Dungeon Crawl Stone Soup version 0.33-a0-1049-g8eeeba328a (webtiles) character file. Game seed: 4619449035283773335 9 rune the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (149 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 149, Time: 00:00:42 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! You hear a bark! A quokka comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. A jackal and an endoplasm come into view. The endoplasm quivers. A hobgoblin comes into view. The jackal moves out of view. The jackal closely misses you. The jackal barks! You hit the jackal. You kill the jackal! You hit the quokka. You kill the quokka! The jackal stops to sniff the ground. You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ....# ..#..#. ..... #.#.# #.#.# #######...####### #...............! ### #.######..#######h. #.# #..........@†J†gh.. ##.###.######..#######.. ................ .....#.######..## .....#... #..# .....##### ##$. ##.### #.. #.# #. ..# You could see an endoplasm, 2 jackals and a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) A giant cockroach (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 149 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 149 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, shapermc_ecumenical_altar_totnotflames Action || total ---------------------------++------- Melee: Short sword || 6 Cast: Magic Dart || 9 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 148 | 0 | 0 | 117 | 1 | 148.0 | Dungeon | 148 | 148 | 0 | 0 | 117 | 1 | 148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 148 daAuts