Seeded DCSS version 0.33-a0-1141-g12c12526e9 (webtiles) character file. Game seed: 13094980931108011080 (custom seed) 68 rune the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 28, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:44 (2200 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 2200, Time: 00:00:45 Health: 30/30 AC: 7 Str: 9 XL: 4 Next: 1% Magic: 7/9 EV: 11 Int: 23 God: Gold: 87 SH: 0 Dex: 14 Spells: 4/10 levels left rFire + . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of Liberalism {rF+ rCorr AC+4 Int+3 Dex+2} HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: big brain 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles k - 4 boomerangs s - 4 poisoned darts Armour a - a +0 robe (worn) j - a +0 helmet (worn) Jewellery l - a ring of resist corrosion n - the ring of Liberalism (worn) {rF+ rCorr AC+4 Int+3 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). p - a +6 ring of strength Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of enchant armour {unknown} g - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} i - a scroll of immolation {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of moonshine {unknown} m - a potion of attraction {unknown} q - a potion of lignification {unknown} r - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Stone Arrow Conj/Erth 28% 3d8 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 11% 1 Passwall Erth 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a kobold skeleton You see here a +0 sling. You see here 8 stones. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the orc! You kill the orc! You have reached level 4! You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#. .#. ########## .. #........# .. #........# #. #.<......# #) #........# #.###........# #.@........... #####........# ########## There were no monsters in sight! Vanquished Creatures 4 adders (D:2) An orc (D:3) 2 ball pythons (D:1) 7 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 4 kobolds 3 quokkas 3 bats A frilled lizard (D:2) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 440 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 440 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 443 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:1 | Found Zopol's Assorted Antiques. 1126 | D:1 | Found a faded altar of an unknown god. 1417 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1417 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1421 | D:2 | Learned a level 3 spell: Stone Arrow 1534 | D:2 | Identified the ring of Liberalism {rF+ rCorr AC+4 Int+3 | Dex+2} 2200 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/9 2200 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, basic_ecumenical_altar D:2: layout_basic, minmay_pentomino_r2 D:3: minmay_general_purpose_star, layout_basic, okawaru_gym_becter, makhleb_altar_promises_db, hellmonk_no_cap Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 3 | || 3 Cast: Magic Dart | 67 | || 67 Armour: Robe | 3 | || 3 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2198 | 2141 | 57 | 0 | 1982 | 3 | 732.7 | Dungeon | 2198 | 2141 | 57 | 0 | 1982 | 3 | 732.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 1029 daAuts D:3: 7 daAuts