Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 18245469164322182790 26 rotlqkf the Magician (level 2, -3/15 HPs) Began as a Deep Elf Earth Elementalist on Aug 7, 2026. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (928 turns). rotlqkf the Magician (Deep Elf Earth Elementalist) Turns: 928, Time: 00:00:43 Health: -3/15 AC: 2 Str: 5 XL: 2 Next: 89% Magic: 4/9 EV: 11 Int: 19 God: Gold: 138 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting - Level 1.1 Conjurations + Level 4.0 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 8% 3 Apportation Tloc 6% N/A 14% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Lesser Beckoning Tloc 6% N/A 21% 2 Inner Flame Hex/Fire 3% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 43% 4 Petrify Alch/Erth 5% N/A 52% 4 Flame Wave Conj/Fire 5% 2d5 73% 4 Sticky Flame Fire/Alch 3% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence comes into view. The blast of sand hits Terence! Terence is heavily wounded. Terence closely misses you. The blast of sand misses Terence. Terence hits you with a +0 short sword. The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Terence closely misses you. The blast of sand hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. You are too injured to fight recklessly! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +1 scale mail of fire resistance (heavily wounded, 89% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +1 scale mail of fire resistance (heavily wounded, 89% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +1 scale mail of fire resistance (heavily wounded, 89% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ##.###### #.....@.# #+## #. #@# ...## #..####.# ....# #.....#.# ..... #..##.#.# .)... ####.......# ..... +........### ..... ####...#†# ..... ##.##.# ....# ## #.# You could see Terence. Vanquished Creatures 3 dart slugs 2 hobgoblins (D:1) A quokka (D:2) 4 ball pythons A bat (D:1) An endoplasm (D:1) 4 goblins A kobold (D:2) 9 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rotlqkf the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 915 | D:2 | Encountered Terence 928 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, minmay_rat_gold_closets D:2: layout_loops_corners, serial_shops, shop, minmay_fractal_squares_gapless_5, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Earth Magic | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Sandblast || 35 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 933 | 12 | 0 | 798 | 2 | 472.5 | Dungeon | 945 | 933 | 12 | 0 | 798 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts D:2: 199 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+