Seeded DCSS version 0.33-a0-1141-g12c12526e9 (webtiles) character file. Game seed: 13094980931108011080 (custom seed) 75 rune the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:44 (1899 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 1899, Time: 00:00:45 Health: 30/30 AC: 6 Str: 9 XL: 4 Next: 11% Magic: 6/9 EV: 11 Int: 23 God: Gold: 87 SH: 0 Dex: 14 Spells: 6/9 levels left rFire + . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - ring of Liberalism {rF+ rCorr AC+4 Int+3 Dex+2} HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: big brain 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles j - 4 poisoned darts m - 4 boomerangs Armour a - a +0 robe (worn) Jewellery p - the ring of Liberalism (worn) {rF+ rCorr AC+4 Int+3 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of enchant armour {unknown} g - a scroll of immolation {unknown} h - a scroll of fog {unknown} i - a scroll of vulnerability {unknown} q - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} l - a potion of lignification {unknown} o - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 11% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Passwall Erth 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Your touch may inflict minor irresistible damage on your foes. Message History An adder is nearby! You don't have enough magic to cast this spell. An adder is nearby! You don't have enough magic to cast this spell. An adder is nearby! You don't have enough magic to cast this spell. You hit the adder but do no damage. The adder is almost dead. The adder bites you but does no damage. x2 You completely miss the adder. Your touch misses the adder. The adder is almost dead. The adder barely misses you. You miss the adder. Your touch misses the adder. The adder is almost dead. The adder misses you. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you but does no damage. You hit the adder. You kill the adder! You see here an adder corpse. Found 8 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The adder hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You have reached level 4! You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #........# ### # #......... ..#.#.# #........# # ###.#. .# #........# .#.. .... .# #######.## .....##.###.### #.# .......@.....(#######.## ........................ ####.##.#..##.########## # #.#..# ####### ..#..# ....... ####..# ....... #..# ....... #..# ....... #..# ####### There were no monsters in sight! Vanquished Creatures 5 adders (D:2) 2 ball pythons (D:1) 7 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 4 kobolds 3 quokkas 3 bats A frilled lizard (D:2) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 421 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 421 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 536 | D:1 | Found Zopol's Assorted Antiques. 908 | D:1 | Found a faded altar of an unknown god. 1151 | D:1 | Learned a level 2 spell: Searing Ray 1337 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1337 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1653 | D:2 | Identified the ring of Liberalism {rF+ rCorr AC+4 Int+3 | Dex+2} 1899 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/9 1899 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, basic_ecumenical_altar D:2: layout_basic, minmay_pentomino_r2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 7 | || 7 Cast: Magic Dart | 62 | || 62 Armour: Robe | 6 | || 6 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1899 | 1890 | 9 | 0 | 1731 | 2 | 949.5 | Dungeon | 1899 | 1890 | 9 | 0 | 1731 | 2 | 949.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 738 daAuts