Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (console) character file. Game seed: 11920573572007548441 18 root7 the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Apr 13, 2026. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (506 turns). root7 the Conjurer (Deep Elf Conjurer) Turns: 506, Time: 00:00:55 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 0/8 EV: 11 Int: 22 God: Gold: 7 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of cancellation {unknown} f - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging + Level 2.9 Stealth * Level 3.8 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5493 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the goblin. You kill the goblin! You encounter a gnoll. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) You miscast Searing Ray. Nothing appears to happen. The gnoll barely misses you. The gnoll closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray misses the gnoll. The gnoll hits you with a +0 flail. The magic dart hits the gnoll. The gnoll is severely wounded. You stop channelling your searing ray. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.##....#^#[.#.# ...............# ...)....#####.#.#### ....................# .......#.##.##.#.##.# .......#.##.##)#.##.## .....................# ...........## #.####@#### #. #.j...# . ####### You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 121 | D:1 | Learned a level 2 spell: Searing Ray 506 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 36 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 506 | 506 | 0 | 23 | 408 | 1 | 506.0 | Dungeon | 506 | 506 | 0 | 23 | 408 | 1 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 506 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+