Dungeon Crawl Stone Soup version 0.35-a0-834-gdd4352f596 (webtiles) character file. Game seed: 15616170859700488627 291 rotlqkf the Conjurer (level 6, -11/32 HPs) Began as a Deep Elf Conjurer on Aug 5, 2026. Killed from afar by an orc wizard (15 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:04:08 (2541 turns). rotlqkf the Conjurer (Deep Elf Conjurer) Turns: 2541, Time: 00:04:09 Health: -11/32 AC: 0 Str: 4 XL: 6 Next: 10% Magic: 3/19 EV: 18 Int: 25 God: Gold: 145 SH: 0 Dex: 13 Spells: 4/15 levels left rFire x . . (150%) c - melded staff of air rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn e - inkwell talisman of Forking Paths {Rampage *Corrode +Blink Will+} %: corrode self (3%), rampage @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Evoke Blink (28%) You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Missiles b - 3 darts of disjunction Armour a - a +0 robe (melded) d - a +0 pair of gloves Magical Staves c - a staff of air (melded) Jewellery f - a ring of resist corrosion Talismans e - the inkwell talisman of Forking Paths (worn) {Rampage *Corrode +Blink Will+} (You found it on level 2 of the Dungeon) [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Will+: It increases your willpower. Wands a - a wand of flame (14) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of fog {unknown} e - a scroll of torment {unknown} h - 2 scrolls of teleportation {unknown} j - 3 scrolls of identify {unknown} m - 2 scrolls of summoning {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} k - a potion of enlightenment {unknown} l - a potion of berserk rage {unknown} c - a potion of curing n - 2 potions of might {unknown} o - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 6.6(7.1) Conjurations + Level 1.9(2.4) Translocations + Level 1.9(2.4) Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Momentum Strike Conj/Tloc 60% 3d9 1% 2 Fugue of the Fallen Necr 8% N/A 21% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 54% 4 Summon Forest Summ/Tloc 6% N/A 77% 5 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:4 [ Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Aim: an orc priest, wielding a +0 flail (88% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. The searing ray hits the orc priest! The orc priest is almost dead. Something hits you. The orc priest begins to cast a cantrip, but forgets the words! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (almost dead, 88% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) Something hits you. You have reached level 6! You stop channelling your searing ray. Something hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! You die... #####.....# ##.#.#.....# #......).... ##...)))..... #........### ###.........### #.♣...........# ♣.∩.♣.o........ #.♣...;..##.... ##.......#....# ###........## #.......####. #............ # #............ ...#........... ......##........ #.......<....... You were aware of an invisible orc wizard. Vanquished Creatures A phantom (D:3) An orc priest (D:4) Natasha (thrice) (D:2) Terence (D:2) An orc wizard (D:4) 4 dart slugs 3 ribbon worms 2 orcs (D:4) 4 endoplasms 5 hobgoblins 6 jackals 4 quokkas (D:1) 3 ball pythons 6 bats 5 frilled lizards 4 goblins 7 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rotlqkf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 621 | D:1 | Reached skill level 5 in Conjurations 621 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1041 | D:2 | Learned a level 2 spell: Searing Ray 1065 | D:2 | Encountered Terence 1280 | D:2 | Identified the inkwell talisman of Forking Paths {Rampage | *Corrode +Blink Will+} 1310 | D:2 | Killed Terence 1311 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/16 1375 | D:2 | Encountered Natasha 1389 | D:2 | Killed Natasha 1390 | D:2 | Reached skill level 5 in Spellcasting 1445 | D:2 | Encountered Natasha 1448 | D:2 | Killed Natasha 1498 | D:2 | Reached skill level 6 in Conjurations 1771 | D:2 | Encountered Natasha 1774 | D:2 | Killed Natasha 1775 | D:2 | Reached XP level 5. HP: 28/28 MP: 14/18 1780 | D:2 | Learned a level 4 spell: Fulminant Prism 1785 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1943 | D:3 | Reached skill level 1 in Translocations 1943 | D:3 | Reached skill level 1 in Alchemy 1977 | D:3 | Found a hide-covered altar of Uskayaw. 2232 | D:3 | Found a faded altar of an unknown god. 2502 | D:4 | Found Raidwi's Armour Boutique. 2534 | D:4 | Reached XP level 6. HP: 20/32 MP: 4/19 2541 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_y, chequers_hall_statues_y, corexii_hall_statues_u D:2: layout_loops_ring, minmay_misc_feat_more_columns, uniq_terence, uniq_natasha D:3: layout_loops_cross, eat_drink_and_be_merry_uskayaw, hellmonk_ecumenical_altar_crossroads D:4: layout_cave_pools, nicolae_gozag_cash_rules_everything_around_me, serial_shops, nicolae_shop_trees, minmay_misc_feat_x, kennysheep_pointless_box, grunt_ministairs_3, minmay_ruined_shrine, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.6 Translocations | 1 | 1.9 Alchemy | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Staff | 1 | || 1 Throw: Dart | 3 | || 3 Cast: Magic Dart | 55 | 42 || 97 Searing Ray | 8 | 10 || 18 Drink: Curing | 1 | || 1 Invisibility | 1 | || 1 Armour: Robe | 5 | || 5 None | | 7 || 7 Dodge: Dodged | 2 | 5 || 7 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2543 | 2414 | 129 | 0 | 2076 | 4 | 635.8 | Dungeon | 2543 | 2414 | 129 | 0 | 2076 | 4 | 635.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1046 daAuts D:2: 807 daAuts D:3: 648 daAuts D:4: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+