Dungeon Crawl Stone Soup version 0.35-a0-1025-g84fcfc0e36 (webtiles) character file. Game seed: 323804891473652533 333691 rntkwkdwkd the Cloud Mage (level 21, -12/127 (135) HPs) Began as an Octopode Alchemist on Sept 11, 2026. Was the Champion of Vehumet. Killed from afar by a Tzitzimitl (36 damage) ... with a bolt of negative energy ... summoned by a dread lich ... on level 5 of the Vaults on Sept 14, 2026. The game lasted 03:13:39 (54887 turns). rntkwkdwkd the Cloud Mage (Octopode Alchemist) Turns: 54887, Time: 03:13:39 HP: -12/127 (135) AC: 3 Str: 7 XL: 21 Next: 82% MP: 24/43 EV: 26 Int: 50 God: Vehumet [******] Gold: 3301 SH: 0 Dex: 15 Spells: 7/56 levels left rFire . . . (100%) B - alchemy staff "Pinnimn" {Fly rPois rF- Int+6 SInv Alch} rCold . . . (100%) g - orb {Stardust} rNeg . . . (100%) p - +2 hat {Snipe} rPois + (33%) A - amulet of magic regeneration rElec . (100%) b - +5 ring of evasion rCorr + (50%) d - ring of resist corrosion SInv + i - ring of willpower Will ++... j - +5 ring of evasion Stlth ++++ n - +6 ring of intelligence HPRegen 0.41/turn o - +6 ring of intelligence MPRegen 0.68/turn q - ring of protection from fire z - +6 ring of intelligence %: no passive effects @: about to teleport, on stardust cooldown, flying, lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%) You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited the chambers of the Necropolis 1 time. You collected 4160 gold pieces. You spent 859 gold pieces at shops. Inventory: Hand Weapons c - a +2 dagger of speed Missiles e - 2 throwing nets Armour g - an orb of stardust (worn) p - a +2 hat of sniping (worn) x - an orb of glass D - an orb of mesmerism Magical Staves a - a staff of air B - the alchemy staff "Pinnimn" (weapon) {Fly rPois rF- Int+6 SInv Alch} (You found it on level 2 of the Swamp) [staff of alchemy] Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. Jewellery b - a +5 ring of evasion (worn) d - a ring of resist corrosion (worn) i - a ring of willpower (worn) j - a +5 ring of evasion (worn) k - an amulet of dissipation l - an amulet of reflection n - a +6 ring of intelligence (worn) o - a +6 ring of intelligence (worn) q - a ring of protection from fire (worn) s - an amulet of faith t - an amulet of the acrobat v - a ring of positive energy y - an amulet of wildshape z - a +6 ring of intelligence (worn) A - an amulet of magic regeneration (worn) E - a +4 ring of protection Talismans h - a storm talisman m - a hive talisman r - a maw talisman u - a talisman of death w - a granite talisman Wands a - a wand of flame (85) d - a wand of digging (23) c - a wand of roots (20) b - a wand of quicksilver (11) e - a wand of charming (25) p - a wand of polymorph (4) f - a wand of mindburst (14) Scrolls t - 7 scrolls of teleportation a - 8 scrolls of enchant armour V - 10 scrolls of vulnerability p - 8 scrolls of poison w - 4 scrolls of enchant weapon f - a scroll of fear g - 9 scrolls of fog S - 4 scrolls of silence I - 7 scrolls of immolation T - 2 scrolls of torment r - a scroll of revelation N - a scroll of noise Potions g - 4 potions of magic m - 6 potions of might c - 11 potions of curing w - 4 potions of heal wounds C - a potion of cancellation o - 7 potions of moonshine h - 5 potions of haste s - 6 potions of attraction {unknown} t - 2 potions of enlightenment {unknown} L - 3 potions of lignification b - 5 potions of brilliance B - a potion of berserk rage i - 4 potions of invisibility M - 3 potions of mutation a - 8 potions of ambrosia r - a potion of resistance Miscellaneous h - a +0 phantom mirror g - a +0 phial of floods Skills: - Level 9.0 Fighting - Level 1.0 Long Blades - Level 1.0 Axes - Level 0.7 Staves + Level 0.4 Ranged Weapons - Level 0.8 Throwing - Level 9.0 Dodging - Level 6.0 Stealth - Level 18.0 Spellcasting - Level 14.6 Conjurations - Level 0.4 Hexes - Level 0.4 Summonings - Level 0.6 Necromancy - Level 0.6 Translocations - Level 0.5 Forgecraft - Level 14.1 Fire Magic - Level 0.4 Ice Magic * Level 22.4 Air Magic - Level 0.7 Earth Magic - Level 10.4 Alchemy - Level 0.9 Invocations - Level 2.0 Evocations - Level 0.4 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 0% 1 b - Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 c - Plasma Beam Fire/Air 61% 2x1d77 1% 6 d - Olgreb's Toxic Radia Alch 100% N/A 1% 4 e - Arcjolt Conj/Air 62% 1d72 0% 5 f - Ignite Poison Fire/Alch 100% N/A 1% 4 g - Chain Lightning Conj/Air 62% 3d82 5% 9 h - Orb of Destruction Conj 56% 9d14 1% 7 i - Fulsome Fusillade Conj/Alch 65% (3-5)d21 4% 8 j - Blink Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignition Fire 56% 3d15 2% 8 Polar Vortex Ice 24% 12d3* 100% 9 Kiss of Death Conj/Necr 100% 2d13 0% 1 Shock Conj/Air 100% 1d9 0% 1 Mercury Arrow Conj/Alch 100% 2d11 0% 2 Searing Ray Conj 100% 2d8 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Airstrike Air 66% 2d(10-26) 0% 4 Flame Wave Conj/Fire 100% 2d21 0% 4 Fulminant Prism Conj/Alch 65% 3d28 0% 4 Sandblast Erth 100% 2d20 1% 1 Soul Splinter Necr 100% N/A 1% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Grave Claw Necr 100% 2d14 1% 2 Jinxbite Hex 98% 2d3 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Call Canine Familiar Summ 49% N/A 1% 3 Confusing Touch Hex 49% N/A 1% 3 Fugue of the Fallen Necr 50% N/A 1% 3 Hailstorm Conj/Ice 88% 3d14 1% 3 Maxwell's Portable Pile Tloc 50% (3-9)d6 1% 3 Ozocubu's Armour Ice 49% N/A 1% 3 Passwall Erth 51% N/A 1% 3 Sigil of Binding Hex 49% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Summon Ice Beast Ice/Summ 49% N/A 1% 3 Tukima's Dance Hex 49% N/A 1% 3 Vampiric Draining Necr 50% 2d9 1% 3 Brom's Barrelling Bould Conj/Erth 89% 2d12 1% 4 Cigotuvi's Putrefaction Necr/Air 100% N/A 1% 4 Forge Lightning Spire Air/Frge 100% 3d13 1% 4 Iskenderun's Battlesphe Conj/Frge 88% 2d16 1% 4 Rending Blade Conj/Frge 88% 2d(13+6*) 1% 4 Sticky Flame Fire/Alch 100% 2d15 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Fireball Conj/Fire 56% 3d22 1% 5 Irradiate Conj/Alch 65% 3d33 1% 5 Silence Hex/Air 51% N/A 1% 5 Yara's Violent Unravell Hex/Alch 49% 3d19 1% 5 Bombard Conj/Erth 44% 9d8 1% 6 Conjure Ball Lightning Conj/Air 62% 3x3d22 1% 6 Eringya's Noxious Bog Alch 61% 4d6 1% 6 Lee's Rapid Deconstruct Erth 25% 3d14* 2% 5 Nazja's Percussive Temp Frge 25% 4d8 2% 5 Anguish Hex/Necr 25% N/A 3% 4 Dimensional Bullseye Hex/Tloc 25% N/A 3% 4 Dispel Undead Necr 50% 3d19 3% 4 Eringya's Surprising Cr Summ 49% N/A 3% 4 Passage of Golubria Tloc 50% N/A 3% 4 Spellspark Servitor Conj/Frge 44% N/A 4% 7 Summon Forest Summ/Tloc 25% N/A 9% 5 Permafrost Eruption Ice/Erth 25% 2x4d6 13% 6 Forge Phalanx Beetle Frge 25% N/A 43% 6 Ozocubu's Refrigeration Ice 24% 4d12 54% 7 Summon Hydra Summ 24% N/A 95% 7 Lehudib's Crystal Spear Conj/Erth 44% 10d11 28% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 22952 Temple (1/1) D:5 Zot: 5962 Lair (5/5) D:11 Zot: 18869 Swamp (4/4) Lair:2 Zot: 18860 Spider (4/4) Lair:2 Zot: 16528 Slime (0/5) Lair:5 Orc (2/2) D:10 Zot: 9381 Elf (0/3) Orc:2 Vaults (5/5) D:13 Zot: 22436 Crypt (0/3) Vaults:3 Depths (0/4) D:15 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:1 * D:13 ??[( Orc:2 [*:( Portals: Abyss: D:13** Lair:5 Trove: D:13 (suffer the Bane of Stumbling) Annotations: D:10 5 transporters D:15 4 transporters Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel your power returning. The bolt of lightning hits the deep troll earth mage!!!! You kill the deep troll earth mage! Vehumet accepts your kill. The bolt of lightning hits the frost giant!!!! You kill the frost giant! Vehumet accepts your kill. You feel your power returning. You hear a faint skittering sound. You hear a shout! x2 You encounter a crawling flesh cage. Casting: Chain Lightning (dangerous; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Lightning arcs from your tentacles! The bolt of lightning hits the ironbound preserver!!!! You kill the ironbound preserver! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the ironbound preserver!!!! You kill the ironbound preserver! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the dread lich!! The dread lich resists. The dread lich is severely damaged. The bolt of lightning hits you!! * * * LOW HITPOINT WARNING * * * The bolt of lightning hits the crawling flesh cage!! The crawling flesh cage resists. The crawling flesh cage is moderately wounded. You hear a deafening roar! You hear a shout! x4 You encounter an ironbound convoker. It is wielding a +0 great mace. The dread lich mumbles some strange words. You encounter a crawling flesh cage. You hear a shout! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You hear a deafening roar! The Tzitzimitl gestures at you. The bolt of negative energy hits you!!! You feel drained. You die... #..$.# #. ##....#....##.#.# #.....#....#.#.#. ....).#.....#.#~# ....#....#.#.# ...[.)))...#.# ############†)))))).#.## ..).........†.)<<.)..... .).)...@..)..p<..<).)... ..........1)x.)<