rune Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 2, D:1) a +1 whip of venom (4, -10, D:1) 6 stones (5, -5, D:1) a rimehorn talisman (6, -4, D:1) a +0 club (7, -33, D:1) a +2 helmet (10, -3, D:1) a ball python skeleton (10, 9, D:1) a +0 mace (16, -18, D:1) a +0 dagger (17, 4, D:1) a +0 dagger (18, -19, D:1) a +0 short sword (20, 8, D:1) 6 stones (21, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 8, D:1) an inkwell talisman (24, -28, D:1) a bat corpse (skeletalised by now) (27, -31, D:1) a +0 plate armour (32, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -9, D:1) 2 stones (38, -31, D:1) an inkwell talisman (38, -28, D:1) a +0 club (43, 9, D:1) a +0 dagger (46, 5, D:1) a +0 robe (48, -27, D:1) a +0 club a goblin skeleton (48, 4, D:1) a +0 club (50, 11, D:1) a +0 club a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (51, -18, D:1) a +0 whip (51, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail a gnoll corpse (2, -1, D:2) a +0 dagger a goblin corpse