rotlqkf Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 1, D:1) a ball python skeleton (13, -4, D:1) a +0 club (15, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -6, D:1) a bat skeleton (19, -8, D:1) a +0 short sword (20, -9, D:1) a quokka skeleton (22, 4, D:1) a +0 dagger of speed a kobold skeleton (34, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 2, D:1) a rat corpse (skeletalised by now) (36, 8, D:1) a rat corpse (skeletalised by now) (40, -2, D:1) a +2 short sword of speed (41, -2, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -1, D:2) a hobgoblin corpse (skeletalised by now) (2, -1, D:2) a bat corpse (skeletalised by now) (12, -4, D:2) a rat corpse (skeletalised by now) (12, 3, D:2) a +0 robe (18, 13, D:2) a bat corpse (skeletalised by now) (27, -18, D:2) a +0 robe (38, -1, D:2) a +0 club a goblin skeleton (46, 4, D:2) a +0 hammer (46, 5, D:2) the +1 hammer "Vaeck" {flame, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (46, 6, D:2) a +0 hammer (47, 5, D:2) a +0 hammer (47, 6, D:2) a +0 hammer (47, 8, D:2) a +0 hammer (48, 4, D:2) a +0 hammer (48, 5, D:2) a +0 hammer (48, 6, D:2) the +2 hammer "Egarew" {freeze, *Noise Fly Str+2 SInv} *Noise: It may make a loud noise when swung. Fly: It grants you flight. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (48, 9, D:2) a +0 hammer (48, 10, D:2) a +0 hammer of holy wrath (48, 12, D:2) a +0 hammer (49, 11, D:2) a +0 hammer (49, 13, D:2) a +0 hammer