Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (console) character file. Game seed: 7507236270141257535 847 root7 the Vexing (level 8, -1/54 HPs) Began as a Barachi Hexslinger on May 15, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 5 of the Dungeon on May 16, 2025. The game lasted 00:16:30 (5322 turns). root7 the Vexing (Barachi Hexslinger) Turns: 5322, Time: 00:16:30 Health: -1/54 AC: 3 Str: 9 XL: 8 Next: 1% Magic: 4/15 EV: 11 Int: 14 God: Gold: 280 SH: 0 Dex: 17 Spells: 5/17 levels left rFire + . . a - +2 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois + (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of poison resistance HPRegen 0.29/turn r - ring of protection from fire MPRegen 0.14/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop, Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 280 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour c - a +0 robe (worn) i - a +0 buckler k - a +0 cloak (worn) Jewellery n - a ring of poison resistance (worn) r - a ring of protection from fire (worn) Scrolls b - 3 scrolls of poison h - 4 scrolls of teleportation Potions d - a potion of enlightenment {unknown} e - a potion of lignification f - a potion of heal wounds {unknown} g - a potion of moonshine {unknown} j - 3 potions of curing l - 2 potions of ambrosia m - a potion of berserk rage {unknown} p - a potion of haste {unknown} q - a potion of attraction {unknown} Skills: - Level 1.2 Fighting - Level 5.0 Ranged Weapons - Level 2.1 Dodging - Level 5.0 Spellcasting * Level 6.5 Hexes - Level 1.1 Translocations - Level 1.1 Fire Magic - Level 0.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 42% N/A 1% 2 b - Inner Flame Hex/Fire 14% N/A 11% 3 c - Sigil of Binding Hex 21% N/A 3% 3 d - Cause Fear Hex 10% N/A 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 17% 1 Soul Splinter Necr 12% N/A 17% 1 Grave Claw Necr 6% 2d7 26% 2 Searing Ray Conj 6% 2d4 26% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 32% 3 Dimensional Bullseye Hex/Tloc 7% N/A 36% 4 Frozen Ramparts Ice 6% 1d1 45% 3 Ozocubu's Armour Ice 3% N/A 45% 3 Vampiric Draining Necr 3% 2d6 45% 3 Metabolic Englaciation Hex/Ice 6% N/A 77% 5 Fulminant Prism Conj/Alch 1% 3d5 86% 4 Haunt Necr/Summ 1% N/A 100% 7 Magnavolt Erth/Air 1% 4d9 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Xom Annotations: D:6 Prince Ribbit Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You feel your willpower being sapped. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (fleeing, chance to call a sprite on attack: 53%, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc priest! Your attack snaps the orc priest out of its fear. The orc priest is heavily wounded. Cornered, the orc turns to fight! Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The orc easily resists. The orc priest resists with almost no effort. The water moccasin seems to regain its courage. The orc priest looks satisfied for a moment. Your legs are too worn out to hop. Okay, then. Okay, then. You feel better. The orc hits you with a +0 dagger. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, chance to call a sprite on attack: 53%, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is almost dead. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc barely misses you. The water moccasin barely misses you. The orc priest calls down the wrath of Beogh upon you. You barely resist. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (almost dead, chance to call a sprite on attack: 53%, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc priest. The water moccasin closely misses you. The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #...# #.# ###.#####.# ###.....#.# #≈#####.#.# ####≈###≈≈.^.# #####.≈≈~#.≈~.#.## #### ### #...~≈..#.≈~##..# ###[~## ..####...#≈≈######...## #.....# .†'........≈≈≈.o@o....###..~~.### ..####...#.##≈≈≈S#.##.#.......... ..# #...#.#####.#.≈#.#...~~..#.. ..# #####.##..#..≈≈#.#.#.~...... ..# ###.##..#..#≈#.#.##..####. ..# #.......#......#.#..### #. ### #.#####≈#.######......###. ########.≈≈###≈#...............#. .......##.~≈.#~≈≈.#.########.#.## You could see a water moccasin, an orc priest and an orc. Vanquished Creatures Edmund (D:5) An ice beast (D:5) An ogre (D:5) A centaur (D:5) A brain worm (D:5) 3 scorpions (D:5) A howler monkey (D:4) A bombardier beetle (D:4) A jelly (D:5) 2 iguanas (D:5) 4 adders A dart slug (D:1) 4 orcs (D:4) 2 ribbon worms (D:4) 2 giant cockroaches 9 hobgoblins 3 quokkas 8 ball pythons 4 bats 4 endoplasms 3 frilled lizards 5 goblins 2 kobolds (D:1) 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 235 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 238 | D:1 | Learned a level 2 spell: Jinxbite 1515 | D:2 | Reached XP level 3. HP: 17/26 MP: 1/4 2822 | D:4 | Reached XP level 4. HP: 32/32 MP: 5/5 3395 | D:4 | Reached skill level 5 in Ranged Weapons 3395 | D:4 | Reached skill level 1 in Translocations 3395 | D:4 | Reached XP level 5. HP: 37/37 MP: 1/6 3404 | D:4 | Learned a level 3 spell: Inner Flame 3577 | D:5 | Entered Level 5 of the Dungeon 3589 | D:5 | Noticed an ogre 3601 | D:5 | Killed an ogre 3602 | D:5 | Reached XP level 6. HP: 43/43 MP: 3/9 3606 | D:5 | Learned a level 3 spell: Sigil of Binding 3687 | D:5 | Reached skill level 4 in Hexes 4049 | D:5 | Reached skill level 5 in Hexes 4049 | D:5 | Reached XP level 7. HP: 17/48 MP: 12/12 4163 | D:5 | Learned a level 4 spell: Cause Fear 4223 | D:5 | Found a shimmering blue altar of Sif Muna. 4422 | D:5 | Noticed Edmund 4442 | D:5 | Killed Edmund 4772 | D:5 | Reached skill level 6 in Hexes 4827 | D:5 | Found a shimmering altar of Xom. 5239 | D:5 | Reached skill level 5 in Spellcasting 5239 | D:5 | Reached XP level 8. HP: 48/54 MP: 10/15 5239 | D:5 | Upgraded the game from 0.34-a0-43-g6640704bf3 to | 0.34-a0-44-g7535fbcc0e 5308 | D:6 | Noticed Prince Ribbit 5322 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, minmay_cupped D:2: layout_basic D:3: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_2corner, co_window_corner_ca, co_window_of_opportunity_b, co_window_sun, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, chequers_serial_rivers_large_a D:4: layout_basic D:5: layout_basic, xom_redecorated, mainiacjoe_overflow_boulevard, portal_sewer_entry_d, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, lightli_ossuary_entry_decrepit_ruins, uniq_edmund D:6: layout_basic, worldfamousw_hep_ancestral_shrine, index_necropolis_entry_open_halls, uniq_prince_ribbit1, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 4 5 | 5.0 Translocations | 1 | 1.1 Spellcasting | 2 3 5 | 5.0 Hexes | 5 6 | 6.5 Fighting | | 1.2 Dodging | | 2.1 Fire Magic | | 1.1 Alchemy | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 146 | 85 | 58 || 289 Cast: Jinxbite | 1 | 12 | 10 || 23 Sigil of Binding | | 1 | 4 || 5 Cause Fear | | | 2 || 2 Ability: Hop | 4 | | 4 || 8 Use: Scroll | 7 | 3 | 2 || 12 Potion | | | 2 || 2 Armour: Robe | 49 | 15 | 41 || 105 Dodge: Dodged | 36 | 20 | 37 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6102 | 5846 | 256 | 517 | 4636 | 6 | 1017.0 | Dungeon | 6102 | 5846 | 256 | 517 | 4636 | 6 | 1017.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1905 daAuts D:1: 1169 daAuts D:2: 1043 daAuts D:4: 985 daAuts D:3: 973 daAuts D:6: 24 daAuts