rotlqkf Level 1 of the Dungeon (1, -1, D:1) a +0 leather armour (11, 11, D:1) a maw talisman (18, 12, D:1) a bat corpse (skeletalised by now) (20, -4, D:1) a quokka corpse (skeletalised by now) (20, -2, D:1) a +0 dagger (22, -2, D:1) a bat corpse (skeletalised by now) (30, 11, D:1) a +0 short sword 2 stones (31, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 11, D:1) a +0 scale mail (32, 12, D:1) a +6 whip (37, 12, D:1) a +0 dagger a kobold skeleton (38, 13, D:1) a +0 dagger a goblin skeleton (38, 14, D:1) a +0 dagger a +0 club a goblin skeleton (40, 13, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (42, 9, D:1) a rat corpse (skeletalised by now) (60, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 31, D:2) a hobgoblin corpse (skeletalised by now) (4, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -7, D:2) a +0 buckler (10, 32, D:2) a +0 short sword a +0 animal skin a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, -1, D:2) a +0 club (17, 9, D:2) a +0 tower shield of protection (17, 31, D:2) a frilled lizard skeleton (20, 23, D:2) a jackal skeleton a jackal skeleton (20, 28, D:2) a +0 dagger (25, 7, D:2) a jackal corpse (skeletalised by now) (29, 7, D:2) a jackal corpse (skeletalised by now) (29, 26, D:2) a +0 robe (35, 22, D:2) a hobgoblin skeleton (42, 29, D:2) a +0 short sword a +0 scale mail a +0 club a +0 leather armour an orc skeleton (44, -6, D:2) a +0 sling (47, 4, D:2) a +0 short sword an orc corpse (skeletalised by now) (49, 2, D:2) a +0 chain mail (49, 11, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (58, 40, D:2) a ball python corpse (skeletalised by now) (60, 7, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Denehos's Antique Weapon Shoppe a +0 dagger (46 gold) the +5 orcbow of Incongruity {heavy, rC+ Dex+6} (1352 gold) rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 dire flail (115 gold) a +0 trident (80 gold) a +0 morningstar of protection (211 gold) a +0 dagger (46 gold) a +0 short sword (69 gold) a +0 orcbow (92 gold) (5, 29, D:3) a +0 pair of gloves (9, 11, D:3) a +0 club a +0 club an orc skeleton (10, 12, D:3) a +0 hand axe (11, 11, D:3) a +0 club (14, 52, D:3) a +0 club an orc corpse (skeletalised by now) (16, -1, D:3) a jackal corpse (skeletalised by now) (19, 2, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 20, D:3) a +1 dagger of holy wrath a goblin corpse (skeletalised by now) (27, 6, D:3) a +0 quarterstaff (36, 36, D:3) 3 flux baubles (37, 11, D:3) a +0 robe (44, 19, D:3) a parchment of Confusing Touch (47, 15, D:3) a +0 robe (47, 38, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (19, 16, D:4) an inkwell talisman (20, 20, D:4) a parchment of Call Canine Familiar (22, 29, D:4) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (24, 18, D:4) a +1 ring mail of cold resistance (24, 35, D:4) an adder skeleton (27, 3, D:4) the felid corpse of Natasha (skeletalised by now) (27, 19, D:4) a +3 whip of venom (27, 20, D:4) an adder skeleton (30, 13, D:4) a ball python skeleton (30, 14, D:4) an adder skeleton (38, 20, D:4) a +0 club (48, 11, D:4) a hobgoblin corpse (skeletalised by now) (49, 11, D:4) the quill talisman of the Lion {Harm Stlth+} [quill talisman] Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy.