Dungeon Crawl Stone Soup version 0.33-a0-798-g13cf12185f (webtiles) character file. Game seed: 13515582196221329966 144 rotlqkf the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Jan 27, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:59 (2073 turns). rotlqkf the Conjurer (Deep Elf Conjurer) Turns: 2073, Time: 00:04:00 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 5% Magic: 18/23 EV: 11 Int: 25 God: Gold: 178 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . l - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of magic regeneration Stlth ++ c - ring of magical power HPRegen 0.24/turn i - +4 ring of slaying MPRegen 0.76/turn %: no passive effects @: lethally poisoned (0 -> -6), very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons l - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) s - a +1 helmet y - a +0 pair of boots Magical Staves w - a staff of air Jewellery c - a ring of magical power (worn) i - a +4 ring of slaying (worn) k - an amulet of magic regeneration (worn) o - a ring of flight t - a ring of protection from fire Wands u - a wand of acid (12) Scrolls d - 4 scrolls of vulnerability {unknown} e - 2 scrolls of enchant weapon {unknown} g - 2 scrolls of fear {unknown} h - 2 scrolls of fog {unknown} j - a scroll of enchant armour {unknown} q - a scroll of noise {unknown} v - a scroll of amnesia {unknown} x - a scroll of immolation {unknown} Potions b - 3 potions of magic f - 3 potions of moonshine {unknown} m - 2 potions of haste {unknown} n - 2 potions of mutation {unknown} p - 2 potions of curing {unknown} r - a potion of attraction {unknown} z - a potion of might {unknown} A - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 9% 1 Kinetic Grapnel Frge 24% 1d4 9% 1 Poisonous Vapours Alch/Air 24% 1d2 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Gozag Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin is moderately wounded. You hear a shout! A hobgoblin comes into view. It is quivering poisoned darts. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. The searing ray misses the water moccasin. The searing ray misses the hobgoblin. You finish channelling your searing ray. You feel very sick. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 68% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. You die... #.####.#########.## #.####.#####.# #.# #............###.############### #.........##.##................. ...........##.##..##############. ...#######...÷)..†##############. .. ..........................>##. . #######.#).#......<......#.##. #.#.##.@###........#.##. #.#...S......#####.#.##. ###....(.......# #.#.##. #............#.# #.#.##. #...#.##.#...#.#####.#.##. .#.#####.#..#...#.......#.##. ...).....#....#.#########.##. .........##...#....# #.##. .........#..#.####.# #.##. You could see a water moccasin. Vanquished Creatures 7 adders A dart slug (D:3) 3 ribbon worms (D:2) An orc (D:3) 10 ball pythons A bat (D:2) 8 endoplasms 2 giant cockroaches (D:3) 6 goblins 6 hobgoblins 4 jackals (D:2) 5 quokkas 2 frilled lizards (D:2) 8 kobolds 8 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rotlqkf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 463 | D:2 | Reached skill level 5 in Conjurations 463 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 633 | D:2 | Learned a level 2 spell: Searing Ray 866 | D:2 | Reached XP level 4. HP: 19/24 MP: 12/12 1195 | D:3 | Found an opulent altar of Gozag. 1225 | D:3 | Found a shadowy altar of Dithmenos. 1319 | D:3 | Reached skill level 5 in Spellcasting 1800 | D:4 | Reached skill level 6 in Conjurations 1888 | D:4 | Reached XP level 5. HP: 28/28 MP: 14/14 1936 | D:4 | Noticed a water moccasin 1955 | D:3 | Learned a level 4 spell: Fulminant Prism 1960 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1989 | D:4 | Found a shimmering altar of Xom. 1991 | D:4 | Found a shimmering altar of Xom. 2073 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, nrook_loot_triangle D:2: minmay_spotlight, layout_loops_ring D:3: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me, nicolae_dithmenos_shadow_blocks D:4: layout_basic, lemuel_mausoleum_altar_kikubaaqudgha, xom_redecorated Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 55 | || 55 Searing Ray | 4 | 37 || 41 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 6 | 10 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2069 | 2004 | 65 | 0 | 1612 | 4 | 517.2 | Dungeon | 2069 | 2004 | 65 | 0 | 1612 | 4 | 517.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 685 daAuts D:3: 673 daAuts D:1: 445 daAuts D:4: 265 daAuts