog (340 gold) a parchment of Summon Horrible Things (437 gold) a parchment of Bombard (340 gold) a parchment of Metabolic Englaciation (291 gold) a parchment of Irradiate (291 gold) a parchment of Iskenderun's Battlesphere (243 gold) a parchment of Olgreb's Toxic Radiance (243 gold) a parchment of Summon Seismosaurus Egg (243 gold) a parchment of Airstrike (243 gold) a parchment of Ozocubu's Refrigeration (388 gold) a parchment of Maxwell's Capacitive Coupling (437 gold) [Shop] Wurghit's Distillery a potion of moonshine (37 gold) a potion of invisibility (302 gold) 2 potions of resistance (756 gold) a potion of attraction (113 gold) a potion of attraction (113 gold) a potion of might (151 gold) a potion of moonshine (37 gold) a potion of curing (113 gold) a potion of cancellation (302 gold) (0, 0, Vaults:4) a +0 arbalest a yaktaur skeleton (1, -6, Vaults:4) a parchment of Fugue of the Fallen (1, -1, Vaults:4) a +0 arbalest (1, 0, Vaults:4) a +0 arbalest (2, -46, Vaults:4) a +0 scale mail a +0 dire flail (2, -12, Vaults:4) a +0 scale mail a +0 long sword (2, 0, Vaults:4) a +0 war axe a +0 chain mail a +0 tower shield (3, -40, Vaults:4) a +0 ring mail a +0 great mace a human skeleton (3, 1, Vaults:4) a +0 arbalest (5, -45, Vaults:4) the +2 robe "Quecsini" {Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 chain mail a +0 halberd a human skeleton (5, 3, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (8, -46, Vaults:4) a granite talisman (9, -45, Vaults:4) a +0 chain mail a +2 great sword of draining (9, -44, Vaults:4) a +0 troll leather armour a deep troll skeleton (10, -46, Vaults:4) a +0 leather armour a +0 dire flail a human skeleton (10, -45, Vaults:4) 14 boomerangs 64 poisoned darts (11, -46, Vaults:4) a +0 dire flail a +0 dire flail (16, -18, Vaults:4) a +0 ring mail a +0 long sword a human skeleton (17, -29, Vaults:4) a +0 morningstar a +0 ring mail (18, -26, Vaults:4) a +0 ring mail a +0 mace a +2 trident of distortion a +0 ring mail a +2 trident of distortion a goblin skeleton (18, -24, Vaults:4) a +0 ring mail a +0 great mace (18, -11, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (19, -30, Vaults:4) a +0 dire flail a +0 animal skin a +4 battleaxe of freezing a frost giant skeleton (21, -31, Vaults:4) a +0 dire flail a +0 animal skin an ogre skeleton (23, -51, Vaults:4) a +0 dire flail (23, -36, Vaults:4) a +0 dire flail a +0 animal skin (27, -34, Vaults:4) a +0 scale mail (27, 1, Vaults:4) a harpy skeleton (28, 2, Vaults:4) a harpy skeleton (32, -2, Vaults:4) a harpy corpse (skeletalised by now) (32, 9, Vaults:4) a +0 ring mail a human corpse (skeletalised by now) (36, -21, Vaults:4) a parchment of Hoarfrost Cannonade (37, -10, Vaults:4) a parchment of Diamond Sawblades (39, -11, Vaults:4) a +0 chain mail (40, -30, Vaults:4) a +0 leather armour (46, -27, Vaults:4) a +0 war axe a +0 war axe a +0 scale mail (46, -8, Vaults:4) an amulet of faith (46, 3, Vaults:4) a dire elephant corpse (skeletalised by now) (47, -28, Vaults:4) a +0 falchion of freezing a +0 arbalest (47, -26, Vaults:4) a +0 scale mail (47, 0, Vaults:4) a +0 flail a +0 ring mail (49, -27, Vaults:4) a +0 flail (49, -1, Vaults:4) a +0 hand axe (49, 2, Vaults:4) a +0 great mace a +0 chain mail an orc corpse (skeletalised by now) (53, -48, Vaults:4) a scroll of identify (60, -49, Vaults:4) a +0 troll leather armour a deep troll skeleton (61, -54, Vaults:4) a +0 troll leather armour a +0 dire flail a +0 leather armour a deep troll skeleton a human skeleton (61, -52, Vaults:4) a deep troll skeleton (61, -51, Vaults:4) a +0 falchion a +0 ring mail (62, -54, Vaults:4) a +0 troll leather armour a deep troll skeleton (69, -26, Vaults:4) a +0 quarterstaff (74, -56, Vaults:4) a +4 ring of protection (74, -16, Vaults:4) a +0 scale mail a +0 war axe (74, 3, Vaults:4) a +0 plate armour a +0 long sword a human corpse (skeletalised by now) (75, -47, Vaults:4) a +0 scale mail a +0 long sword a human skeleton (75, -3, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (75, 1, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (76, -35, Vaults:4) a +0 arbalest a +0 dagger (76, -1, Vaults:4) a +0 ring mail a +0 morningstar (76, 1, Vaults:4) a +0 chain mail a +1 long sword of freezing a +0 arbalest a human corpse (skeletalised by now) (77, -38, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (77, 0, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) Level 5 of the Vaults [Shop] Merr's Armour Emporium a +0 chain mail (126 gold) the +6 scale mail of Toothy Amelioration {Rampage rF- Str+4 SInv} (978 gold) Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of boots of flying (241 gold) a +4 ring mail of fire resistance (651 gold) a +0 scale mail (84 gold) a +2 robe of positive energy (312 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) an orb of energy (252 gold) [Shop] Naez's Book Emporium a parchment of Summon Mana Viper (405 gold) a parchment of Conjure Ball Lightning (472 gold) a parchment of Brom's Barrelling Boulder (337 gold) a parchment of Airstrike (337 gold) a parchment of Hellfire Mortar (540 gold) a parchment of Summon Forest (405 gold) a parchment of Kinetic Grapnel (135 gold) a parchment of Death Channel (472 gold) a parchment of Animate Dead (337 gold) (0, 0, Vaults:5) a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (2, 36, Vaults:5) a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (2, 50, Vaults:5) a parchment of Discord (3, 36, Vaults:5) a +3 arbalest (4, 31, Vaults:5) a +0 arbalest a +0 long sword a +0 leather armour (4, 32, Vaults:5) a +1 battleaxe of venom a +0 chain mail a +0 rapier a +0 robe a +0 cloak a guardian sphinx corpse (skeletalised by now) (4, 33, Vaults:5) a +0 great mace a +0 dire flail a +2 dire flail of draining a +0 shortbow a +0 ring mail a ring of wizardry a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (4, 34, Vaults:5) a +2 partisan of venom the crystal ball of Wucad Mu {Energy, Mindtap} Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. It cannot be enchanted further. (4, 47, Vaults:5) a +0 glaive (5, 8, Vaults:5) a +5 battleaxe of venom (5, 18, Vaults:5) a +0 flail (5, 33, Vaults:5) a +0 battleaxe of freezing the +2 arbalest of the Tired Friends {freeze, +Blink rCorr Str+3} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 ring mail a ring of willpower (6, 35, Vaults:5) a +0 great sword of electrocution a +0 shortbow a +0 chain mail a +5 ring of evasion (7, 47, Vaults:5) a +0 mace (7, 48, Vaults:5) a parchment of Freezing Cloud (8, 39, Vaults:5) a +0 long sword a +0 kite shield (8, 40, Vaults:5) a +0 robe (8, 41, Vaults:5) a ring of flight (8, 42, Vaults:5) a +1 rapier of draining (8, 49, Vaults:5) a +1 trident of protection (9, 40, Vaults:5) a staff of air (9, 41, Vaults:5) a +2 plate armour of willpower (9, 42, Vaults:5) a +0 pair of boots a +4 rapier of freezing (9, 47, Vaults:5) a +1 ring mail of positive energy (9, 49, Vaults:5) a parchment of Ignite Poison (9, 50, Vaults:5) the +0 chain mail "Uckyz" {MP+6 Dex+2 Slay+2} MP+6: It affects your magic capacity (+6). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (10, 41, Vaults:5) a +2 hand axe of venom (11, 42, Vaults:5) a staff of fire (11, 50, Vaults:5) a storm talisman (12, 8, Vaults:5) a +1 robe of cold resistance (12, 18, Vaults:5) the +5 morningstar "Killer Bee's Doom" {flame, Fly rC+ Str+3} Fly: It grants you flight. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (12, 40, Vaults:5) an amulet of faith (12, 47, Vaults:5) a +2 robe (12, 48, Vaults:5) a +2 short sword of flaming (12, 49, Vaults:5) the earth staff of Buaniwul {rPois Dex-5 Necro Earth} [staff of earth] rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (13, 38, Vaults:5) a parchment of Forge Phalanx Beetle (13, 40, Vaults:5) a +0 mace (13, 41, Vaults:5) a +0 war axe (13, 48, Vaults:5) an orb of energy (19, 13, Vaults:5) a +0 short sword (19, 17, Vaults:5) 4 large rocks (19, 23, Vaults:5) a +0 ring mail a +4 falchion of distortion a human skeleton (19, 28, Vaults:5) a +0 arbalest (20, 26, Vaults:5) a +0 broad axe (21, 21, Vaults:5) 4 large rocks (21, 27, Vaults:5) a +0 arbalest (22, 22, Vaults:5) a +0 whip an orc skeleton (22, 23, Vaults:5) a glowing shapeshifter skeleton (23, 23, Vaults:5) a +0 troll leather armour a deep troll skeleton (23, 32, Vaults:5) a +0 chain mail a +4 scimitar a human skeleton (24, 17, Vaults:5) a +0 troll leather armour a troll skeleton (24, 22, Vaults:5) a +2 ring mail of fire resistance a +4 great mace of draining a +0 scale mail a +0 falchion a tengu skeleton a human skeleton (24, 30, Vaults:5) a +0 ring mail a +0 war axe a human skeleton (24, 31, Vaults:5) a +0 kite shield a +0 plate armour a +0 war axe a human skeleton (24, 32, Vaults:5) a +0 dire flail a +0 dire flail (25, 23, Vaults:5) a +0 robe a +0 scimitar an elf skeleton (25, 25, Vaults:5) a +0 troll leather armour a +0 robe a +0 short sword an elf skeleton a deep troll skeleton (26, 22, Vaults:5) a +0 plate armour a +1 battleaxe a +0 arbalest an orc skeleton (26, 24, Vaults:5) +0 shadow dragon scales a +0 ring mail a +0 morningstar a shadow dragon skeleton a glowing shapeshifter skeleton (26, 25, Vaults:5) a +0 chain mail a +0 long sword a +1 great sword of flaming a +4 ring of slaying a fire giant skeleton (26, 26, Vaults:5) 4 large rocks a +0 plate armour a +0 dire flail a +0 plate armour a +0 battleaxe a human skeleton a stone giant skeleton (26, 27, Vaults:5) a +0 plate armour a +2 great mace of draining a +0 plate armour a +0 long sword (26, 29, Vaults:5) a +0 chain mail a +1 long sword of distortion (27, 20, Vaults:5) a +0 giant club (27, 22, Vaults:5) a +0 ring mail a staff of earth (27, 24, Vaults:5) a +0 chain mail a +0 long sword a +0 plate armour a +1 battleaxe (27, 25, Vaults:5) a +0 plate armour a +0 great mace (27, 26, Vaults:5) a +0 dire flail a +0 morningstar a +0 plate armour a +0 great mace a +0 plate armour a +0 battleaxe a +0 leather armour a deep troll skeleton (27, 27, Vaults:5) a +0 battleaxe of freezing (27, 28, Vaults:5) a +0 chain mail a +0 great sword (27, 33, Vaults:5) a +0 chain mail a +0 club (28, 23, Vaults:5) a +0 chain mail a +0 partisan (28, 24, Vaults:5) a +0 plate armour a +0 great mace (28, 25, Vaults:5) a +0 plate armour of cold resistance a +1 long sword (28, 27, Vaults:5) a +0 plate armour a +0 great mace (28, 28, Vaults:5) a +0 chain mail a +1 bardiche of venom (29, 24, Vaults:5) a +0 chain mail a +0 bardiche (29, 25, Vaults:5) a +0 chain mail a +1 heavy battleaxe a +0 kite shield a +0 plate armour a +3 long sword (29, 27, Vaults:5) a +0 glaive a +0 chain mail a +3 heavy battleaxe (29, 28, Vaults:5) a +0 plate armour a +3 bardiche a +0 plate armour a +0 battleaxe (29, 29, Vaults:5) a +0 plate armour a +0 long sword (29, 32, Vaults:5) a +0 ring mail a +2 morningstar of protection a ring of wizardry (30, 25, Vaults:5) a +0 plate armour a +1 dire flail (30, 26, Vaults:5) a +0 tower shield a +0 plate armour a +0 long sword (30, 27, Vaults:5) a +0 plate armour a +1 long sword of holy wrath (30, 29, Vaults:5) a +0 dire flail a +0 dire flail an ettin skeleton (30, 30, Vaults:5) a +0 arbalest 4 large rocks a +0 club a stone giant skeleton (31, 26, Vaults:5) a +0 chain mail a +1 great mace (31, 27, Vaults:5) a +0 chain mail a +0 bardiche (31, 29, Vaults:5) a +0 longbow a +0 chain mail a human skeleton (31, 30, Vaults:5) a +0 arbalest (31, 32, Vaults:5) a glowing shapeshifter skeleton (32, 14, Vaults:5) 4 large rocks a stone giant skeleton (32, 21, Vaults:5) a +0 troll leather armour a deep troll skeleton (32, 30, Vaults:5) a +0 arbalest a +0 arbalest a +0 heavy war axe a yaktaur skeleton a yaktaur skeleton (32, 33, Vaults:5) a +0 plate armour a +0 dire flail an orc skeleton (33, 21, Vaults:5) a +0 plate armour a +0 war axe (33, 26, Vaults:5) a +0 ring mail a +0 dire flail (33, 30, Vaults:5) a +0 arbalest (33, 41, Vaults:5) a scroll of identify (33, 43, Vaults:5) a +0 chain mail (34, 19, Vaults:5) a +0 arbalest (34, 30, Vaults:5) a +0 whip a +0 ring mail an elf skeleton (35, 31, Vaults:5) a +0 cloak a guardian sphinx skeleton (39, 14, Vaults:5) a staff of air (39, 39, Vaults:5) a +0 hand axe an orc skeleton (40, 38, Vaults:5) a +0 plate armour a +0 short sword a +0 arbalest (40, 43, Vaults:5) a +0 tower shield (41, 37, Vaults:5) a +0 chain mail a +0 great sword 4 atropa-tipped darts an amulet of faith an orc skeleton (42, 15, Vaults:5) a +0 club (43, 23, Vaults:5) a +0 chain mail a +4 broad axe (43, 35, Vaults:5) a parchment of Yara's Violent Unravelling (43, 38, Vaults:5) a +0 plate armour a +0 broad axe a +0 arbalest (44, 25, Vaults:5) a +0 club (44, 31, Vaults:5) a +0 leather armour a +0 morningstar (44, 34, Vaults:5) the cold staff "Axufohudd" {rF+ rC+ Str-2 Int+5 Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Ice: It increases the power of your Ice spells. (46, 11, Vaults:5) a +2 long sword of flaming (46, 40, Vaults:5) 3 large rocks a stone giant skeleton (47, 14, Vaults:5) a ring of wizardry (48, 15, Vaults:5) a +0 dagger a +0 robe (49, 4, Vaults:5) a +0 scale mail (49, 43, Vaults:5) a +0 cloak (50, 41, Vaults:5) a +0 spear (50, 50, Vaults:5) a scroll of identify (52, 16, Vaults:5) a deep troll corpse (skeletalised by now) (53, 23, Vaults:5) a scroll of identify (54, 16, Vaults:5) a +3 great sword a +0 plate armour (56, 21, Vaults:5) a +0 ring mail a +0 morningstar a human skeleton Level 1 of the Crypt (12, 15, Crypt:1) a +0 glaive (13, 14, Crypt:1) a +0 chain mail a +0 heavy great sword (14, -6, Crypt:1) a +0 battleaxe (14, 12, Crypt:1) a +0 robe (14, 15, Crypt:1) a +0 glaive (15, -8, Crypt:1) a +0 flail (15, -7, Crypt:1) a +3 battleaxe of draining a +0 plate armour (15, -4, Crypt:1) a +0 plate armour a +1 great mace of pain (15, 15, Crypt:1) a +0 war axe (16, -19, Crypt:1) a +0 shortbow (16, -7, Crypt:1) a +0 battleaxe (16, -6, Crypt:1) a +0 battleaxe (16, -4, Crypt:1) a +0 battleaxe (17, -15, Crypt:1) a +0 mace (17, 14, Crypt:1) a +0 scimitar (20, -8, Crypt:1) a +1 broad axe a +0 chain mail (20, 0, Crypt:1) a +0 robe (27, 1, Crypt:1) a +1 scimitar of freezing (28, 27, Crypt:1) a +0 short sword (38, 26, Crypt:1) a +0 robe (40, -22, Crypt:1) a +0 trident (41, 25, Crypt:1) a +3 executioner's axe a +0 leather armour (46, 7, Crypt:1) a parchment of Plasma Beam (50, -1, Crypt:1) a cognitogaunt skeleton (52, -26, Crypt:1) a +0 broad axe (53, -9, Crypt:1) a +2 robe of fire resistance (54, -8, Crypt:1) a +2 robe of positive energy (54, -7, Crypt:1) a +2 robe of fire resistance (54, -1, Crypt:1) an elf skeleton (54, 1, Crypt:1) a +0 cloak (55, -12, Crypt:1) Cigotuvi's Exposition on Bones Spells Type Level a - Gloom Hexes/Necromancy 3 b - Vampiric Draining Necromancy 3 c - Anguish Hexes/Necromancy 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Martyr's Knell Necromancy/Summoning 4 f - Curse of Agony Necromancy 5 g - Borgnjor's Revivification Necromancy 8 (55, -8, Crypt:1) a +2 robe of positive energy (56, -8, Crypt:1) a +0 robe a +0 robe (57, -9, Crypt:1) a +3 halberd of freezing a +0 plate armour (57, 4, Crypt:1) a human skeleton (58, -1, Crypt:1) a +1 battleaxe a +0 plate armour (58, 25, Crypt:1) a +0 rapier (59, 1, Crypt:1) a +0 flail a +2 scimitar of electrocution (59, 2, Crypt:1) a +0 long sword (62, 16, Crypt:1) a +0 robe Level 2 of the Crypt (13, -17, Crypt:2) a +0 war axe (16, -8, Crypt:2) a +1 robe of positive energy (17, -9, Crypt:2) a +0 broad axe a +0 dagger a +0 robe (22, -15, Crypt:2) a parchment of Iskenderun's Battlesphere (26, 6, Crypt:2) a parchment of Jinxbite (33, 3, Crypt:2) a parchment of Ozocubu's Refrigeration (34, -17, Crypt:2) a +0 halberd (35, -13, Crypt:2) a +0 mace (36, -17, Crypt:2) a +0 long sword a +0 ring mail (37, -16, Crypt:2) a +0 dire flail (41, -34, Crypt:2) a +0 trident (42, 14, Crypt:2) a +1 heavy orcbow (48, -31, Crypt:2) a +0 leather armour Level 3 of the Crypt [Shop] Lowe's Gilded Reliquary a +4 triple sword of draining (980 gold) the necromancy staff "Rakhlyes" {rC- rN+ Summ Necro Air Alch} (836 gold) [staff of necromancy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the amulet "Heppann" {*Slow Fly rPois Regen+ RegenMP+} (754 gold) [amulet of magic regeneration] *Slow: It may slow you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. the amulet "Wyseamits" {rElec rF+ Regen+ Stlth+} (1076 gold) [amulet of regeneration] rElec: It insulates you from electricity. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the Cyclopedia of Coffins (720 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Dispel Undead Necromancy 4 c - Borgnjor's Revivification Necromancy 8 a sanguine talisman (600 gold) the +0 plate armour "Ketsefi" {Death, rPois rC+ Str+3 Stlth+} (1006 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, -17, Crypt:3) a +0 scimitar (4, 24, Crypt:3) a staff of fire (5, 24, Crypt:3) a parchment of Ozocubu's Refrigeration (7, -11, Crypt:3) a +0 scimitar (8, 25, Crypt:3) a +0 scale mail (9, -9, Crypt:3) a +0 glaive (11, -7, Crypt:3) a +1 heavy scimitar (12, -6, Crypt:3) a +0 glaive a +0 long sword a +3 great sword a +0 chain mail (12, 21, Crypt:3) a +0 chain mail a +3 great mace of draining (13, -5, Crypt:3) a +2 hand axe of electrocution a +0 trident a +0 battleaxe a +0 plate armour (14, -1, Crypt:3) a +0 plate armour (22, -9, Crypt:3) a +0 mace (24, 7, Crypt:3) a +0 battleaxe a +0 robe a ring of positive energy (28, 2, Crypt:3) a +0 robe (30, -7, Crypt:3) a +0 vampiric halberd (31, -14, Crypt:3) a +1 vampiric quarterstaff (32, -18, Crypt:3) a +0 mace (33, -13, Crypt:3) a +1 vampiric war axe (34, -1, Crypt:3) 2 scrolls of identify (35, -14, Crypt:3) a +0 robe (36, -13, Crypt:3) a +0 plate armour a +2 great sword a +1 vampiric quarterstaff (37, -18, Crypt:3) a +0 war axe (37, -14, Crypt:3) a +2 vampiric quarterstaff (37, -13, Crypt:3) a +0 vampiric halberd (38, -14, Crypt:3) a +0 chain mail a +0 battleaxe a +0 robe (38, -13, Crypt:3) a +0 vampiric quarterstaff (38, -7, Crypt:3) a +0 chain mail a +0 battleaxe (39, 4, Crypt:3) a +0 robe (40, 4, Crypt:3) a +0 dire flail a +0 chain mail (41, 6, Crypt:3) a +0 long sword a +0 chain mail (42, 1, Crypt:3) a +0 battleaxe a +0 plate armour (42, 4, Crypt:3) a +1 vampiric war axe (42, 7, Crypt:3) a +0 battleaxe (43, 25, Crypt:3) a ring of willpower (44, 3, Crypt:3) a +2 vampiric dire flail (45, -28, Crypt:3) a +0 vampiric long sword a +0 robe (45, -24, Crypt:3) a hive talisman (46, -28, Crypt:3) a +0 battleaxe a +0 chain mail a +2 halberd of protection (46, 19, Crypt:3) a scroll of identify (47, -28, Crypt:3) a +0 vampiric quarterstaff a +2 vampiric dire flail (50, 25, Crypt:3) a staff of necromancy (53, -28, Crypt:3) a +0 vampiric war axe (54, -29, Crypt:3) a +0 chain mail a +0 bardiche (54, 12, Crypt:3) a +0 ring mail a +0 long sword (55, -12, Crypt:3) a +2 great sword a +1 plate armour of willpower a sanguine talisman (55, 12, Crypt:3) a +2 long sword (56, -12, Crypt:3) a +0 war axe a +0 plate armour (56, -10, Crypt:3) a +0 great mace a +0 plate armour (56, 14, Crypt:3) a +1 ring mail of cold resistance (59, 22, Crypt:3) a +0 ring mail (63, -13, Crypt:3) the ring "Uryadgh Qivill" {rPois rCorr} [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (64, -14, Crypt:3) a +0 flail (64, -13, Crypt:3) a lightning rod (4/4) (64, -11, Crypt:3) a +1 rapier of draining (65, -11, Crypt:3) a ring of see invisible Level 1 of the Tomb of the Ancients (2, 14, Tomb:1) a +0 flail (6, -20, Tomb:1) a +2 mace of protection (23, -5, Tomb:1) a scroll of identify (35, 21, Tomb:1) a +1 cloak of poison resistance a +0 cloak (35, 22, Tomb:1) a +0 scimitar a +1 dire flail of protection (37, 21, Tomb:1) a +0 cloak a +0 cloak (38, -10, Tomb:1) a parchment of Lesser Beckoning (39, -5, Tomb:1) a phantom mirror (39, 21, Tomb:1) a +1 cloak of willpower (40, 21, Tomb:1) a +0 cloak (40, 29, Tomb:1) a scroll of identify (45, 19, Tomb:1) a +0 sling (48, -24, Tomb:1) a +0 ring mail (49, -10, Tomb:1) a +0 leather armour Level 2 of the Tomb of the Ancients (4, 2, Tomb:2) a parchment of Soul Splinter (8, 14, Tomb:2) 6 boomerangs (9, 16, Tomb:2) a +0 leather armour (10, 21, Tomb:2) a parchment of Maxwell's Portable Piledriver (12, 21, Tomb:2) a +0 battleaxe (15, 12, Tomb:2) a +0 hand axe (17, 31, Tomb:2) 8 gold pieces (23, 2, Tomb:2) a scroll of identify (23, 30, Tomb:2) a +0 halberd (28, 14, Tomb:2) a parchment of Summon Seismosaurus Egg Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 leather armour (0, 2, Tomb:3) 2 potions of moonshine (2, -2, Tomb:3) the +1 quarterstaff "Ycucesh" {protect, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (2, 10, Tomb:3) a +0 dagger (3, 0, Tomb:3) a +1 robe of willpower (3, 23, Tomb:3) a spider talisman (5, -4, Tomb:3) a ring of protection from cold (9, 0, Tomb:3) a +0 robe (10, -6, Tomb:3) a Gell's gravitambourine (2/2) (11, 22, Tomb:3) a +0 hand axe (15, 11, Tomb:3) a +0 buckler (17, -2, Tomb:3) a +0 dire flail (18, -2, Tomb:3) a +0 trident 6 boomerangs (18, -1, Tomb:3) a +2 great mace of draining a +0 plate armour a +0 great mace a +0 plate armour (19, -2, Tomb:3) a +0 heavy scimitar (19, -1, Tomb:3) 5 poisoned darts a +0 short sword (20, -1, Tomb:3) a +0 mace of protection (21, -2, Tomb:3) a +1 battleaxe of electrocution (21, 3, Tomb:3) 12 gold pieces (27, -5, Tomb:3) the +2 scimitar "Usoac" {reap, rF+ rC+ rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (29, -8, Tomb:3) a parchment of Borgnjor's Revivification (29, -7, Tomb:3) a ring of magical power (30, -7, Tomb:3) a +4 heavy shortbow (30, -6, Tomb:3) a staff of cold (30, -5, Tomb:3) the +3 whip of the Middle {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (30, -4, Tomb:3) a +2 robe of willpower (31, -5, Tomb:3) a +2 dagger of draining (31, -4, Tomb:3) a +4 war axe of venom (31, -3, Tomb:3) an amulet of alchemy (31, -1, Tomb:3) a phantom mirror (32, -5, Tomb:3) a +2 trident of venom (32, -4, Tomb:3) a rimehorn talisman (32, -3, Tomb:3) a +2 trident of venom (32, -2, Tomb:3) a +4 ring mail of poison resistance (32, -1, Tomb:3) the amulet of Gaushuw {Spirit *Corrode Fly rN+ Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (33, -4, Tomb:3) a +2 robe of cold resistance (33, -3, Tomb:3) a parchment of Summon Mana Viper (33, -2, Tomb:3) a parchment of Soul Splinter (33, -1, Tomb:3) a parchment of Malign Gateway (34, -3, Tomb:3) the fire staff of War {rF+ Str+4 Int+6 Fire Air} [staff of fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (34, -2, Tomb:3) a parchment of Iskenderun's Battlesphere (34, -1, Tomb:3) a +3 demon whip of electrocution (35, -2, Tomb:3) a staff of earth (35, -1, Tomb:3) a +2 short sword of electrocution (35, 0, Tomb:3) a +2 antimagic longbow (36, -1, Tomb:3) a parchment of Summon Mana Viper (36, 0, Tomb:3) a +0 scale mail of resonance (36, 1, Tomb:3) a scarf of resistance (36, 21, Tomb:3) a tin of tremorstones (2/2) the Vestibule of Hell (9, 0, Hell) a +0 trident (10, -1, Hell) a +3 long sword (14, -15, Hell) a +2 helmet of light a +2 hat of see invisible a +1 hat of willpower (14, -14, Hell) the +2 helmet of Eternal Vigilance {Bane Harm rPois rCorr Int+3} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 helmet of Beogh, Imbibing {Light, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the -2 helmet of Gravitas {Rampage rF+ rC+ Dex-3} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +2 helmet of the Wasteland {Will+} Will+: It increases your willpower. It cannot be enchanted further. the +2 helmet "Zoro" {^Drain rPois rC+ Str+3} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 helmet of the Glowing Gods {Light, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 helmet of Qiareaj {^Contam Will+ Int+6} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (14, -13, Hell) the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using Invocations with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (15, -2, Hell) a +0 chain mail a +1 demon whip a +0 chain mail a +4 partisan of draining a +0 plate armour a +3 heavy great sword a +0 chain mail a +3 battleaxe of flaming a +0 plate armour a +5 great sword (16, -15, Hell) quicksilver dragon scales quicksilver dragon scales (16, -14, Hell) the +11 scale mail "Ysuef" {rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +7 chain mail "Uzirivuleh" {rN+ Str-3 Int+9 Dex+2} rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the quicksilver dragon scales "Boviuf" {Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 pearl dragon scales "Laeji" {+Blink rN+ Regen+ Str-3 SInv} +Blink: It lets you blink. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. the +2 swamp dragon scales of the Volcano {rPois Int+5} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +8 fire dragon scales of the Lich-sworn {rElec rF++ rC- rCorr Int+2} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +5 ring mail of Eplacaig {rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, -13, Hell) the +18 Lear's hauberk It cannot be enchanted further. the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (16, 1, Hell) a +0 chain mail a +3 broad axe (17, 5, Hell) a +1 demon whip of pain (18, -19, Hell) the fortress talisman "Sias" {+Blink Fly rC++ Int-2} [fortress talisman] +Blink: It lets you blink. Fly: It grants you flight. rC++: It greatly protects you from cold. Int-2: It affects your intelligence (-2). a talisman of death a talisman of death the medusa talisman of Lust {rF+ rCorr} [medusa talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (18, -18, Hell) 9 curare-tipped darts (18, -16, Hell) the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +5 Force Lance {heavy, knockback} It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. the +8 demon trident "Rift" {distort, reach+} It cannot be enchanted further. the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +7 Throatcutter {drain, coup de grace} It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +5 woodcutter's axe It cannot be enchanted further. the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +2 Maxwell's thermic engine {flame, freeze, rev} It cannot be enchanted further. the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. the +9 sword of Power {lifebolt} It cannot be enchanted further. the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. It cannot be enchanted further. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (18, -15, Hell) the +2 pair of gloves of the Other World {Rampage rPois Dex+5} Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +0 pair of gloves of Inference {Parrying, rC+} rC+: It protects you from cold. It cannot be enchanted further. the +2 pair of gloves of Ycifis {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +2 pair of gloves "Damnable Contraption" {Parrying, Str-4 SInv Stlth+ Fire} Str-4: It affects your strength (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It cannot be enchanted further. (18, -14, Hell) the +1 cloak "Dechaar" {rCorr Dex+4 Slay-5 Air} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Air: It increases the power of your Air spells. It cannot be enchanted further. the scarf of the Abyss {+Inv, Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 cloak "Muirghiul" {Harm rCorr Str+3} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the scarf of Acverr {Harm, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 cloak of Xedudiun {Rampage Str+3} Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). It cannot be enchanted further. the scarf "Heth" {Repulsion, +Inv rF- rN+} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +2 cloak of Naedweekh {Rampage} Rampage: It bestows one free step when moving towards enemies. It cannot be enchanted further. the +0 cloak of Untold Secrets {rPois rF++ rC- rCorr} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (18, -13, Hell) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, -3, Hell) a +2 scythe of venom (19, 4, Hell) a +2 scythe of protection (20, -19, Hell) the +7 rapier of the Yoke {vamp, +Blink rC+ Dex+5 Stlth-} +Blink: It lets you blink. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +5 broad axe "Epnoaz" {flame, +Blink rC+ Dex+3} +Blink: It lets you blink. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 war axe of Honour {venom, +Blink rC+ rN++ Str-5} +Blink: It lets you blink. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). It cannot be enchanted further. the +8 war axe "Ewniarol" {drain, +Blink rC+ Dex+5} +Blink: It lets you blink. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (20, -16, Hell) the +12 quarterstaff "Iser" {speed, *Slow Str+7} *Slow: It may slow you when you take damage. Str+7: It affects your strength (+7). It cannot be enchanted further. the +8 triple sword "Girhopla" {protect, Will+} Will+: It increases your willpower. It cannot be enchanted further. the +9 scimitar "Nehepech" {heavy, rPois Str+4 SInv} rPois: It protects you from poison. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +11 great sword "Demonspawn's Death" {antimagic, rElec Str+7 Int+4 Dex-2} rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (20, -15, Hell) a +2 pair of boots of flying (20, -14, Hell) the +0 pair of boots of Valiance {rC+ MP+8} rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. the +0 pair of boots of Restlessness {Str+3 Slay+3} Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the -2 pair of boots of Failure {rPois Str+7 Dex-3} rPois: It protects you from poison. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +2 pair of boots of the Arcane {Int+3 Slay+3} Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +1 pair of boots "Tezy" {rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 pair of boots of Supple Strength {rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (20, -13, Hell) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. (21, -19, Hell) a +8 heavy partisan (21, -18, Hell) the sanguine talisman of Decompression {rF++ Dex+2 Stlth-} [sanguine talisman] rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. the serpent talisman of Minor Irritation {rF- rC+++ MP+5 Int+4} [serpent talisman] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. MP+5: It affects your magic capacity (+5). Int+4: It affects your intelligence (+4). the spider talisman "Fyentiog" {Will+ Slay+3} [spider talisman] Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the fortress talisman of Vehumet's Esteem {Rampage SInv} [fortress talisman] Rampage: It bestows one free step when moving towards enemies. SInv: It lets you see invisible. the dragon-coil talisman of Mysticism {rElec rF+ rC+ Stlth+} [dragon-coil talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the storm talisman of Cashrent {+Inv rF+} [storm talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. the granite talisman of Jimi {Will+ rCorr Int+3 Dex-2} [granite talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). a storm talisman the spider talisman "Nuasi" {rPois rF++ rCorr Str+3} [spider talisman] rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (21, -17, Hell) a +8 tower shield of reflection (21, -16, Hell) the +8 autumn katana {manifold assault} It cannot be enchanted further. (22, -18, Hell) 24 javelins (22, -17, Hell) the granite talisman "Ryr Fuy" {rF++} [granite talisman] rF++: It greatly protects you from fire. the granite talisman of Parlour Games {+Blink rF++ Dex-3 Slay+3} [granite talisman] +Blink: It lets you blink. rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (22, -16, Hell) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. (22, -15, Hell) the +1 tower shield "Jepurhik" {Reflect, rF+++} rF+++: It renders you almost immune to fire. It cannot be enchanted further. the +12 tower shield of Spring Thaw {*Corrode rF+++ Dex+3 Slay-4} *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Dex+3: It affects your dexterity (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +7 tower shield of the Floral Slorg {Reflect, SInv} SInv: It lets you see invisible. It cannot be enchanted further. the +6 tower shield of Yxzoqad {Reflect, +Inv rF++ rC+} +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (22, -14, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). It cannot be enchanted further. the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (22, -13, Hell) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (22, 4, Hell) a +1 scythe of venom (22, 18, Hell) a +2 scythe of venom (23, -17, Hell) an orb of mayhem (24, -16, Hell) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, -14, Hell) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (26, -16, Hell) the fire staff "Vexivec" {rF++ rN+ SInv Fire Air} [staff of fire] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (26, 4, Hell) a +2 scythe of venom (27, -14, Hell) a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} [ring of positive energy] rN+: It protects you from negative energy. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} [ring of wizardry] HP+2: It affects your health (+2). Wiz: It increases the success rate of your magical spells. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of the Octopus King {HP+2 AC+2 EV+2 SH+2 SInv} [ring of see invisible] HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). SInv: It lets you see invisible. a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). (27, -12, Hell) a scarf of shadows a scarf of repulsion a scarf of repulsion a scarf of resistance (27, -5, Hell) a +0 demon whip a +2 scythe of distortion (27, 0, Hell) a +0 demon whip (28, -12, Hell) the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). (28, -1, Hell) a +0 chain mail a +1 heavy great sword a +0 plate armour a +5 demon trident (28, 3, Hell) a +0 chain mail a +1 broad axe of distortion (29, -21, Hell) the +0 kite shield of Sin {Harm ^Drain Dex+2 SInv} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (29, -15, Hell) the amulet of Refeakk {Reflect ^Fragile rC+++ Regen+ Int-2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Fragile: It will be destroyed if unequipped. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). SH+5: It affects your SH (+5). the amulet of Pecw {Acrobat rElec Dex+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). the amulet "Uwuroche" {Reflect rC++ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rC++: It greatly protects you from cold. SH+5: It affects your SH (+5). the amulet of Immorality {Reflect rF+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). the amulet of Jowaag {Fly rN+ Regen+} [amulet of regeneration] Fly: It grants you flight. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. the amulet "Voipter" {rC+ Will+ Regen+ rCorr Str+2} [amulet of regeneration] rC+: It protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the amulet of Gampe {Alch+ +Blink rF+} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. +Blink: It lets you blink. rF+: It protects you from fire. the amulet "Yceashuh" {Acrobat Regen+ Dex+6} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). the amulet of a Hundred Visionaries {Rampage Acrobat rPois Str+2} [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. Str+2: It affects your strength (+2). the amulet "Angyilau" {+Inv Regen+ Str+3} [amulet of regeneration] +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). the amulet "Kiong" {rPois RegenMP+} [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. the amulet of the Monkey's Uncle {^Contam Acrobat rElec rCorr Int+5} [amulet of the acrobat] ^Contam: It causes magical contamination when unequipped. Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). the amulet of the Firefly {Acrobat +Blink rC+ Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the amulet of the Distant Future {Reflect SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the amulet of Vajei {Rampage Will+ RegenMP+ Stlth+} [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. the amulet "Wouneq" {Reflect Rampage MP+6 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. MP+6: It affects your magic capacity (+6). SH+5: It affects your SH (+5). the amulet "Gikkuac" {Wildshape rF+ rC+ Dex+3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the amulet "Miggarph" {Fly RegenMP+ Str+4} [amulet of magic regeneration] Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). the amulet of the Mutiny {rElec Regen+ Int+2} [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). (29, -14, Hell) the ring of the Prince of Darkness {rElec rPois rC+ Int-4 SInv} [ring of see invisible] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. the ring of Voguo {rElec rF+ Will- Str+3 Dex+3} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring of Ucsip {rPois rF+ Will+ Str+3 Dex+3} [ring of willpower] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring of Pezag {rElec AC+4 Str+3 Dex+3} [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring of Juirghics {rElec rF+ rCorr Dex+2} [ring of resist corrosion] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the ring "Juomusta" {rElec rPois rC++ Str+6} [ring of strength] rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. Str+6: It affects your strength (+6). the ring of Veneesk {rN++ Wiz Str+2} [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). the ring of Satisfaction {Fly rF+ Dex+3 Slay+4} [ring of slaying] Fly: It grants you flight. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Cijem {Wiz Dex+3 Stlth+} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring "Gaclyx" {Fly Will+ Str+5 Dex-2 Slay+3} [ring of flight] Fly: It grants you flight. Will+: It increases your willpower. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of the Griffon {Wiz Str+4 Int+3} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). the ring of Ofeut {rPois rN+ Slay+4 SInv Stlth-} [ring of slaying] rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the ring of Watikh {rF+ rN+ Str+2} [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the ring "Fablixz Dyuph" {rC++ AC+4} [ring of protection] rC++: It greatly protects you from cold. AC+4: It affects your AC (+4). the ring of Charity {rElec rF+ rC+ Dex+3} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the ring "Sezeg" {rElec rC+ rCorr Str+3} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the ring "Kosofum" {rF+ rN+ AC+4} [ring of protection] rF+: It protects you from fire. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). the ring "Zyipnet" {MP+9 Str+3 Dex+2} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). the ring of Xom's Brutal Revenge {rElec rPois rC+ Str+6 Dex-4} [ring of strength] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). the ring "Keqo" {rCorr MP+5 Str+6} [ring of strength] rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Str+6: It affects your strength (+6). the ring "Dohokana" {*Slow rPois MP+6 Str+6 Dex+5} [ring of strength] *Slow: It may slow you when you take damage. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). the ring "Itin" {rPois rC+ Str+5 Stlth-} [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. the ring of Mirth {rC+ MP+8 Int+6} [ring of intelligence] rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Int+6: It affects your intelligence (+6). the ring of Umoadur {rF+ Will+ AC+4 Int+3 Dex-2} [ring of protection] rF+: It protects you from fire. Will+: It increases your willpower. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the ring "Gukoc" {rPois rC+++ MP-7 Slay+4 Stlth+} [ring of slaying] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. MP-7: It affects your magic capacity (-7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the ring "Tumotuz" {rC+ Str+5 Stlth-} [ring of protection from cold] rC+: It protects you from cold. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. the ring of Tender Moments {rF- rC+++ rN+++ rCorr Int-3} [ring of resist corrosion] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). the ring of the Biloko {rF+ AC+4 Str+3} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). the ring of the Albatross {rElec rC- rN+ Will+ Int+4} [ring of willpower] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). the ring of Sokleoduorch {*Slow rPois rF+ rC+ Slay+4} [ring of slaying] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Orhunoircha {Will+ rCorr Int+3} [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the ring of Pezeiw {rF+ rC+ MP+9} [ring of magical power] rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). the ring of Darkness {^Contam rF- Str+5 Dex+2 Slay+4} [ring of slaying] ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Plog" {rPois rC+ Int+5 Dex+3} [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). the ring "Piuniur" {^Drain rElec rPois rF+ Dex+2} [ring of protection from fire] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). the ring "Huaj" {rN++ rCorr SInv} [ring of resist corrosion] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the ring "Fuvuloc" {rPois rF++ Will- AC+4 Dex+3} [ring of protection] rPois: It protects you from poison. rF++: It greatly protects you from fire. Will-: It decreases your willpower. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). the ring "Boug" {rF+ rN+ MP+9} [ring of magical power] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (29, -13, Hell) the ring of the Purple Skies {rC+ Int+2 Dex+3} [ring of protection from cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the ring of Miracles {Fly rN+++ Dex-2 Slay+3 Stlth+} [ring of flight] Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the ring of the Hundredfold Tusks {rC+ rN+ Int+2 Dex+6} [ring of dexterity] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). the ring of Gumyq {rCorr Int+3 Dex+3} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the ring "Naucited" {rF- Will++ rCorr Str+2} [ring of willpower] rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the ring of Ganarhod {rC++} [ring of protection from cold] rC++: It greatly protects you from cold. the ring of Anophej {Will- rCorr MP+9 Int+2 SInv} [ring of magical power] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the ring "Xoipnag" {Will+++ EV+5 Str+4 Slay-2} [ring of evasion] Will+++: It greatly increases your willpower. EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the ring "Nemelu" {MP+9 Int+3 Dex+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the ring of Sidwihee {rElec rC+ MP+9} [ring of magical power] rElec: It insulates you from electricity. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). the ring "Vetwiyni" {rElec rF+ Dex-4 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Hulohas" {*Slow rC+ AC+4 Str+3 Dex+3} [ring of protection] *Slow: It may slow you when you take damage. rC+: It protects you from cold. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring of Midsummer {Will- rCorr Str+4 Dex+4} [ring of resist corrosion] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). the ring "Siss" {rF+ rC- rN++ rCorr Int+6} [ring of intelligence] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). the ring of Buewos {Slay+6 SInv Stlth-} [ring of see invisible] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the ring "Fotips" {rF+ rCorr Dex+4} [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the ring "Ximpaz" {*Slow +Blink Str+2 Dex+2 SInv} [ring of see invisible] *Slow: It may slow you when you take damage. +Blink: It lets you blink. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the ring "Weraewul" {rF+ EV+5 Int+3} [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). the ring "Vefre" {rPois Will+ MP+9} [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the ring "Aptimoyz" {rElec rC+ Str+3} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). (29, -12, Hell) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (29, -3, Hell) a +2 demon whip of electrocution a +6 scythe of flaming (29, -2, Hell) a +0 plate armour a +0 scimitar of flaming (29, -1, Hell) a +4 heavy scythe (30, -15, Hell) the amulet "Xiffed" {Reflect Fly rC+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Fly: It grants you flight. rC+: It protects you from cold. SH+5: It affects your SH (+5). (30, -14, Hell) the ring of Acvahumi {rC++ Wiz Int+3} [ring of wizardry] rC++: It greatly protects you from cold. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). the ring of Deprae {Str+5 Slay+4} [ring of slaying] Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Roymey {*Slow rF++ rC++ Will+} [ring of protection from fire] *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. the ring of Qoucs {rPois rC+ Dex+4} [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the ring of Gagg {rPois Wiz Dex+3} [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). the ring "Luhoopro" {rElec rF+ Dex+3} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). the ring of Cecyh {rF- rC+ rN++ Dex+3 Stlth+} [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring "Vora" {rPois rC++ Str+3 Dex-5 Stlth+} [ring of poison resistance] rPois: It protects you from poison. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the ring of Zoko {MP+9 Dex+6} [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+6: It affects your dexterity (+6). the ring "Keopsas" {Fly rF+ rC+} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. the ring "Fiub" {rN+ AC+4 Int+6} [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). the ring "Kanwecei" {rC+ Wiz Str+2 Int+3} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the ring of Secho {rPois AC+4 Dex+3} [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). the ring "Doratoss" {Fly rC+ Will+ rCorr} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring of Qedoef {rN+ Will- rCorr Dex+8} [ring of dexterity] rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). the ring "Kiamysod" {rN+ Dex+6} [ring of dexterity] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). the ring "Ettiz" {*Corrode rElec Str+8 Dex+5} [ring of strength] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Dex+5: It affects your dexterity (+5). (30, -13, Hell) the ring of Epudolea {rElec rF+++ rN++ Str-3} [ring of positive energy] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). the ring "Apraup" {rF+ rCorr Str+3} [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the ring of the Townfolk {rElec rF- Str+3 Int+4 Dex+6} [ring of dexterity] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). the ring of Miracles {rElec rF+ Will+} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. the ring of Tisaet {rElec rN+ Will++ Str+6 Int-2} [ring of strength] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). the ring of Temperance {rPois rC++ Stlth+} [ring of protection from cold] rPois: It protects you from poison. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. the ring of Optimism {rF+++ rCorr Str-5 Int+3} [ring of resist corrosion] rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). the ring of Fuufyzoq {rC+ Will+ Dex+6} [ring of dexterity] rC+: It protects you from cold. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the ring of Eceigau {^Contam rPois rC+ Str+3 Dex+6} [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). the ring of Crawling {rF+++ rC+ Str-5} [ring of protection from fire] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). the ring "Seivuqor" {rPois rC+ rN+ Str+3 Slay+2} [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Ruac" {rPois rF+ Will+ Int-3 SInv} [ring of see invisible] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. the ring "Juirepes" {rElec Will- Wiz Str-2 Dex+9} [ring of wizardry] rElec: It insulates you from electricity. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). Dex+9: It affects your dexterity (+9). the ring "Daeses" {rElec MP+9 Slay+3 Stlth+} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (30, -12, Hell) the ring "Atarphoa" {rElec Will+ Dex+3 Slay+5 Stlth-} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. the ring of Qaxazuix {Str+3 Int+6 Dex+3} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the ring "Oroa" {rF+ rC+ Int+6 Dex+3} [ring of intelligence] rF+: It protects you from fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (30, -5, Hell) a +0 robe a +0 dagger (30, -2, Hell) a +0 scythe of protection (30, -1, Hell) a +0 chain mail a +1 scimitar of draining (30, 4, Hell) a +0 chain mail a +5 partisan of flaming (31, -13, Hell) the ring of the Zankallala {Str+6 Int+6} [ring of intelligence] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). the ring "Vopemaje" {Will+ Str+4 Dex+6} [ring of dexterity] Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). the ring "Qumoell" {rC+ rCorr Str+2 Dex+6 Slay+2} [ring of dexterity] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of the Eight Stars {Int+6 Dex+6} [ring of dexterity] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). the ring "Cacrar" {Int+8 Slay+5} [ring of intelligence] Int+8: It affects your intelligence (+8). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring of Teih {+Blink Dex+6} [ring of dexterity] +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). the ring of Yggo Kea {+Blink rF+++ Will- Str+6} [ring of protection from fire] +Blink: It lets you blink. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Str+6: It affects your strength (+6). the ring "Goips" {rElec rF- Will+ rCorr Int+6} [ring of intelligence] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). the ring "Powugab" {+Blink rCorr MP+9 Str+3 Int+2} [ring of magical power] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the ring "Cimn" {+Blink rC+ Will+ Dex+6} [ring of dexterity] +Blink: It lets you blink. rC+: It protects you from cold. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the ring "Giept" {^Contam Str+2 Slay+4 SInv} [ring of slaying] ^Contam: It causes magical contamination when unequipped. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the ring "Buddetou" {rPois Str+5 Dex+6} [ring of dexterity] rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). Level 1 of the Iron City of Dis (0, 0, Dis:1) a +3 battleaxe a +0 plate armour (1, -32, Dis:1) a +2 flail of draining (2, -23, Dis:1) a +0 great mace a +0 plate armour (2, 2, Dis:1) a +1 great mace a +0 plate armour (3, -21, Dis:1) a +0 great sword a +0 plate armour (3, -4, Dis:1) a +3 great sword a +0 chain mail (5, -9, Dis:1) a +0 morningstar (5, -5, Dis:1) a +2 great mace a +0 plate armour (9, -41, Dis:1) a +0 great mace (9, -40, Dis:1) a +0 battleaxe a +0 plate armour (10, -40, Dis:1) a +6 great mace of draining (11, -23, Dis:1) a +0 flail (11, -21, Dis:1) a +2 dire flail of venom Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 giant club (1, 0, Dis:2) a +0 giant spiked club (3, -8, Dis:2) a +0 lajatang (5, -9, Dis:2) a +3 great sword a +0 plate armour Level 3 of the Iron City of Dis (2, 15, Dis:3) a +3 heavy flail (6, 9, Dis:3) a +4 heavy flail (6, 11, Dis:3) a +1 battleaxe a +0 plate armour (6, 12, Dis:3) a +1 great mace of freezing a +0 plate armour (7, 9, Dis:3) a +1 battleaxe of draining a +0 plate armour Level 4 of the Iron City of Dis (0, 0, Dis:4) 16 gold pieces a +0 giant spiked club (0, 1, Dis:4) 8 gold pieces (1, 2, Dis:4) 14 gold pieces (2, 2, Dis:4) 13 gold pieces (11, 8, Dis:4) a +0 dire flail (12, 15, Dis:4) a +2 dire flail of venom (16, -4, Dis:4) a +2 great sword a +0 chain mail (20, 2, Dis:4) a +0 great sword of freezing a +0 chain mail (21, -7, Dis:4) a +0 battleaxe of draining a +0 chain mail (21, -6, Dis:4) a +2 heavy great mace a +0 plate armour Level 5 of the Iron City of Dis (12, 1, Dis:5) a +0 morningstar (13, 2, Dis:5) a +1 heavy great mace a +0 plate armour (16, 7, Dis:5) a +0 morningstar of protection (16, 9, Dis:5) a +2 great sword a +0 chain mail (20, 2, Dis:5) a +1 morningstar of freezing (21, 3, Dis:5) a +2 battleaxe a +0 plate armour Level 6 of the Iron City of Dis (13, 0, Dis:6) a +1 heavy great sword a +0 plate armour (20, 3, Dis:6) a +0 heavy great mace a +0 plate armour Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 morningstar (0, 11, Dis:7) the +3 scimitar "Zakk" {flame, rF+ Will+ Str-3 Dex+3} rF+: It protects you from fire. Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 12, Dis:7) a +2 dagger of holy wrath (0, 13, Dis:7) a ring of positive energy (0, 14, Dis:7) a parchment of Fireball (0, 15, Dis:7) a +4 vampiric rapier (0, 16, Dis:7) a +2 chain mail of cold resistance (1, 11, Dis:7) a +2 shortbow of flaming (1, 12, Dis:7) a scarf of harm (1, 13, Dis:7) the +0 sling "Lodoih" {drain, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (1, 14, Dis:7) a lightning rod (4/4) (1, 15, Dis:7) a +1 heavy partisan (2, 13, Dis:7) a +0 plate armour (2, 14, Dis:7) a parchment of Death's Door (2, 15, Dis:7) a sack of spiders (4, -42, Dis:7) a +0 dire flail (7, 13, Dis:7) a +0 dire flail (8, -40, Dis:7) a storm talisman (8, -39, Dis:7) a +2 chain mail of command (8, -1, Dis:7) a +0 dire flail (8, 0, Dis:7) a +0 great mace (9, -41, Dis:7) a +0 heavy long sword (9, -39, Dis:7) a +2 war axe of freezing (10, -41, Dis:7) a +2 dagger of freezing (10, -39, Dis:7) a +0 pair of boots of stealth (17, -8, Dis:7) a +4 heavy flail (18, -7, Dis:7) a +0 great mace (26, -9, Dis:7) a +1 flail of protection (27, -39, Dis:7) a +0 great sword of draining a +0 plate armour (27, -10, Dis:7) a +0 flail (27, 9, Dis:7) a +0 giant club (30, -35, Dis:7) a +0 giant club (30, -33, Dis:7) a +0 giant spiked club (31, -36, Dis:7) a +1 dire flail of holy wrath (32, -9, Dis:7) a +3 flail (33, -6, Dis:7) a +0 flail of holy wrath a +1 morningstar of flaming (34, -5, Dis:7) a +0 flail (36, -10, Dis:7) a +1 great mace of protection (45, -34, Dis:7) a +1 heavy battleaxe a +0 plate armour (46, -22, Dis:7) a +2 battleaxe a +0 plate armour (46, 8, Dis:7) a +0 giant spiked club (47, -34, Dis:7) a +0 great mace a +0 plate armour (49, -32, Dis:7) a +0 giant club (50, -34, Dis:7) a +3 great mace of draining a +0 chain mail (50, -33, Dis:7) a +0 giant club (52, -33, Dis:7) a +1 great sword of draining a +0 plate armour (53, 9, Dis:7) a +1 great sword a +0 plate armour (56, 11, Dis:7) a +0 battleaxe a +0 plate armour (62, -21, Dis:7) a +0 giant club (62, 17, Dis:7) a +0 giant club Level 1 of Gehenna (6, -1, Geh:1) a +1 great sword of flaming (7, -2, Geh:1) a +2 great sword of flaming a +0 great sword of flaming (13, 10, Geh:1) a +0 vampiric demon whip (14, 11, Geh:1) a +1 demon whip of electrocution (16, 10, Geh:1) a +3 antimagic demon whip Level 2 of Gehenna (0, 0, Geh:2) a +0 demon whip of electrocution (1, 1, Geh:2) a +0 demon whip of draining (3, 11, Geh:2) a +2 great sword of flaming (5, 0, Geh:2) a +0 demon whip (12, -2, Geh:2) a +2 great sword of flaming (14, 17, Geh:2) a +1 great sword of flaming (18, -5, Geh:2) a +1 glaive of flaming +0 fire dragon scales (28, 7, Geh:2) a +2 great sword of flaming Level 3 of Gehenna (2, -8, Geh:3) a +1 great sword of flaming (3, 1, Geh:3) a +2 great sword of flaming (6, 1, Geh:3) a +1 bardiche of flaming +0 fire dragon scales (6, 2, Geh:3) a +2 demon whip of venom Level 4 of Gehenna (26, -23, Geh:4) a +0 demon whip Level 5 of Gehenna (0, 0, Geh:5) a +2 vampiric demon whip (1, 7, Geh:5) a +1 vampiric demon whip (10, -13, Geh:5) a +0 demon whip (19, -6, Geh:5) a +2 short sword of speed a +2 cloak (20, -11, Geh:5) a +2 bardiche of flaming +0 fire dragon scales (21, -14, Geh:5) a +0 whip a +0 cloak (21, -13, Geh:5) a +2 glaive of flaming +0 fire dragon scales (25, -10, Geh:5) a +2 demon whip of draining Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) a +3 glaive of flaming +0 fire dragon scales (4, -9, Geh:7) 3 atropa-tipped darts (4, -8, Geh:7) the +4 chain mail "Urroazum" {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, -7, Geh:7) a +0 battleaxe (5, -30, Geh:7) a +3 demon whip (5, -9, Geh:7) the +3 short sword of the Singing Gods {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (5, -8, Geh:7) a parchment of Iskenderun's Battlesphere (6, -30, Geh:7) a +0 demon whip (7, -32, Geh:7) a +0 morningstar a +6 trident (7, -25, Geh:7) a +0 morningstar (11, -28, Geh:7) a +0 demon whip (24, -48, Geh:7) a parchment of Summon Mana Viper (25, -35, Geh:7) a +2 great sword of flaming (25, -34, Geh:7) a +0 mace a +0 great sword of flaming (25, -33, Geh:7) a +1 great sword of flaming (25, -29, Geh:7) a +2 great sword of flaming (26, -50, Geh:7) a +0 helmet (32, -21, Geh:7) a +0 great sword of flaming (34, -29, Geh:7) a +0 great sword of flaming (42, -47, Geh:7) a +2 ring mail of positive energy (42, -46, Geh:7) 4 large rocks (43, -46, Geh:7) a +0 quarterstaff (44, -27, Geh:7) a +0 heavy quarterstaff (46, -51, Geh:7) a +0 plate armour (46, -31, Geh:7) a parchment of Frozen Ramparts (47, -52, Geh:7) a parchment of Manifold Assault (48, -52, Geh:7) a +0 halberd (48, -51, Geh:7) a parchment of Anguish (49, -32, Geh:7) a +0 demon whip of venom (50, -33, Geh:7) a +0 morningstar (55, -56, Geh:7) a +0 morningstar (56, -46, Geh:7) a +1 glaive of flaming +2 fire dragon scales Level 1 of Cocytus (0, 0, Coc:1) a +1 battleaxe of freezing (3, 3, Coc:1) a +1 battleaxe of freezing (3, 14, Coc:1) a +3 battleaxe of freezing a +1 battleaxe of freezing (4, 4, Coc:1) a +0 battleaxe of freezing (7, 4, Coc:1) a +1 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (19, 3, Coc:4) a +0 battleaxe of freezing Level 5 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) a +0 battleaxe of freezing Level 7 of Cocytus (0, 0, Coc:7) a +1 battleaxe of freezing (1, -2, Coc:7) a +0 battleaxe of freezing (7, -33, Coc:7) a +1 battleaxe of freezing (12, -26, Coc:7) a Gell's gravitambourine (2/2) (14, -26, Coc:7) a +5 ring of evasion (15, -27, Coc:7) a +1 leather armour of poison resistance (15, -25, Coc:7) a manual of Long Blades (16, -30, Coc:7) a +3 falchion of freezing (16, -28, Coc:7) a +1 kite shield of positive energy (16, -25, Coc:7) a +5 flail of protection (17, -27, Coc:7) a staff of alchemy (17, -26, Coc:7) a parchment of Freezing Cloud (20, -6, Coc:7) a +1 battleaxe of freezing (28, -13, Coc:7) a +0 battleaxe of freezing (38, -3, Coc:7) a +1 rapier of speed (39, -4, Coc:7) a staff of air (39, -3, Coc:7) a +2 heavy longbow (39, 1, Coc:7) a +2 morningstar of protection (40, -4, Coc:7) a +2 shortbow of freezing (44, 2, Coc:7) a parchment of Awaken Armour Level 1 of Tartarus (5, -21, Tar:1) a +1 whip (23, -3, Tar:1) a +2 demon whip of electrocution Level 2 of Tartarus Level 3 of Tartarus (7, -11, Tar:3) a +3 demon whip of draining (8, -8, Tar:3) a +3 whip of freezing Level 4 of Tartarus Level 5 of Tartarus (7, 1, Tar:5) a +1 great sword of flaming a +0 chain mail (7, 6, Tar:5) a +3 great sword of draining a +0 chain mail (8, 1, Tar:5) a +2 great mace of draining a +0 chain mail a +2 great mace a +0 chain mail (8, 7, Tar:5) a +3 whip (9, 7, Tar:5) a +1 great sword a +0 plate armour (10, 6, Tar:5) 4 large rocks (14, 5, Tar:5) a +1 battleaxe a +0 chain mail (15, 3, Tar:5) 3 gold pieces (still there?) a +3 great sword of draining (still there?) a +1 plate armour of willpower (still there?) (16, 2, Tar:5) 4 gold pieces a +0 great sword a +0 chain mail (16, 3, Tar:5) 7 gold pieces (still there?) a +3 great sword of freezing (still there?) a +0 chain mail (still there?) (17, 5, Tar:5) 5 gold pieces (still there?) a +3 battleaxe of draining (still there?) a +0 plate armour (still there?) Level 6 of Tartarus (3, 14, Tar:6) 6 large rocks (10, 5, Tar:6) a +0 scythe of flaming (10, 9, Tar:6) 5 large rocks (10, 10, Tar:6) a +2 whip Level 7 of Tartarus (0, 0, Tar:7) the air staff "Biuj" {rElec Str-2 Dex+3 Stlth+ Summ Air} [staff of air] rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. (0, 11, Tar:7) 4 large rocks (0, 12, Tar:7) a +0 scale mail (2, -4, Tar:7) a parchment of Malign Gateway (4, -18, Tar:7) a +1 demon whip of venom (8, 0, Tar:7) 3 large rocks (10, 18, Tar:7) a manual of Armour (14, 2, Tar:7) a +3 plate armour of willpower (14, 27, Tar:7) 3 large rocks a +3 whip a +2 whip (15, -12, Tar:7) 3 large rocks (18, 4, Tar:7) a +0 pair of gloves of hurling (24, -19, Tar:7) a +1 whip (24, 32, Tar:7) a +0 sling (25, 28, Tar:7) 5 large rocks (26, 27, Tar:7) 4 large rocks (39, 17, Tar:7) a +1 whip (40, 18, Tar:7) 4 large rocks (41, 19, Tar:7) a +2 antimagic demon whip (47, 34, Tar:7) 4 large rocks (48, 36, Tar:7) 5 large rocks (50, -12, Tar:7) 5 large rocks (50, 36, Tar:7) a +2 demon whip (51, -12, Tar:7) 5 large rocks (51, 36, Tar:7) 2 large rocks (52, -14, Tar:7) 4 large rocks (54, -12, Tar:7) 4 large rocks Level 24 of a ziggurat (0, 0, Zig:24) a silver javelin (unseen) (0, 7, Zig:24) 8 gold pieces (still there?) 2 silver javelins (still there?) (2, 6, Zig:24) 6 gold pieces (still there?) a +5 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (4, 2, Zig:24) 4 gold pieces (4, 5, Zig:24) 17 gold pieces (4, 9, Zig:24) 7 gold pieces (still there?) 2 silver javelins (still there?) (4, 15, Zig:24) 24 gold pieces (5, 5, Zig:24) 4 gold pieces (still there?) a +2 demon trident of freezing (still there?) a +0 leather armour (still there?) (5, 9, Zig:24) 5 gold pieces (still there?) a +2 heavy dire flail (still there?) a +0 scale mail (still there?) (5, 15, Zig:24) 20 gold pieces (5, 18, Zig:24) 6 gold pieces (6, 0, Zig:24) a silver javelin (unseen) (6, 1, Zig:24) 4 gold pieces (still there?) a silver javelin (still there?) (6, 8, Zig:24) 6 gold pieces (6, 16, Zig:24) 25 gold pieces (7, 3, Zig:24) 16 gold pieces (7, 5, Zig:24) 7 gold pieces (7, 6, Zig:24) 7 gold pieces (7, 8, Zig:24) 23 gold pieces (still there?) a silver javelin (still there?) (7, 13, Zig:24) 48 gold pieces (still there?) a +5 eudemon blade of holy wrath (still there?) a +2 tower shield (still there?) (7, 14, Zig:24) 74 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (7, 15, Zig:24) 27 gold pieces (7, 16, Zig:24) 11 gold pieces (7, 17, Zig:24) 4 gold pieces (8, -9, Zig:24) a silver javelin (unseen) (8, -5, Zig:24) 4 gold pieces (still there?) a silver javelin (still there?) (8, 3, Zig:24) 5 gold pieces (8, 5, Zig:24) 7 gold pieces a +0 glaive a +0 ring mail (8, 7, Zig:24) 4 gold pieces (8, 8, Zig:24) 19 gold pieces a +0 great sword a +0 scale mail (8, 9, Zig:24) 13 gold pieces (8, 13, Zig:24) 28 gold pieces (8, 14, Zig:24) 5 gold pieces (8, 15, Zig:24) 56 gold pieces (still there?) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (8, 16, Zig:24) 52 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (8, 17, Zig:24) 29 gold pieces (8, 19, Zig:24) 7 gold pieces (still there?) a +2 demon whip of freezing (still there?) a +0 leather armour (still there?) (8, 20, Zig:24) 20 gold pieces (still there?) a +2 demon whip of venom (still there?) (8, 21, Zig:24) 4 gold pieces (still there?) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (9, 3, Zig:24) 5 gold pieces (9, 5, Zig:24) 21 gold pieces (9, 7, Zig:24) 8 gold pieces (9, 8, Zig:24) 6 gold pieces (still there?) a silver javelin (still there?) a +4 scimitar of holy wrath (still there?) a +0 tower shield of cold resistance (still there?) (9, 9, Zig:24) 14 gold pieces (9, 10, Zig:24) 12 gold pieces (still there?) a +3 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a silver javelin (still there?) (9, 13, Zig:24) 36 gold pieces (still there?) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (9, 14, Zig:24) 12 gold pieces (9, 15, Zig:24) 37 gold pieces a +0 rapier a +0 robe (9, 17, Zig:24) 9 gold pieces (still there?) a +3 glaive of venom (still there?) a +0 plate armour (still there?) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (10, -8, Zig:24) 5 gold pieces (10, -5, Zig:24) 22 gold pieces (10, 2, Zig:24) 16 gold pieces (10, 3, Zig:24) 29 gold pieces a +0 great sword a +0 chain mail (10, 4, Zig:24) 65 gold pieces (still there?) a +3 long sword of holy wrath (still there?) the +3 tower shield of Gluttony {rElec Str+3 Int-2 Slay+2} (still there?) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (10, 5, Zig:24) 65 gold pieces (still there?) a +3 eudemon blade of holy wrath (still there?) a +2 tower shield (still there?) (10, 6, Zig:24) 11 gold pieces a +5 scimitar of holy wrath a +0 tower shield (10, 7, Zig:24) 23 gold pieces (10, 8, Zig:24) 32 gold pieces (still there?) a silver javelin (still there?) (10, 9, Zig:24) 28 gold pieces (10, 10, Zig:24) 29 gold pieces (still there?) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (10, 12, Zig:24) 12 gold pieces (10, 14, Zig:24) 24 gold pieces (10, 15, Zig:24) 29 gold pieces (10, 16, Zig:24) 33 gold pieces (still there?) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (10, 17, Zig:24) 12 gold pieces (10, 18, Zig:24) 17 gold pieces (11, -9, Zig:24) 5 gold pieces (still there?) a +2 vampiric demon blade (still there?) a +0 chain mail (still there?) (11, -7, Zig:24) 20 gold pieces (11, 0, Zig:24) 29 gold pieces (11, 1, Zig:24) 106 gold pieces (11, 2, Zig:24) 64 gold pieces (11, 3, Zig:24) 124 gold pieces (11, 4, Zig:24) 220 gold pieces (still there?) a +0 heavy scythe (still there?) a +5 scimitar of holy wrath (still there?) a +2 tower shield (still there?) a +5 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (11, 5, Zig:24) 35 gold pieces (11, 6, Zig:24) 148 gold pieces a +0 glaive of flaming a +0 scale mail a +0 glaive a +0 chain mail a +3 scimitar of holy wrath a +0 tower shield a +5 eudemon blade of holy wrath a +0 tower shield (11, 7, Zig:24) 103 gold pieces (11, 8, Zig:24) 62 gold pieces (still there?) a +0 dire flail (still there?) a +0 scale mail (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +0 great sword (still there?) a +0 ring mail (still there?) a +1 dire flail of draining (still there?) a +2 ring mail of fire resistance (still there?) (11, 9, Zig:24) 55 gold pieces (still there?) a silver javelin (still there?) (11, 10, Zig:24) 34 gold pieces (11, 11, Zig:24) 28 gold pieces (still there?) a silver javelin (still there?) (11, 13, Zig:24) 53 gold pieces (11, 14, Zig:24) 9 gold pieces (11, 15, Zig:24) 37 gold pieces a +0 demon blade of electrocution a +0 plate armour a +0 kite shield (11, 17, Zig:24) 8 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (12, -5, Zig:24) 8 gold pieces (12, -2, Zig:24) 79 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (12, -1, Zig:24) 79 gold pieces (12, 0, Zig:24) 23 gold pieces (12, 1, Zig:24) 40 gold pieces (12, 2, Zig:24) 63 gold pieces (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (12, 3, Zig:24) 66 gold pieces (12, 4, Zig:24) 112 gold pieces (12, 5, Zig:24) 169 gold pieces (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (12, 6, Zig:24) 95 gold pieces (still there?) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (12, 7, Zig:24) 75 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (12, 8, Zig:24) 64 gold pieces (still there?) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +1 dire flail of protection (still there?) a +0 chain mail (still there?) (12, 9, Zig:24) 84 gold pieces (still there?) a +1 great sword of electrocution (still there?) a +0 chain mail (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (12, 10, Zig:24) 46 gold pieces (still there?) a +3 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (12, 11, Zig:24) 21 gold pieces (still there?) a +3 glaive of freezing (still there?) a +0 scale mail (still there?) (12, 12, Zig:24) 110 gold pieces (still there?) a +0 dire flail (still there?) a +0 ring mail (still there?) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (12, 14, Zig:24) 19 gold pieces (12, 16, Zig:24) 6 gold pieces (13, -2, Zig:24) 48 gold pieces (13, -1, Zig:24) 36 gold pieces (13, 1, Zig:24) 27 gold pieces (13, 2, Zig:24) 40 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield of corrosion resistance (still there?) (13, 3, Zig:24) 112 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (13, 4, Zig:24) 120 gold pieces (13, 5, Zig:24) 69 gold pieces a +2 scimitar of holy wrath a +0 tower shield a +2 scimitar of holy wrath a +0 tower shield (13, 6, Zig:24) 100 gold pieces (13, 7, Zig:24) 93 gold pieces (still there?) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (13, 8, Zig:24) 32 gold pieces (13, 9, Zig:24) 102 gold pieces a +0 great sword a +0 chain mail (13, 10, Zig:24) 35 gold pieces (13, 11, Zig:24) 12 gold pieces (13, 12, Zig:24) 50 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +1 whip (still there?) (13, 13, Zig:24) 23 gold pieces (still there?) a silver javelin (still there?) a +5 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (13, 14, Zig:24) 22 gold pieces (14, -4, Zig:24) 20 gold pieces (14, -3, Zig:24) 13 gold pieces (14, -2, Zig:24) 52 gold pieces (14, -1, Zig:24) 29 gold pieces (still there?) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (14, 0, Zig:24) 27 gold pieces (14, 1, Zig:24) 20 gold pieces (still there?) a +1 demon trident of venom (still there?) a +0 plate armour (still there?) a +0 buckler (still there?) (14, 2, Zig:24) 41 gold pieces (still there?) a +1 demon blade of flaming (still there?) a +0 chain mail (still there?) (14, 3, Zig:24) 67 gold pieces a +0 glaive a +0 ring mail (14, 4, Zig:24) 78 gold pieces (still there?) a +0 heavy dire flail (still there?) a +0 leather armour (still there?) (14, 5, Zig:24) 34 gold pieces (14, 6, Zig:24) 69 gold pieces (14, 7, Zig:24) 33 gold pieces (14, 8, Zig:24) 71 gold pieces (still there?) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (14, 9, Zig:24) 50 gold pieces (still there?) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +0 demon blade (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) (14, 11, Zig:24) 60 gold pieces (14, 12, Zig:24) 31 gold pieces (still there?) a +5 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (14, 13, Zig:24) 39 gold pieces (14, 14, Zig:24) 7 gold pieces (15, -4, Zig:24) 6 gold pieces (still there?) a +0 great sword of electrocution (still there?) a +0 scale mail (still there?) (15, -3, Zig:24) 26 gold pieces (15, -2, Zig:24) 47 gold pieces (still there?) a +2 antimagic scythe (still there?) (15, -1, Zig:24) 48 gold pieces a +0 great sword a +0 plate armour (15, 0, Zig:24) 29 gold pieces (15, 1, Zig:24) 12 gold pieces (15, 2, Zig:24) 39 gold pieces (15, 3, Zig:24) 78 gold pieces (still there?) a +0 demon whip of electrocution (still there?) a +0 leather armour (still there?) (15, 5, Zig:24) 81 gold pieces (still there?) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (15, 6, Zig:24) 35 gold pieces (15, 7, Zig:24) 22 gold pieces (15, 8, Zig:24) 14 gold pieces (still there?) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (15, 9, Zig:24) 36 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (15, 10, Zig:24) 32 gold pieces (15, 11, Zig:24) 59 gold pieces (15, 12, Zig:24) 3 gold pieces (15, 13, Zig:24) 7 gold pieces (still there?) a silver javelin (still there?) (16, -3, Zig:24) 24 gold pieces (16, -2, Zig:24) 21 gold pieces (16, -1, Zig:24) 40 gold pieces (still there?) a +1 demon trident of electrocution (still there?) a +0 scale mail (still there?) a +2 demon whip of electrocution (still there?) a +0 chain mail (still there?) (16, 0, Zig:24) 50 gold pieces (still there?) a +2 demon trident of freezing (still there?) a +0 leather armour (still there?) a +0 buckler (still there?) (16, 1, Zig:24) 22 gold pieces (16, 2, Zig:24) 18 gold pieces (16, 4, Zig:24) 4 gold pieces (16, 5, Zig:24) 52 gold pieces (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (16, 6, Zig:24) 42 gold pieces (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +5 scimitar of holy wrath (still there?) a +2 tower shield (still there?) (16, 7, Zig:24) 49 gold pieces (16, 8, Zig:24) 33 gold pieces (16, 9, Zig:24) 5 gold pieces (16, 10, Zig:24) 16 gold pieces (16, 11, Zig:24) 6 gold pieces (16, 12, Zig:24) 49 gold pieces (still there?) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (17, -4, Zig:24) 26 gold pieces (17, -2, Zig:24) 4 gold pieces (17, 0, Zig:24) 11 gold pieces a +0 great sword a +0 chain mail (17, 1, Zig:24) 51 gold pieces (17, 2, Zig:24) 15 gold pieces (17, 5, Zig:24) 52 gold pieces (17, 6, Zig:24) 51 gold pieces (still there?) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (17, 7, Zig:24) 6 gold pieces (still there?) a +4 eudemon blade of holy wrath (still there?) the +8 tower shield of Qerug {Regen+} (still there?) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (17, 9, Zig:24) 7 gold pieces (17, 10, Zig:24) 38 gold pieces a +0 great sword a +0 scale mail (17, 11, Zig:24) 51 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (17, 12, Zig:24) 19 gold pieces (still there?) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (18, -1, Zig:24) 17 gold pieces (18, 0, Zig:24) 40 gold pieces (18, 1, Zig:24) 4 gold pieces a +0 glaive a +0 scale mail (18, 2, Zig:24) 17 gold pieces (18, 5, Zig:24) 26 gold pieces a +0 great sword a +0 scale mail (18, 6, Zig:24) 15 gold pieces (18, 10, Zig:24) 25 gold pieces (still there?) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +0 demon whip of pain (still there?) a +4 long sword of holy wrath (still there?) a +0 tower shield (still there?) (19, 1, Zig:24) 15 gold pieces (19, 6, Zig:24) 21 gold pieces (19, 10, Zig:24) 12 gold pieces Level 1 of the Depths (1, -1, Depths:1) a +0 robe (1, 0, Depths:1) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (2, -12, Depths:1) a deep troll corpse (skeletalised by now) (2, -10, Depths:1) a deep troll corpse (skeletalised by now) (5, 23, Depths:1) a +0 plate armour a +3 heavy broad axe a human skeleton (6, 0, Depths:1) a +0 buckler a tengu skeleton (9, 0, Depths:1) a tengu skeleton (10, -15, Depths:1) a +1 battleaxe of freezing (10, -12, Depths:1) a +0 troll leather armour a +0 troll leather armour an iron troll skeleton a deep troll skeleton (11, -16, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (11, 33, Depths:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (12, -17, Depths:1) a book of Air (12, 26, Depths:1) a +0 ring mail (13, -17, Depths:1) a chonchon skeleton (14, -17, Depths:1) a chonchon skeleton (15, -19, Depths:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) (15, -8, Depths:1) a +0 chain mail (16, -11, Depths:1) a chonchon skeleton (21, 9, Depths:1) 5 boomerangs (21, 10, Depths:1) a ring of poison resistance the amulet of Doozezon {Harm Acrobat rPois} [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. a ring of wizardry (21, 12, Depths:1) an amulet of the acrobat an amulet of reflection (21, 14, Depths:1) an amulet of regeneration a ring of positive energy a ring of protection from fire (22, 10, Depths:1) the +0 pair of boots "Elus" {Int-3 Dex+5 Slay-5 Stlth+} Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the orb of the Ebigane {Energy, rPois rN+ Int+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 chain mail "Qabbod" {Fly rPois Dex+6} Fly: It grants you flight. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +0 pair of gloves of the Zebrataur {Parrying, Int+7} Int+7: It affects your intelligence (+7). It cannot be enchanted further. an orb of light (22, 12, Depths:1) the serpent talisman "Ogiobereu" {+Inv rF+ rC+ Will+} [serpent talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (22, 14, Depths:1) 4 curare-tipped darts (23, 10, Depths:1) a +5 demon blade the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. a +1 triple sword of electrocution (23, 13, Depths:1) the +0 plate armour of Ecyt {+Blink rPois rC+} +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 helmet of sniping a +2 kite shield of reflection an orb of glass a +2 tower shield of positive energy the +2 robe of Vehumet's Reproof {Harm Regen+ Dex+2} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. an orb of mesmerism (24, -24, Depths:1) the air staff "Uppos" {rElec rF+ rC+ Str-2 Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str-2: It affects your strength (-2). Air: It increases the power of your Air spells. (24, 12, Depths:1) the amulet of Okawaru's Generosity {Acrobat +Blink rElec Str-5} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). a +4 demon blade of flaming (25, 10, Depths:1) the +7 scimitar of Osus {pain, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (25, 12, Depths:1) a +0 pair of boots of rampaging a +2 chain mail of willpower a +0 pair of boots of stealth a +3 scale mail of fire resistance a +2 chain mail of cold resistance (26, -12, Depths:1) the medusa talisman "Oponguop" {Str+3 Int+2 Dex+3} [medusa talisman] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (26, 10, Depths:1) a +1 tower shield of poison resistance the +5 ring mail of Duck's Teeth {rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (26, 12, Depths:1) the +6 barding of Enoaqoh {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 leather armour of Indemnity {Harm Regen+ Str+3} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. (27, -9, Depths:1) a +0 buckler (27, 10, Depths:1) a +0 chain mail a +0 great sword (27, 12, Depths:1) a ring of resist corrosion an amulet of dissipation the ring of Fragile Peace {rElec rPois} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. an amulet of wildshape (28, 10, Depths:1) a +0 troll leather armour a deep troll skeleton (28, 12, Depths:1) the +1 robe "Uqicsaemn" {Will+ Stlth+ Archmagi} Will+: It increases your willpower. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (30, -9, Depths:1) 6 large rocks a stone giant skeleton (31, -24, Depths:1) +0 storm dragon scales a +1 war axe of electrocution a +5 war axe of electrocution (31, -9, Depths:1) a +0 robe a +0 dagger (31, -2, Depths:1) a +2 great sword of flaming a fire giant skeleton (32, 17, Depths:1) a +0 troll leather armour a deep troll skeleton (32, 26, Depths:1) a +0 chain mail a +5 heavy broad axe (33, 23, Depths:1) 4 large rocks (33, 27, Depths:1) a +0 plate armour a +5 battleaxe an iron troll skeleton (34, 28, Depths:1) a +0 plate armour a +3 demon whip a human skeleton (35, -24, Depths:1) a +2 spear of electrocution a +0 robe a +0 buckler (35, 22, Depths:1) 4 large rocks (35, 28, Depths:1) a +0 chain mail a +4 partisan (35, 29, Depths:1) an iron troll skeleton (35, 33, Depths:1) a +0 leather armour a +0 halberd a tengu skeleton (36, -24, Depths:1) a ring of flight (36, -23, Depths:1) a staff of air a +0 robe a staff of air a +0 robe (36, 6, Depths:1) a parchment of Fugue of the Fallen (36, 22, Depths:1) a +0 robe a +0 whip (36, 29, Depths:1) a +0 troll leather armour a deep troll skeleton (37, 2, Depths:1) a +0 troll leather armour a deep troll skeleton (37, 4, Depths:1) 6 large rocks a stone giant skeleton (37, 7, Depths:1) a deep troll skeleton (38, 26, Depths:1) a +0 troll leather armour an iron troll skeleton (40, -2, Depths:1) a +0 leather armour (40, 11, Depths:1) a +0 halberd (42, 10, Depths:1) a +0 orcbow a +0 leather armour a +1 great sword (49, -15, Depths:1) a parchment of Plasma Beam (50, -20, Depths:1) a +0 helmet (53, -9, Depths:1) a +0 war axe a +0 animal skin (54, 25, Depths:1) 4 large rocks a stone giant skeleton Level 2 of the Depths (0, 0, Depths:2) a +2 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (1, 0, Depths:2) an ugly thing skeleton (2, -1, Depths:2) an ugly thing skeleton (5, -3, Depths:2) a chonchon skeleton (5, 1, Depths:2) a +0 dire flail a +0 dire flail an ettin skeleton (6, 7, Depths:2) a +0 scale mail a +0 glaive a tengu skeleton (7, 9, Depths:2) a chonchon skeleton (8, 8, Depths:2) a ring of see invisible (9, 9, Depths:2) a deep troll skeleton (14, 8, Depths:2) a deep troll skeleton (19, -21, Depths:2) the spider talisman of Camehol {rElec Str+3 Dex+3} [spider talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (20, -6, Depths:2) a parchment of Brom's Barrelling Boulder (24, 16, Depths:2) a +0 robe a +0 dagger (27, 5, Depths:2) a +0 robe a +0 dagger a human skeleton (27, 6, Depths:2) 4 large rocks (27, 7, Depths:2) a +2 hat (28, 3, Depths:2) a +0 troll leather armour a deep troll skeleton (28, 6, Depths:2) a +0 robe a spriggan skeleton (28, 7, Depths:2) a +2 great sword of flaming (28, 8, Depths:2) a +0 quarterstaff a ring of poison resistance a +0 robe a spriggan skeleton (29, -8, Depths:2) a +0 troll leather armour a deep troll skeleton (29, -5, Depths:2) a +0 robe (30, -4, Depths:2) a serpent talisman (30, -1, Depths:2) a +2 heavy glaive (30, 0, Depths:2) a +0 troll leather armour a very ugly thing skeleton a deep troll skeleton (31, 0, Depths:2) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (31, 1, Depths:2) a +0 robe a +0 dagger (32, 0, Depths:2) a +0 troll leather armour a deep troll skeleton (32, 1, Depths:2) a very ugly thing skeleton (32, 13, Depths:2) a +0 ring mail (35, 13, Depths:2) a +1 cloak (36, -30, Depths:2) a +0 rapier (37, -7, Depths:2) a +0 flail (41, -6, Depths:2) a +0 robe (44, -6, Depths:2) 2 large rocks a stone giant corpse (skeletalised by now) Level 3 of the Depths (0, 0, Depths:3) a +0 spear (1, 17, Depths:3) a +0 trident (4, 18, Depths:3) a +0 dagger a +0 robe (6, -13, Depths:3) a +2 battleaxe of freezing a frost giant skeleton (11, 4, Depths:3) a +0 falchion (17, -9, Depths:3) a +0 animal skin a +2 antimagic broad axe a spriggan skeleton (17, -2, Depths:3) a +2 chain mail of poison resistance (20, -13, Depths:3) a +0 spear a spriggan skeleton (21, -14, Depths:3) a +0 robe a spriggan skeleton (21, -13, Depths:3) a +0 robe a +4 lajatang of venom a spriggan skeleton (21, 7, Depths:3) a ring of magical power (22, -28, Depths:3) a +2 cloak of willpower a +0 cloak of corrosion resistance (22, -11, Depths:3) a +0 robe a +0 trident (22, -8, Depths:3) a deep troll skeleton (22, 2, Depths:3) a +0 robe a +0 whip (22, 18, Depths:3) a +2 vampiric long sword a +0 robe (23, -28, Depths:3) the +3 leather armour of Idealism {rElec Regen+ Int+2 Dex-2} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (24, -10, Depths:3) a +0 scimitar a yellow draconian skeleton (24, 12, Depths:3) a parchment of Dispel Undead (25, -30, Depths:3) +0 golden dragon scales (25, -28, Depths:3) an ice dragon skeleton (25, -27, Depths:3) a +2 battleaxe of freezing (26, -31, Depths:3) the granite talisman of the Equator {Rampage} [granite talisman] Rampage: It bestows one free step when moving towards enemies. (26, -27, Depths:3) a quicksilver dragon skeleton (27, 12, Depths:3) a +0 orcbow of flaming (unseen) (28, -29, Depths:3) the +1 pair of gloves of Servitude {rC+ rCorr Slay+2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (28, -26, Depths:3) a +2 great sword of flaming (still there?) a fire giant skeleton (still there?) (28, 4, Depths:3) a +0 mace (29, -29, Depths:3) the ring of Activism {rC+ Int+4} [ring of protection from cold] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the ring "Xunaduz" {rC+ rCorr} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (30, -29, Depths:3) 12 boomerangs 9 curare-tipped darts (31, -29, Depths:3) the cold staff "Ozuho" {rElec rC+ Str+5 Dex-2 Forge Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the necromancy staff of Hairy Responsibility {rN+ Necro Fire Air} [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (32, -29, Depths:3) the +7 scimitar of Xuczamie {heavy, rC+} rC+: It protects you from cold. It cannot be enchanted further. a +2 double sword of electrocution the +9 scimitar of Overwhelming Force {freeze, rPois rC++ rN+ Stlth+} rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -7, Depths:3) an ugly thing skeleton (34, -5, Depths:3) a +0 troll leather armour an iron troll skeleton (35, -1, Depths:3) a +0 chain mail (37, -1, Depths:3) a ring of willpower (39, -4, Depths:3) a +0 troll leather armour a deep troll skeleton (39, -2, Depths:3) a +2 battleaxe of freezing (unseen) (40, 13, Depths:3) 5 large rocks (41, -2, Depths:3) an oblivion hound skeleton (41, 12, Depths:3) a +0 short sword a white draconian skeleton (41, 13, Depths:3) a +2 great sword of flaming (41, 21, Depths:3) a parchment of Eringya's Noxious Bog (43, 4, Depths:3) a +0 leather armour a +0 trident a merfolk skeleton (44, 6, Depths:3) a parchment of Infestation Level 4 of the Depths (4, -9, Depths:4) a +0 spear (8, -15, Depths:4) a +1 vampiric lajatang a +0 robe a spriggan corpse (skeletalised by now) (8, -1, Depths:4) a +0 dagger (17, 30, Depths:4) a +0 troll leather armour a deep troll skeleton (18, 27, Depths:4) 5 large rocks a stone giant skeleton (18, 28, Depths:4) a +0 spear (19, 26, Depths:4) a +0 robe a +1 heavy trident a merfolk skeleton an ugly thing skeleton (19, 29, Depths:4) 3 large rocks (21, 28, Depths:4) a +0 halberd of venom a black draconian skeleton (22, 28, Depths:4) an oblivion hound skeleton (25, 22, Depths:4) a deep troll skeleton (25, 25, Depths:4) a very ugly thing skeleton (25, 27, Depths:4) a +0 leather armour a +0 spear a +0 animal skin a +7 glaive of draining (25, 28, Depths:4) a +2 scythe of venom (26, 25, Depths:4) a +0 troll leather armour a deep troll skeleton (27, 6, Depths:4) a storm dragon skeleton (27, 7, Depths:4) +0 shadow dragon scales a shadow dragon skeleton a golden dragon skeleton (27, 23, Depths:4) a +1 long sword of flaming a +2 scale mail of archery a +0 buckler a +0 plate armour the +0 helmet of Ennui {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (27, 24, Depths:4) a +0 dire flail a +0 dire flail (28, 9, Depths:4) a green draconian skeleton (28, 24, Depths:4) a +0 war axe (29, 23, Depths:4) a +0 scimitar (29, 24, Depths:4) a +0 scimitar of flaming (30, 22, Depths:4) a +0 troll leather armour an iron troll skeleton (30, 23, Depths:4) a +0 war axe of freezing a +0 scale mail a +0 buckler a +0 ring mail of positive energy the storm talisman of the Trilobite {rF- rCorr Int+2 Dex+2} [storm talisman] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +0 troll leather armour a +0 scimitar a tengu skeleton a deep troll skeleton a very ugly thing skeleton a yellow draconian skeleton (30, 24, Depths:4) a very ugly thing skeleton (31, -5, Depths:4) a +1 hand axe of electrocution (31, 19, Depths:4) a +0 robe a +1 lajatang of speed (31, 20, Depths:4) a +0 battleaxe of freezing a frost giant skeleton (31, 22, Depths:4) 2 large rocks (31, 24, Depths:4) a +0 robe (32, 23, Depths:4) a +0 troll leather armour a deep troll skeleton (33, -3, Depths:4) a +0 trident a red draconian skeleton (33, 21, Depths:4) a +0 cloak (35, 0, Depths:4) 6 poisoned darts (35, 18, Depths:4) a +0 buckler a +0 robe a +1 quick blade of venom (36, 18, Depths:4) a +0 war axe (37, 17, Depths:4) a +0 long sword a +0 buckler a spriggan skeleton (44, 8, Depths:4) the +0 hand axe of Siaduog {freeze, *Noise Fly rN+ Str+2} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (50, -14, Depths:4) a +2 battleaxe of freezing (50, -11, Depths:4) a staff of air (51, -16, Depths:4) a +3 war axe of electrocution a +0 ring mail a +0 buckler (51, -5, Depths:4) 3 large rocks (51, 3, Depths:4) a +0 robe (56, -13, Depths:4) a scroll of identify (57, -11, Depths:4) a +0 quarterstaff