rune Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 23, D:1) a bat corpse (skeletalised by now) (11, 9, D:1) a +0 club a goblin skeleton (13, 21, D:1) a ball python skeleton (16, -1, D:1) a +0 club (16, 20, D:1) a +0 whip a kobold skeleton (22, -15, D:1) a +0 ring mail (24, -8, D:1) a +0 mace (36, 15, D:1) a +0 dagger a goblin skeleton (42, -4, D:1) a bat skeleton (51, 24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a staff of cold (1, 3, D:2) a quokka corpse (skeletalised by now) (3, 4, D:2) a +0 whip a stone a +0 spear (10, -9, D:2) 8 stones (10, -1, D:2) a +0 club a goblin skeleton (10, 6, D:2) a +0 war axe (21, 11, D:2) a +0 falchion (28, -17, D:2) a +0 buckler (29, 15, D:2) a +0 short sword (31, -24, D:2) a +0 club (32, -24, D:2) a +0 whip 2 throwing nets {!f} a +0 spear (35, 13, D:2) an adder corpse (skeletalised by now) (46, 16, D:2) a +0 dagger (47, 16, D:2) a hobgoblin corpse (48, 8, D:2) a +0 club (50, -10, D:2) a bat corpse (skeletalised by now) (51, 4, D:2) a +0 leather armour (57, -18, D:2) a +0 club (61, 1, D:2) a +0 whip (63, 13, D:2) a ribbon worm corpse