rnd Level 1 of the Dungeon (0, 0, D:1) a quill talisman (8, 0, D:1) a +0 whip (9, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -35, D:1) a bat corpse (14, -10, D:1) a hobgoblin corpse (skeletalised by now) (15, -36, D:1) a quokka corpse (15, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 3, D:1) a +0 mace (19, -33, D:1) a +0 dagger (20, 10, D:1) an orb of attunement (22, -27, D:1) 3 flux baubles (24, 6, D:1) a +0 dagger (27, -31, D:1) a rat skeleton (29, -37, D:1) a +0 spear (29, -28, D:1) a ball python skeleton (31, -41, D:1) a +0 dagger (31, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -41, D:1) a +0 dagger (36, -24, D:1) a +0 quarterstaff (39, 5, D:1) a +0 hand axe (41, -35, D:1) a +0 robe (43, -28, D:1) a +0 dagger (43, -23, D:1) 2 stones a +0 dagger (45, -26, D:1) a +0 whip (46, -7, D:1) a +0 ring mail (51, -39, D:1) a +0 club (51, -21, D:1) a +0 dagger a goblin skeleton (52, -19, D:1) a +0 mace (58, -6, D:1) a quokka skeleton (62, -17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) a +0 leather armour (4, 2, D:2) a hobgoblin skeleton (14, -3, D:2) a +0 whip 5 stones a kobold corpse (16, 5, D:2) a potion of ambrosia