rune Level 1 of the Dungeon [Shop] Jeshoeng's Armour Shoppe a +2 ring mail of positive energy (216 gold) a +0 buckler (54 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) the +6 lightning scales {swift, rElec} (804 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +2 chain mail of fire resistance (258 gold) the +0 plate armour "Irphi" {-Tele rElec Will++ Dex-3} (452 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 28, D:1) a +0 dagger (2, 29, D:1) a +0 hand axe (5, -5, D:1) a +0 robe (5, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -2, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (7, -1, D:1) a +0 ring mail (7, 18, D:1) 4 stones (8, 21, D:1) a +0 short sword a kobold skeleton (16, 26, D:1) a +0 sling (17, 0, D:1) a +0 short sword (19, -5, D:1) a rat corpse (skeletalised by now) (20, -5, D:1) a frilled lizard corpse (skeletalised by now) (26, 30, D:1) a rat skeleton (26, 32, D:1) a rat skeleton (27, 35, D:1) a +0 dagger (33, 3, D:1) a bat skeleton (35, 26, D:1) a +0 falchion (40, 6, D:1) a goblin skeleton (44, 10, D:1) a rat skeleton (49, 22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Siliq's Book Emporium a book of Storms (312 gold) a Grand Grimoire (408 gold) a book of Hexes (432 gold) a book of Burglary (264 gold) a book of Blood (384 gold) a book of the Tundra (360 gold) a Handbook of Applied Construction (288 gold) a Grand Grimoire (408 gold) a book of Spatial Translocations (216 gold) (0, 0, D:2) a +0 leather armour (11, 8, D:2) a +0 whip (12, 22, D:2) a jackal skeleton (13, 39, D:2) a +0 robe (17, 25, D:2) a +0 club (21, 24, D:2) a +0 club a kobold skeleton (24, 6, D:2) a +0 whip (24, 11, D:2) a +0 dagger (25, 10, D:2) a +0 dagger a stone a kobold skeleton (28, 12, D:2) a +0 leather armour (39, 1, D:2) a ball python corpse (skeletalised by now) (42, -2, D:2) a +0 short sword (42, 0, D:2) a quokka corpse (skeletalised by now) (45, 3, D:2) a +0 mace (45, 37, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, 12, D:2) a +0 dagger (58, 8, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 0, D:3) a +0 club a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, -19, D:3) a ball python corpse (skeletalised by now) (8, 4, D:3) a +0 morningstar a +0 leather armour an orc skeleton (12, 23, D:3) a rat corpse (skeletalised by now) (14, -25, D:3) a rat corpse (skeletalised by now) (17, -26, D:3) a serpent talisman (28, 13, D:3) a +0 club a +0 chain mail (37, -22, D:3) a potion of curing (39, -22, D:3) a +0 quarterstaff (39, 11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (42, -7, D:3) an adder corpse (42, 11, D:3) a +0 club (44, -23, D:3) a potion of enlightenment (50, -7, D:3) a +0 short sword a kobold corpse (51, -19, D:3) a jackal corpse