Dungeon Crawl Stone Soup version 0.34-a0-806-g8ccb4c9eb4 (webtiles) character file. Game seed: 6095849475964087940 47 rnd the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 17, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (883 turns). rnd the Conjurer (Deep Elf Conjurer) Turns: 883, Time: 00:02:39 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 5/9 EV: 11 Int: 24 God: Gold: 56 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold Scrolls c - a scroll of fog {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} k - a scroll of amnesia {unknown} Potions g - a potion of magic f - 2 potions of brilliance {unknown} j - a potion of moonshine {unknown} l - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 11% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Curse of Agony Necr 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic restored. k - a scroll labelled XIOWNEXZ IGUA There is a stone staircase leading up here. l - a cyan potion You now have 56 gold pieces (gained 10). There is an escape hatch in the ceiling here. A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The kobold closely misses you. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. Found a trident. Found a scale mail. You see here a +0 trident. Found an escape hatch in the floor. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You die... ##.#### #.. ....... #.> ##.#### #.j #..... #.. #..... ..## #.#### j.# #########.#### #.# #.......)#...< #@# #.#######.#### #.# #.# #.# #.###.### #.# #.......# #.# #.......# #.# ##.......# #.# ..........)#####.# ####.............# #.......####### You could see 2 gnolls. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A ribbon worm (D:3) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 ball pythons (D:1) A bat (D:1) 3 frilled lizards A goblin (D:1) 3 kobolds A quokka (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rnd the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 260 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 263 | D:1 | Learned a level 2 spell: Searing Ray 274 | D:2 | Reached skill level 5 in Conjurations 326 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/9 883 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, minmay_vboxes D:2: layout_loops_ring D:3: layout_rooms, hangedman_ru_absence, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 893 | 834 | 59 | 0 | 696 | 3 | 297.7 | Dungeon | 893 | 834 | 59 | 0 | 696 | 3 | 297.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 755 daAuts D:2: 131 daAuts D:3: 5 daAuts