Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 10022740127700940213 713 rune the Conjurer (level 7, 38/46 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:31 (3946 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 3946, Time: 00:02:31 Health: 38/46 AC: 4 Str: 8 XL: 7 Next: 41% Magic: 5/16 EV: 11 Int: 20 God: Gold: 170 SH: 0 Dex: 11 Spells: 15/18 levels left rFire . . . s - +1 short sword (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . r - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: claws 1, ignite blood 1, powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 short sword f - a +0 whip s - a +1 vampiric short sword (weapon) Missiles h - 2 javelins j - 12 poisoned darts (quivered) Armour a - a +0 robe (worn) i - a +0 cloak (worn) r - a +0 pair of boots (worn) v - an orb of energy Scrolls c - 2 scrolls of noise {unknown} n - a scroll of enchant armour {unknown} o - 3 scrolls of vulnerability {unknown} p - a scroll of identify {unknown} q - a scroll of fear {unknown} u - a scroll of teleportation {unknown} w - a scroll of poison {unknown} x - a scroll of torment {unknown} Potions b - a potion of magic g - 2 potions of lignification {unknown} k - a potion of heal wounds {unknown} l - 2 potions of mutation {unknown} m - a potion of invisibility {unknown} t - a potion of curing {unknown} z - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.2 Spellcasting + Level 6.4 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Mercury Arrow Conj/Alch 38% 2d7 4% 2 Hailstorm Conj/Ice 19% 3d7 9% 3 Construct Spike Launche Frge 12% 2d3 16% 2 Grave Claw Necr 12% 2d7 16% 2 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Launch Clockwork Bee Frge 6% N/A 30% 3 Sigil of Binding Hex 6% N/A 30% 3 Summon Ice Beast Ice/Summ 6% N/A 30% 3 Swiftness Air 6% N/A 30% 3 Airstrike Air 3% 2d(1-17) 71% 4 Animate Dead Necr 6% N/A 71% 4 Awaken Armour Erth/Frge 12% N/A 71% 4 Eringya's Surprising Cr Summ 6% N/A 71% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 96% 5 Forge Phalanx Beetle Frge 3% N/A 100% 6 Fortress Blast Frge 8% 6d4 100% 6 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have sharp fingernails. Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. Message History The searing ray misses Pikel. The searing ray hits Pikel. Pikel is heavily wounded. The searing ray hits the lemure. The lemure is lightly wounded. Pikel closely misses you. The searing ray misses Pikel. The searing ray hits the lemure. The lemure is moderately wounded. You finish channelling your searing ray. Pikel hits you with a +2 whip of electrocution. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (severely wounded, poisoned, 74% to hit) You focus your ray upon Pikel. The searing ray hits Pikel! Pikel is almost dead. The searing ray hits the lemure. The lemure is heavily wounded. (Press . to maintain the ray.) The lemure shouts! Pikel hits you with a +2 whip of electrocution. The searing ray hits Pikel. Pikel is almost dead. The searing ray hits the lemure. The lemure is severely wounded. Pikel closely misses you. The searing ray hits Pikel! You kill Pikel! The searing ray hits the lemure. The lemure is severely wounded. The searing ray misses the lemure. With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x2 Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 6! You have reached level 7! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# # #)# # #§# ########### #.# ..........######.#### #†....###......§§§..# ########## #.###.########......# #........## #.#........# #.^(...# #........## #.########.# #......###........## There were no monsters in sight! Vanquished Creatures Pikel (D:4) A bombardier beetle (D:4) An orc priest (D:3) An iguana (D:4) Natasha (twice) (D:4) 7 adders 2 dart slugs (D:2) 2 orcs (D:3) 9 ball pythons 5 bats 8 endoplasms 2 giant cockroaches 9 goblins 2 hobgoblins 5 jackals (D:3) 2 quokkas (D:3) 7 frilled lizards 8 kobolds 9 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 250 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 250 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 306 | D:1 | Learned a level 2 spell: Searing Ray 351 | D:1 | Found Galu's Magic Scroll Emporium. 1292 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1816 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1816 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 2819 | D:3 | Found a basalt altar of Yredelemnul. 3299 | D:3 | Reached XP level 5. HP: 23/35 MP: 3/12 3656 | D:4 | Noticed Natasha 3662 | D:4 | Killed Natasha 3737 | D:4 | Noticed Natasha 3743 | D:4 | Killed Natasha 3744 | D:4 | Reached skill level 5 in Spellcasting 3836 | D:4 | Reached skill level 5 in Conjurations 3836 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/13 3882 | D:4 | Noticed Pikel 3945 | D:4 | Killed Pikel 3946 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 3946 | D:4 | Reached XP level 7. HP: 38/46 MP: 5/16 3946 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_shops, shop D:2: layout_basic, minmay_tetromino_i2 D:3: layout_loops_cross, kennysheep_ying_yang, minmay_misc_feat_columns, grunt_decor_resistance, minmay_divided_ellipse D:4: minmay_evil_eye, layout_basic, marbit_many_paths, nemelex_xobeh_ov_fountains_minmay, uniq_natasha, uniq_pikel, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.2 Conjurations | 5 6 | 6.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 13 | 5 | || 18 Throw: Dart | | 2 | || 2 Cast: Magic Dart | 75 | 60 | || 135 Searing Ray | | 17 | || 17 Armour: Robe | 13 | 20 | || 33 Dodge: Dodged | 7 | 14 | || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3941 | 3857 | 84 | 36 | 3366 | 4 | 985.2 | Dungeon | 3941 | 3857 | 84 | 36 | 3366 | 4 | 985.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1331 daAuts D:1: 1110 daAuts D:2: 987 daAuts D:4: 512 daAuts