Dungeon Crawl Stone Soup version 0.33-a0-1392-gf4463b9b3a (console) character file. Game seed: 5605705090318110779 54 root7 the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Apr 14, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:23 (1910 turns). root7 the Conjurer (Draconian Conjurer) Turns: 1910, Time: 00:06:23 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 66% Magic: 7/7 EV: 11 Int: 20 God: Gold: 94 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Scrolls b - a scroll of revelation {unknown} c - a scroll of fear {unknown} Potions d - a potion of heal wounds {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth * Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Magic courses through your body. An adder comes into view. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... #..####### ##..# ##...# #...## .. #..## #.# #..# #.# #..######### #.####....~.....# #.##.....@......# ~~ #.#..S...j......# ~~~ #.#.......~.~...# ~~~. ###.......#.~.~.### ~~.~##....##.#.......# ~~~.)#...###....##..## ~~.~....####..#.# ..# ~...#...##...##...### ~~~......<..####..# You could see a gnoll and an adder. Vanquished Creatures 2 gnolls (D:3) A dart slug (D:2) 4 endoplasms 2 jackals (D:1) 7 ball pythons (D:1) 5 bats A frilled lizard (D:2) A giant cockroach (D:3) 4 goblins 6 hobgoblins 4 kobolds (D:1) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 451 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 561 | D:1 | Found a faded altar of an unknown god. 1411 | D:1 | Learned a level 2 spell: Searing Ray 1596 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1743 | D:2 | Noticed Sigmund 1901 | D:3 | HP: 1/26 [gnoll/+0 club (4)] 1910 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, ebering_ecumenical_altar_box, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_broadway_c, co_window_broadway_a, co_window_broadway_b, co_window_sun, glass_columns_c, glass_columns_a, glass_columns_b D:2: layout_basic, basic_altar, uniq_sigmund D:3: layout_rooms, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, saegor_snake_ambush Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.9 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 42 Tailslap || 2 Cast: Magic Dart || 81 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 43 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1899 | 1887 | 12 | 171 | 1406 | 3 | 633.0 | Dungeon | 1899 | 1887 | 12 | 171 | 1406 | 3 | 633.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1405 daAuts D:2: 333 daAuts D:3: 160 daAuts