Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (console) character file. Game seed: 1514310471563065003 33 root7 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 13, 2026. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:36 (1010 turns). root7 the Conjurer (Deep Elf Conjurer) Turns: 1010, Time: 00:02:37 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 9/10 EV: 16 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . (50%) d - staff of fire rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.23/turn c - ring of positive energy MPRegen 0.24/turn %: no passive effects @: invisible A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of fire (weapon) Jewellery b - a +5 ring of evasion (worn) c - a ring of positive energy (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 3.0 Stealth * Level 4.2 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Freeze Ice 20% 1d4 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Frozen Ramparts Ice 10% 1d2 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Spellspark Servitor Conj/Frge 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10989 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc wizard casts a spell at you. You are confused. You stop channelling your searing ray. The orc wizard hits you with a +0 dagger. Your magical contamination has completely faded away. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you. You hear some strange, mumbled words. You are more confused. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You are too confused! It was a potion of invisibility. You fade into invisibility! Something hits you. * * * LOW HITPOINT WARNING * * * You feel less confused. A magic dart appears from out of thin air! A puff of flame appears from out of thin air! You start resting. A magic dart appears from out of thin air! The magic dart hits you. You die... ####### #.....# #.....# #.....### #....{..## #.....#@.### ####.....##...# #............<############# .. #........................). oo# #...................####### #... #...................####### #...# #...................†.....# ###.)##.................##....... ....)...................#....•... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 orcs (D:2) 2 hobgoblins 5 ball pythons 5 bats A frilled lizard (D:2) 2 goblins 3 kobolds 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Found Sadumpe's Antique Weapon Emporium. 553 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 557 | D:1 | Learned a level 2 spell: Searing Ray 925 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1010 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, serial_shops, nicolae_diamond_shop D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.2 Dodging | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Staff || 1 Cast: Magic Dart || 46 Searing Ray || 3 Drink: Invisibility || 1 Armour: Robe || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1009 | 972 | 37 | 2 | 833 | 2 | 504.5 | Dungeon | 1009 | 972 | 37 | 2 | 833 | 2 | 504.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 755 daAuts D:2: 254 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+