Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8393993285491036929 17103 rotlqkf the Eclecticist (level 12, -13/59 HPs) Began as a Deep Elf Earth Elementalist on Feb 16, 2025. Was an Elder of Vehumet. Mangled by a death yak (25 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:19:35 (10135 turns). rotlqkf the Eclecticist (DEEE) Turns: 10135, Time: 00:19:36 Health: -13/59 AC: 7 Str: 5 XL: 12 Next: 15% Magic: 2/33 EV: 11 Int: 32 God: Vehumet [****..] Gold: 604 SH: 0 Dex: 15 Spells: 22/41 levels left rFire . . . s - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . t - +0 helmet rElec . C - scarf {repulsion} rCorr . n - +2 pair of gloves SInv + p - +0 pair of boots Will +.... H - amulet of the acrobat Stlth ++ e - +6 ring of intelligence HPRegen 0.29/turn G - ring of see invisible MPRegen 0.46/turn %: repel missiles, acrobat @: no status effects A: magic regeneration a: Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Ossuary. You collected 604 gold pieces. Inventory: Hand Weapons s - a +0 short sword (weapon) Armour a - a +0 robe (worn) n - a +2 pair of gloves (worn) p - a +0 pair of boots (worn) t - a +0 helmet (worn) C - a scarf of repulsion (worn) F - +0 steam dragon scales I - a +1 cloak Jewellery e - a +6 ring of intelligence (worn) k - an amulet of regeneration l - an amulet of faith o - a +4 ring of slaying G - a ring of see invisible (worn) H - an amulet of the acrobat (worn) Wands q - a wand of paralysis (8) K - a wand of polymorph (18) M - a wand of iceblast (7) N - a wand of flame (13) O - a wand of digging (5) Scrolls d - 13 scrolls of identify {unknown} g - 3 scrolls of fear {unknown} i - 5 scrolls of noise {unknown} m - 7 scrolls of teleportation {unknown} r - a scroll of silence {unknown} w - a scroll of vulnerability {unknown} y - 3 scrolls of poison {unknown} A - a scroll of enchant weapon {unknown} B - a scroll of enchant armour {unknown} D - a scroll of fog {unknown} E - a scroll of blinking {unknown} J - 2 scrolls of amnesia {unknown} L - a scroll of acquirement {unknown} P - 2 scrolls of summoning {unknown} Potions b - a potion of magic c - 5 potions of curing {unknown} f - 3 potions of moonshine {unknown} h - 5 potions of heal wounds {unknown} j - 3 potions of enlightenment {unknown} u - 3 potions of lignification {unknown} v - 3 potions of brilliance {unknown} x - 2 potions of invisibility {unknown} z - 2 potions of cancellation {unknown} Q - a potion of berserk rage {unknown} R - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 15.0 Spellcasting + Level 9.8 Conjurations - Level 4.0 Necromancy + Level 5.5 Fire Magic - Level 14.0 Earth Magic You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Borgnjor's Vile Clut Necr/Erth 34% N/A 1% 5 d - Yara's Violent Unrav Hex/Alch 12% 3d7 13% 5 e - Fireball Conj/Fire 32% 3d14 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Nazja's Percussive Temp Frge 12% 4d6 13% 5 Apportation Tloc 48% N/A 1% 1 Kinetic Grapnel Frge 96% 1d7 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 96% 1d5 1% 1 Summon Small Mammal Summ 96% N/A 1% 1 Grave Claw Necr 98% 2d14 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Passwall Erth 85% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 79% 2d11 1% 4 Iskenderun's Battlesphe Conj/Frge 53% 2d12 1% 4 Petrify Alch/Erth 62% N/A 1% 4 Arcjolt Conj/Air 26% 1d36 1% 5 Lesser Beckoning Tloc 48% N/A 2% 2 Animate Dead Necr 49% N/A 3% 4 Dispel Undead Necr 49% 3d18 3% 4 Confusing Touch Hex 24% N/A 5% 3 Maxwell's Portable Pile Tloc 24% (3-9)d4 5% 3 Teleport Other Tloc 24% N/A 5% 3 Tukima's Dance Hex 24% N/A 5% 3 Airstrike Air 12% 2d(2-18) 5% 4 Orb of Destruction Conj 36% 9d11 8% 7 Conjure Ball Lightning Conj/Air 26% 3x3d7 11% 6 Forge Lightning Spire Air/Frge 24% 3d5 19% 4 Passage of Golubria Tloc 24% N/A 19% 4 Vhi's Electric Charge Tloc/Air 48% N/A 19% 4 Plasma Beam Fire/Air 20% 2x1d32 22% 6 Hoarfrost Cannonade Ice/Frge 12% 3d6/3d13 45% 5 Sculpt Simulacrum Ice/Alch 12% N/A 95% 6 Splinterfrost Shell Ice/Frge 12% 6d7 100% 7 Maxwell's Capacitive Co Air 12% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (2/5) D:9 Ossuary (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:8 exclusion: 2 staircases D:9 exclusion: 2 staircases D:10 Lodul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Borgnjor's Vile Clutch (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak The fireball explodes! The fireball engulfs the death yak!! The death yak is moderately wounded. The fireball engulfs the death yak!! You kill the death yak! Vehumet accepts your kill. Vehumet offers you knowledge of Nazja's Percussive Tempering. The fireball engulfs the death yak!! The death yak is severely wounded. The zombie hands constrict the death yak. The death yak escapes! There is a stone staircase leading up here. Casting: Fireball (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (moderately wounded, 100% to hit) Zombie hands grab the death yak. The zombie hands constrict the death yak. The death yak gores you! * * * LOW HITPOINT WARNING * * * The zombie hands constrict the death yak. The death yak escapes! The death yak attacks as it pursues you! The death yak closely misses you. Casting: Borgnjor's Vile Clutch (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (moderately wounded, 100% to hit) Zombie hands grab the death yak. x3 The zombie hands constrict the death yak! x2 The zombie hands constrict the death yak. The death yak struggles to escape constriction. The death yak gores you!! You die... ......... ####.+## .P.P...#.# ##.....# .[....#. #......# ###....P.#####......# #...# ....#...+.Y...# ..#.##..# #.##P