Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (console) character file. Game seed: 3700906948338526623 44 root7 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 9, 2026. Slain by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (880 turns). root7 the Conjurer (Deep Elf Conjurer) Turns: 880, Time: 00:01:20 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 7/10 EV: 16 Int: 24 God: Gold: 17 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth * Level 4.4 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11119 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! The magic dart hits the goblin! You kill the goblin! There is a stone staircase leading down here. You see here a bat skeleton. Done exploring. You see here a bat skeleton. There is a stone staircase leading down here. You climb downwards. You encounter 2 gnolls and an endoplasm. A gnoll is wielding a +0 heavy halberd. The gnoll shouts! You hear a shout! The endoplasm quivers. You hear a shout! There is a stone staircase leading up here. The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 heavy halberd (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 spear. The gnoll hits you from afar with a +0 heavy halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The endoplasm hits you. You die... ## .j .# j# #.#####)# #....J@.# ######### You could see 2 gnolls and an endoplasm. Vanquished Creatures 2 gnolls 4 endoplasms (D:1) 5 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 7 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 244 | D:1 | Learned a level 2 spell: Searing Ray 512 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 880 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, serial_glass, glass_columns_b, glass_columns_a D:2: layout_loops_ring, ebering_ecumenical_altar_petrified, kennysheep_flooded_box, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.4 Dodging | | 2.4 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 880 | 835 | 45 | 0 | 734 | 2 | 440.0 | Dungeon | 880 | 835 | 45 | 0 | 734 | 2 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 875 daAuts D:2: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+