root7 Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (3, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -7, D:1) a potion of moonshine (19, -23, D:1) a bat skeleton (20, -12, D:1) a potion of heal wounds (29, -26, D:1) a +0 club a kobold skeleton (30, -25, D:1) a +0 dagger a frilled lizard skeleton (30, -21, D:1) a +0 leather armour (31, -24, D:1) a +0 short sword a +0 robe a +0 club (36, 16, D:1) a rat skeleton (39, -28, D:1) a +0 ring mail (49, -11, D:1) a rat skeleton (56, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -21, D:2) a rat skeleton (7, -9, D:2) a rat corpse (skeletalised by now) (10, -9, D:2) a hobgoblin corpse (skeletalised by now) (11, -9, D:2) a +0 dagger 2 stones (25, -29, D:2) an adder corpse (skeletalised by now) (28, 15, D:2) a potion of berserk rage (28, 17, D:2) a staff of cold (34, -1, D:2) a ring of positive energy (34, 14, D:2) a potion of mutation (37, -14, D:2) a jackal skeleton (37, -13, D:2) a jackal skeleton (39, -13, D:2) a jackal skeleton (40, -18, D:2) a potion of lignification (47, -27, D:2) a +0 hammer (50, -17, D:2) a +0 club 6 poisoned darts (52, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, -6, D:2) an adder corpse (skeletalised by now)