Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 5331227540703491739 8 rune the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (260 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 260, Time: 00:00:10 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 4/5 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. A giant cockroach comes into view. Found a stone staircase leading down. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.#.# ####.### #.#.# #####.# #.#.# #.....### #.#.# #........ #.#.## #..#####. #....# #####..#####. #....######...)........ ##..........####.##.##. ##...@..#### #.##.##. #####...# #....... B..# #.##.##. >..# #.##.... ...# #....... ...# ........ ...# ####.##. .... ..#### ...##..# You could see a giant cockroach. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 220 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 260 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_cross, chequers_garden, corexii_leaking_fountain Action || total ---------------------------++------- Fire: Sling || 1 Cast: Magic Dart || 11 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 259 | 259 | 0 | 0 | 237 | 1 | 259.0 | Dungeon | 259 | 259 | 0 | 0 | 237 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 259 daAuts