Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 6975560811098109385 8059 rnd the Thaumaturge (level 11, -2/62 HPs) Began as a Deep Elf Conjurer on Sept 18, 2025. Was a Believer of Vehumet. Shot with an arrow by a centaur warrior (18 damage) ... on level 11 of the Dungeon. The game lasted 00:33:20 (9811 turns). rnd the Thaumaturge (Deep Elf Conjurer) Turns: 9811, Time: 00:33:20 Health: -2/62 AC: 12 Str: 4 XL: 11 Next: 4% Magic: 11/25 EV: 12 Int: 37 God: Vehumet [**....] Gold: 638 SH: 0 Dex: 13 Spells: 8/26 levels left rFire . . . (100%) h - +4 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) i - +3 leather armour of Peew {Harm Int+4 Slay+5 Stlth-} rPois . (100%) d - +1 helmet rElec . (100%) o - +0 cloak rCorr . (100%) p - +0 pair of gloves SInv . c - +0 pair of boots "Fuch" {Int+5 Stlth+} Will +.... (no amulet) Stlth ++++ b - ring of positive energy HPRegen 0.30/turn g - ring of wizardry MPRegen 0.38/turn %: harm (+30% outgoing, +20% incoming), wizardry (x1) @: about to teleport A: magic regeneration a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 638 gold pieces. Inventory: Hand Weapons f - a +2 short sword of electrocution h - a +4 dagger of venom (weapon) Missiles m - 2 throwing nets Armour a - a +0 robe c - the +0 pair of boots "Fuch" (worn) {Int+5 Stlth+} (You found it on level 2 of the Dungeon) Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. d - a +1 helmet (worn) i - the +3 leather armour of Peew (worn) {Harm Int+4 Slay+5 Stlth-} (You found it on level 5 of the Dungeon) Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. l - the +0 ring mail of Impish Salvation {rN++} (You found it on level 6 of the Dungeon) rN++: It greatly protects you from negative energy. o - a +0 cloak (worn) p - a +0 pair of gloves (worn) Magical Staves k - a staff of air Jewellery b - a ring of positive energy (worn) e - a ring of protection from fire g - a ring of wizardry (worn) j - a ring of protection from fire n - a +6 ring of strength Wands d - a wand of digging (6) a - a wand of flame (46) p - a wand of polymorph (10) b - a wand of acid (9) Scrolls c - a scroll of silence {unknown} t - 5 scrolls of teleportation e - 2 scrolls of poison {unknown} g - 3 scrolls of fog d - a scroll of blinking {unknown} k - 2 scrolls of revelation {unknown} x - 4 scrolls of amnesia m - 3 scrolls of noise {unknown} o - a scroll of acquirement {unknown} u - 2 scrolls of vulnerability {unknown} y - a scroll of enchant armour {unknown} B - a scroll of immolation {unknown} Potions g - a potion of magic c - 3 potions of curing L - 2 potions of lignification h - 3 potions of haste i - a potion of invisibility r - a potion of resistance C - 2 potions of cancellation b - a potion of brilliance w - a potion of heal wounds A - 3 potions of attraction Skills: + Level 4.9 Fighting + Level 4.9 Armour + Level 7.5 Dodging + Level 8.2 Stealth + Level 8.3 Spellcasting + Level 7.4 Conjurations - Level 4.0 Translocations - Level 4.2 Forgecraft - Level 4.1 Alchemy + Level 6.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 1% 4 d - Iskenderun's Battles Conj/Frge 56% 2d13 1% 4 e - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 f - Mephitic Cloud Conj/Alch/Air 43% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Blink Tloc 90% N/A 1% 2 Lesser Beckoning Tloc 90% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Launch Clockwork Bee Frge 47% N/A 1% 3 Maxwell's Portable Pile Tloc 45% (3-9)d5 1% 3 Grave Claw Necr 30% 2d9 2% 2 Passage of Golubria Tloc 45% N/A 3% 4 Frozen Ramparts Ice 30% 1d5 5% 3 Passwall Erth 15% N/A 5% 3 Forge Blazeheart Golem Fire/Frge 31% N/A 8% 4 Forge Lightning Spire Air/Frge 31% 3d6 8% 4 Vhi's Electric Charge Tloc/Air 60% N/A 8% 4 Eringya's Surprising Cr Summ 15% N/A 16% 4 Manifold Assault Tloc 22% N/A 93% 7 Hellfire Mortar Fire/Erth/Frge 12% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (0/5) D:8 Orc (0/2) D:10 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:9 ( D:10 ( Annotations: D:11 Lodul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A troll comes into view. Your fulminant prism crackles loudly. A centaur warrior comes into view. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you. Your fulminant prism explodes! The blast of energy engulfs something!! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. You hear an angry buzzing noise. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur warrior shoots an arrow. The arrow hits you! You die... #...........## #...####.#.#.# #).#####...#.## ..........#...## . #..........# ###.........# #.#......>..### #.............# .......@.....## ...........### .......†.?.# ...........# .....T.....# .$.......### .........# ....#..?.c .........# You could see a centaur warrior and a troll. Vanquished Creatures A two-headed ogre (D:10) Sprozz (D:8) A gargoyle (D:10) A komodo dragon (D:8) A troll (D:11) A vampire (D:11) Grum (D:8) A basilisk (D:8) A steam dragon (D:8) 5 vampire mosquitoes An acid dragon (D:11) 4 orc warriors 3 sky beasts 2 black bears 4 ice beasts 3 ogres 5 wolves 4 centaurs 5 kobold brigands 3 bullfrogs 4 gnoll sergeants 2 rock fish (D:7) 4 wights (D:8) 5 killer bees A jelly (D:6) 11 hounds 4 gnoll boudas 6 orc priests An iguana (D:4) Ijyb (D:4) 13 orc wizards 34 gnolls 8 adders A white imp (D:8) 5 dart slugs 39 orcs 2 ribbon worms 12 endoplasms 12 hobgoblins 14 jackals 3 quokkas 9 ball pythons 8 bats 4 frilled lizards 7 goblins 29 kobolds 7 rats 294 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rnd the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 95 | D:1 | Reached skill level 5 in Conjurations 95 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 273 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 276 | D:1 | Learned a level 2 spell: Searing Ray 658 | D:2 | Identified the +0 pair of boots "Fuch" {Int+5 Stlth+} 939 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 974 | D:2 | Learned a level 4 spell: Fulminant Prism 1982 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/11 2014 | D:3 | Reached skill level 1 in Alchemy 2889 | D:4 | Noticed Ijyb 2895 | D:4 | Killed Ijyb 3144 | D:5 | Entered Level 5 of the Dungeon 3196 | D:5 | Reached XP level 6. HP: 32/32 MP: 8/12 3237 | D:5 | Identified the +3 leather armour of Peew {Harm Int+4 Slay+5 | Stlth-} 3403 | D:5 | Found a basalt altar of Yredelemnul. 3551 | D:5 | Reached skill level 1 in Evocations 3692 | D:6 | Reached skill level 1 in Fighting 3692 | D:6 | Reached skill level 1 in Armour 3692 | D:6 | Reached XP level 7. HP: 35/38 MP: 4/14 3731 | D:6 | Learned a level 4 spell: Iskenderun's Battlesphere 4016 | D:6 | Reached skill level 1 in Forgecraft 4185 | D:6 | Identified the +0 ring mail of Impish Salvation {rN++} 4307 | D:6 | Reached XP level 8. HP: 44/44 MP: 9/16 4691 | D:6 | Reached skill level 5 in Spellcasting 5045 | D:6 | Reached skill level 5 in Stealth 5053 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5354 | D:7 | Reached skill level 5 in Dodging 5383 | D:7 | Reached XP level 9. HP: 49/49 MP: 12/19 5646 | D:7 | Found a statue of an orb of entropy. 5646 | D:7 | Found a staircase to the Ecumenical Temple. 5646 | D:7 | Found a statue of an orb of entropy. 5652 | Temple | Entered the Ecumenical Temple 5661 | Temple | Became a worshipper of Vehumet 5661 | Temple | Offered knowledge of Shock by Vehumet. 5773 | D:7 | Reached skill level 1 in Translocations 6594 | D:8 | Found a staircase to the Lair. 6624 | D:8 | Noticed a komodo dragon 6624 | D:8 | Reached * piety under Vehumet 6633 | D:8 | Killed a komodo dragon 6746 | D:8 | Reached skill level 5 in Evocations 6856 | D:8 | Reached XP level 10. HP: 53/56 MP: 20/22 6988 | D:8 | Noticed Grum 6991 | D:8 | Killed Grum 7109 | D:8 | Noticed Sprozz 7113 | D:8 | Killed Sprozz 7117 | D:8 | Got Sprozz's Guidebook on Instantiation 7580 | D:9 | Reached ** piety under Vehumet 7602 | D:9 | Offered knowledge of Mephitic Cloud by Vehumet. 7607 | D:9 | Learned a level 3 spell: Mephitic Cloud 7651 | D:9 | Found Tiblij's Antique Weapon Shop. 7978 | D:10 | Entered Level 10 of the Dungeon 8192 | D:10 | Found a staircase to the Orcish Mines. 8328 | D:10 | Found a roughly hewn altar of Beogh. 8396 | D:10 | Found Xoust's Weapon Shop. 8772 | D:10 | Found a burning altar of Makhleb. 8772 | D:10 | Found an ornate altar of the Wu Jian Council. 8772 | D:10 | Noticed a two-headed ogre 8777 | D:10 | Killed a two-headed ogre 8952 | D:10 | Found a shimmering blue altar of Sif Muna. 9379 | D:11 | Noticed Lodul 9802 | D:11 | Reached XP level 11. HP: 62/62 MP: 22/25 9807 | D:11 | Noticed a centaur warrior 9811 | D:11 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic D:2: layout_rooms, kennysheep_cluttered_room D:3: layout_basic, serial_bayou_lagoon_b D:4: layout_rooms, uniq_ijyb D:5: layout_basic, mainiacjoe_overflow_alcove_2, st_stairs_9 D:6: layout_cave_pods, serial_gnoll_camp, gnoll_camp_mini_house, gnoll_camp_mini_basic, gnoll_camp_huts_basic, gnoll_camp_mini_doghouse D:7: layout_cave_pods, minmay_temple_entry_arrows D:8: layout_basic, david_lair_shrubbed, uniq_grum, uniq_sprozz D:9: layout_basic, serial_shops, nicolae_shop_swords_in_saltire D:10: layout_grid_maze, lemuel_blue_sif_altar, gammafunk_temple_overflow_statue, minmay_orc_entry_temple_small, serial_shops, nicolae_shop_bloodbath_and_beyond D:11: minmay_chambers_of_sevens, layout_cave_pools, minmay_misc_feat_rows, uniq_lodul Temple: mainiacjoe_temple_coin_purse Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 | 7.4 Alchemy | 3 4 | 4.1 Evocations | 1 2 3 5 6 | 6.3 Stealth | 3 4 5 6 8 | 8.2 Fighting | 1 2 3 4 | 4.9 Armour | 1 2 3 4 | 4.9 Dodging | 3 5 6 7 | 7.5 Spellcasting | 4 5 6 8 | 8.3 Forgecraft | 1 3 4 | 4.2 Translocations | 2 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 3 | | | 3 || 6 Melee: Unarmed | 3 | | | || 3 Dagger | | | | 3 || 3 Cast: Magic Dart | 76 | 138 | 148 | 46 || 408 Searing Ray | 1 | 7 | 24 | 13 || 45 Fulminant Prism | | | 37 | 35 || 72 Mephitic Cloud | | | | 2 || 2 Iskenderun's Batt | | | | 2 || 2 Iskenderun's Myst | | | | 1 || 1 Read: Identify | | | | 12 || 12 Teleportation | | | | 1 || 1 Armour: Robe | 9 | 6 | | || 15 Leather armour | | 3 | 34 | 36 || 73 Dodge: Dodged | 15 | 8 | 23 | 18 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9840 | 9050 | 790 | 1366 | 6212 | 12 | 820.0 | Dungeon | 9822 | 9048 | 774 | 1366 | 6212 | 11 | 892.9 | Temple | 18 | 2 | 16 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1664 daAuts D:10: 1639 daAuts D:3: 1028 daAuts D:7: 995 daAuts D:8: 879 daAuts D:1: 853 daAuts D:9: 829 daAuts D:2: 735 daAuts D:4: 592 daAuts D:5: 496 daAuts D:11: 109 daAuts Temple: 18 daAuts