Seeded DCSS version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file.

Game seed: 13094980931108011080 (custom seed)

72 rune the Magician (level 4, 30/30 HPs)
             Began as a Demonspawn Conjurer on Apr 8, 2025.
             Quit the game on level 2 of the Dungeon.
             The game lasted 00:02:06 (1919 turns).

rune the Magician (Demonspawn Conjurer)             Turns: 1919, Time: 00:02:06

Health: 30/30      AC:  2    Str:  9    XL:     4   Next: 7%
Magic:  6/10       EV: 11    Int: 20    God:    
Gold:   109        SH:  0    Dex: 12    Spells: 8/11 levels left

rFire   . . .        d - +0 club
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (helmet unavailable)
rElec   .            (cloak unavailable)
rCorr   .            (gloves unavailable)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.25/turn    (no ring)
MPRegen 0.12/turn

%: no passive effects
@: quill-form
A: quills, big brain 1, demonic touch 1
a: Begin Untransformation


You were on level 2 of the Dungeon.
You were covered in sharp quills.

You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 109 gold pieces.

Inventory:

Hand Weapons
 d - a +0 club (weapon)
Missiles
 e - 3 javelins
 i - 8 poisoned darts
Armour
 a - a +0 robe (worn)
Jewellery
 k - a ring of protection from fire
Scrolls
 c - 2 scrolls of enchant weapon {unknown}
 g - a scroll of identify {unknown}
 h - a scroll of fog {unknown}
Potions
 b - a potion of magic
 f - a potion of ambrosia {unknown}
 l - a potion of haste {unknown}
 m - a potion of heal wounds {unknown}
 n - a potion of berserk rage {unknown}
Talismans
 j - a quill talisman (active)


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 4.1 Spellcasting
 - Level 4.0 Conjurations


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           80%        1d7       2%          1
b - Searing Ray           Conj           40%        2d5       3%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      6%         3d6       50%         4
 Iskenderun's Mystic Bla  Conj/Tloc      12%        2d5 (+2d2 50%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Shops:
D:1 *


Innate Abilities, Weirdness & Mutations

You are covered in sharp quills.
Your quills sometimes injure those who attack you in melee.
You have an unusually large brain. (Int +2)
Your touch may inflict minor irresistible damage on your foes.

Message History

You are more poisoned.
The adder poisons you!
Aiming: Magic Dart (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (almost dead, 100% to hit)
The magic dart hits the adder.
You kill the adder!
You feel sick.
Your Spellcasting skill increases to level 4!
You feel sick.
You feel sick.
You feel sick.
You feel sick.
You feel sick.
You feel sick.
You are no longer poisoned.
An adder comes into view.
An adder is nearby!
An adder is nearby!
An adder is nearby!
Aiming: Magic Dart (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (asleep, 100% to hit)
The magic dart hits the adder.
The adder is heavily wounded.
Aiming: Magic Dart (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (heavily wounded, 100% to hit)
The magic dart hits the adder.
The adder is severely wounded.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Aiming: Magic Dart (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (severely wounded, 100% to hit)
The magic dart hits the adder.
You kill the adder!
You have reached level 4!
You feel agile.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

                #......
 #.#.### .#     #......
  .#.... ..     #######
   ....##.###         #
    .... ...    #######
     ... ..     .......
     #.# .#     #######
#.####.##†#       #####
#.....@...#       .....
######.####       .....
     #.#          .....
     #.#  #..#    .....
 #####.####..#    .####
 #........#..#   #  #..
 #........#..#   #.##..
 #........#..### #.....
 #........#....# ####..


There were no monsters in sight!

Vanquished Creatures
  5 adders (D:2)
  2 ball pythons (D:1)
  7 endoplasms
  A giant cockroach (D:1)
  2 goblins (D:1)
  A hobgoblin (D:2)
  3 kobolds
  2 quokkas
  3 bats
  A frilled lizard (D:2)
  A rat (D:1)
28 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | rune the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   591 | D:1      | Gained mutation: Your touch may inflict minor irresistible
                  | damage on your foes. [demonic ancestry]
   591 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   635 | D:1      | Learned a level 2 spell: Searing Ray
   794 | D:1      | Found Zopol's Assorted Antiques.
  1144 | D:1      | Found a faded altar of an unknown god.
  1274 | D:2      | Gained mutation: You have an unusually large brain. (Int
                  | +2) [demonic ancestry]
  1274 | D:2      | Reached XP level 3. HP: 15/24 MP: 5/7
  1919 | D:2      | Reached XP level 4. HP: 30/30 MP: 6/10
  1919 | D:2      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      nicolae_arrival_somewhat_less_tricky_arrival, layout_basic,
          serial_shops, nicolae_shop_tiny_waterfront, basic_ecumenical_altar
D:2:      layout_basic, minmay_pentomino_r2

Skill      XL: |  1  2  3 |
---------------+----------+-----
Spellcasting   |     3  4 |  4.1
Dodging        |          |  1.7
Stealth        |          |  1.7
Conjurations   |          |  4.0

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |     5 |       ||     5
         Club              |    34 |       ||    34
         Touch             |    10 |       ||    10
   Cast: Magic Dart        |    39 |       ||    39
   Stab: Sleeping          |     2 |       ||     2
 Armour: Robe              |    38 |       ||    38
  Dodge: Dodged            |    24 |       ||    24
   Form: Quill             |     1 |       ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1849 |   1813 |     36 |      5 |   1607 |   2 |  924.5 |
       Dungeon |   1849 |   1813 |     36 |      5 |   1607 |   2 |  924.5 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1188 daAuts
     D:2: 661 daAuts