rune Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 26, D:1) 7 stones (11, 37, D:1) a +0 ring mail (16, 25, D:1) a +0 leather armour (27, 18, D:1) a +0 robe (44, 20, D:1) 4 stones (50, 35, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 3, D:2) 4 stones (1, 2, D:2) a ball python corpse (skeletalised by now) (9, -7, D:2) an adder skeleton (10, -19, D:2) a +0 mace (10, -2, D:2) a +0 plate armour (13, -14, D:2) a +0 short sword (16, 41, D:2) an adder corpse (skeletalised by now) (35, 39, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 38, D:2) a jackal corpse (skeletalised by now) (41, 21, D:2) a +0 mace (41, 32, D:2) a +0 club (44, -6, D:2) a +0 dagger (45, 15, D:2) a +0 dagger (46, 0, D:2) a rat skeleton (47, -1, D:2) a bat skeleton (49, 22, D:2) 2 stones (55, 18, D:2) 4 stones Level 3 of the Dungeon [Shop] Beageen's Antique Weapon Shop a +0 short sword (78 gold) a +0 mace (78 gold) the +4 mace of Uzirulu {venom, rN+ Dex+2} (1014 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +0 sling (39 gold) a +0 flail (91 gold) a +1 falchion of freezing (322 gold) [Shop] Loluij's Antique Armour Shoppe a +0 helmet (85 gold) a +3 leather armour of fire resistance (456 gold) a +0 plate armour (437 gold) a +0 ring mail (76 gold) a +0 pair of gloves (85 gold) a +0 leather armour (38 gold) a +0 robe (13 gold) a +0 robe (13 gold) a +0 scale mail (76 gold) +0 fire dragon scales (1140 gold) [Shop] Gimot's Weapon Boutique a +0 mace (39 gold) a +0 heavy spear (96 gold) 5 stones (6 gold) 6 stones (7 gold) 3 javelins (117 gold) a +0 club (13 gold) a +2 long sword of venom (210 gold) the +10 dagger of Nylimask {protect, *Rage Will- Dex+6 Stlth+} (890 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. 5 stones (6 gold) [Shop] Mikhegi's Antique Weapon Emporium a +0 hand axe (75 gold) a +2 antimagic great sword (787 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) a +2 mace of holy wrath (435 gold) a +0 club (25 gold) the +12 orcbow of Eternal Night {heavy, rPois Str+4 Int-3} (1990 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). a +0 whip (62 gold) the +8 demon trident "Rift" {distort, reach+} (2112 gold) (0, 0, D:3) a rat corpse (10, 7, D:3) a staff of conjuration (20, -25, D:3) a +0 short sword