Dungeon Crawl Stone Soup version 0.33-a0-1049-g8eeeba328a (webtiles) character file. Game seed: 12614254485837367172 1024 rune the Thaumaturge (level 8, 33/52 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:05:16 (5700 turns). rune the Thaumaturge (Demonspawn Conjurer) Turns: 5700, Time: 00:05:16 Health: 33/52 AC: 2 Str: 8 XL: 8 Next: 2% Magic: 12/20 EV: 11 Int: 21 God: Gold: 316 SH: 0 Dex: 11 Spells: 16/23 levels left rFire . . . j - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: demonic guardian 1, magic regeneration, demonic touch 2 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 316 gold pieces. Inventory: Hand Weapons d - a +0 whip e - a +0 club j - a +0 short sword (weapon) u - the +2 mace of the Big Bang {antimagic, rF+ rCorr Str-5} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Missiles y - 3 poisoned darts Armour a - a +0 robe (worn) A - a +0 pair of gloves D - a +0 pair of boots Jewellery m - a ring of ice o - a ring of flight B - a ring of ice Wands x - a wand of charming (7) Scrolls c - 2 scrolls of blinking {unknown} f - 2 scrolls of teleportation {unknown} g - 2 scrolls of enchant weapon {unknown} h - 14 scrolls of identify {unknown} i - 2 scrolls of enchant armour {unknown} k - 2 scrolls of revelation {unknown} r - a scroll of brand weapon {unknown} t - a scroll of torment {unknown} w - a scroll of amnesia {unknown} z - a scroll of fear {unknown} C - a scroll of poison {unknown} Potions b - a potion of magic l - 3 potions of curing {unknown} n - 2 potions of heal wounds {unknown} p - a potion of haste {unknown} q - a potion of berserk rage {unknown} s - a potion of enlightenment {unknown} v - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 8.0 Spellcasting - Level 4.0 Conjurations + Level 2.1 Forgecraft + Level 2.1 Air Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Forge Lightning Spir Air/Frge 17% 3d4 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Soul Splinter Necr 32% N/A 8% 1 Grave Claw Necr 16% 2d8 12% 2 Confusing Touch Hex 8% N/A 24% 3 Vampiric Draining Necr 8% 2d6 24% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Arcjolt Conj/Air 10% 1d20 52% 5 Dispel Undead Necr 8% 3d8 61% 4 Maxwell's Capacitive Co Air 8% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Wu Jian Yredelemnul Shops: D:5 * Annotations: D:3 3 runed translucent doors, rune's ghost, amateur DsCj Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate magic rapidly. Your touch may inflict irresistible damage on your foes. Message History The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap but does no damage. The searing ray hits something. The sleepcap misses you. The searing ray hits the sleepcap. The sleepcap is lightly damaged. The sleepcap closely misses you. The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. You finish channelling your searing ray. The sleepcap releases spores at you but does no damage. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (71% to hit) You focus your ray upon the hound. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the hound. The hound is lightly wounded. (Press . to maintain the ray.) The sleepcap releases spores at you! The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the hound. The hound is heavily wounded. The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the hound! You kill the hound! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. You have reached level 8! You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.....................# #.#......####.....####...# #.#......# ##...## #...# #.#......# ##.## #...# #.#......## #.# ##...# ..........## +#.#+ ##....# ...........###...###.....######## ...............ß................# ...........###..@###...#####..### ..........## +#.#f.##..# #.## .........## #.#...##.# #.# .........# ##.##...#.# #.# .........# ##...##.[#.# #.# #..>...#.####.....####.# #.# #.####.................# #<# ..# ##(###..##.####...### #.# ..# #.....##..##.......###.# You could see a sleepcap. Vanquished Creatures An ice beast (D:5) 2 ogres A centaur (D:6) A phantom (D:5) A jelly (D:4) 4 hounds A bombardier beetle (D:3) A sleepcap (D:4) 7 iguanas An orc wizard (D:3) 7 adders A shadow imp (D:6) 6 ribbon worms 6 dart slugs 11 orcs 4 ball pythons (D:2) 6 bats 7 endoplasms 4 giant cockroaches (D:1) 6 goblins 7 hobgoblins 4 jackals 9 kobolds 4 quokkas 4 frilled lizards 9 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 246 | D:1 | Learned a level 2 spell: Searing Ray 365 | D:1 | Reached skill level 3 in Spellcasting 525 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 525 | D:1 | Reached XP level 3. HP: 20/24 MP: 2/7 1341 | D:2 | Noticed an ogre 1491 | D:2 | Reached skill level 4 in Spellcasting 1790 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/10 2459 | D:3 | Found a runed translucent gate. 2459 | D:3 | Found a runed translucent gate. 2460 | D:3 | Found a runed translucent gate. 2489 | D:3 | Reached skill level 5 in Spellcasting 2489 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/12 2597 | D:3 | Noticed rune's ghost (amateur DsCj) 2976 | D:4 | Identified the +2 mace of the Big Bang {antimagic, rF+ | rCorr Str-5} 3233 | D:4 | Found a shimmering blue altar of Sif Muna. 3348 | D:4 | Reached skill level 6 in Spellcasting 3348 | D:4 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 3348 | D:4 | Reached XP level 6. HP: 32/41 MP: 10/15 3858 | D:5 | Entered Level 5 of the Dungeon 3867 | D:5 | Found a staircase to the Ecumenical Temple. 3875 | Temple | Entered the Ecumenical Temple 4193 | D:2 | Reached skill level 7 in Spellcasting 4193 | D:2 | Reached XP level 7. HP: 46/46 MP: 9/17 4252 | D:5 | Found a shadowy altar of Dithmenos. 4534 | D:5 | Found Seilit's Lightly-Used Armoury. 4809 | D:5 | Reached skill level 8 in Spellcasting 4928 | D:5 | Learned a level 4 spell: Forge Lightning Spire 4947 | D:5 | Reached skill level 1 in Forgecraft 4947 | D:5 | Reached skill level 1 in Air Magic 5699 | D:6 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 5699 | D:6 | Reached XP level 8. HP: 37/52 MP: 12/20 5700 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms D:2: layout_loops_corners, minmay_tall_x D:3: layout_rooms, mainiacjoe_overflow_24_doors, gammafunk_ghost_icy D:4: layout_basic, lemuel_round_altar, minmay_mini_jars D:5: layout_basic, mainiacjoe_overflow_boulevard, minmay_temple_entry_wispy, minmay_shop_damaged D:6: cheibrodos_barr_body, layout_rooms, grunt_decor_fettered, fountainhead Temple: eino_temple_water Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 7 8 | 8.0 Forgecraft | 2 | 2.1 Air Magic | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 10 | | || 10 Short sword | 2 | | || 2 Touch | 1 | | || 1 Cast: Magic Dart | 92 | 66 | 36 || 194 Searing Ray | 3 | 25 | 17 || 45 Armour: Robe | 26 | 21 | 25 || 72 Dodge: Dodged | 17 | 17 | 19 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5705 | 5247 | 458 | 14 | 4517 | 7 | 815.0 | Dungeon | 5703 | 5245 | 458 | 14 | 4517 | 6 | 950.5 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1266 daAuts D:4: 1132 daAuts D:5: 1117 daAuts D:1: 1060 daAuts D:3: 821 daAuts D:6: 304 daAuts Temple: 1 daAuts