rmtlsrmdhkd Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 37, D:1) a +0 robe (1, 23, D:1) a frilled lizard skeleton (4, 12, D:1) a quokka corpse (skeletalised by now) (4, 27, D:1) a +0 dagger (7, -7, D:1) a bat corpse (skeletalised by now) (17, 23, D:1) a +0 short sword (18, 39, D:1) a bat corpse (skeletalised by now) (27, 36, D:1) a +0 dagger (27, 38, D:1) a rat skeleton (33, 37, D:1) a +0 club a goblin skeleton (37, 37, D:1) a bat skeleton (40, 6, D:1) a +0 robe (43, 22, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (6, -30, D:2) a +0 club a goblin corpse (skeletalised by now) (8, -46, D:2) a +0 mace (9, -36, D:2) a hobgoblin corpse (skeletalised by now) (17, -47, D:2) a rat skeleton (34, -15, D:2) a +0 leather armour (39, -50, D:2) a +0 dagger 4 stones (39, -18, D:2) a +0 rapier (40, -26, D:2) a +0 club a goblin corpse (skeletalised by now) (56, -18, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 short sword a +0 scale mail a +1 short sword of speed a +0 leather armour a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 5, D:3) a +0 mace (12, 2, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 17, D:3) a bat corpse (skeletalised by now) (13, 15, D:3) 5 large rocks (20, 6, D:3) an adder skeleton (22, -29, D:3) a +0 club an orc skeleton (28, 6, D:3) a +0 battleaxe (34, 20, D:3) a hound corpse (skeletalised by now) (35, -23, D:3) a +0 club (36, -36, D:3) a +0 short sword (37, 3, D:3) a ball python skeleton (42, -29, D:3) a +0 whip (44, -40, D:3) an adder skeleton (44, -39, D:3) a frilled lizard skeleton (45, -26, D:3) a +0 ring mail (47, -2, D:3) the +3 spear "Ebodikhu" {freeze, rElec rPois Int-3 Dex+4} rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 4 of the Dungeon (7, -19, D:4) a rimehorn talisman (23, -5, D:4) a +0 trident (25, 7, D:4) a +0 club (29, 11, D:4) a +0 whip a goblin corpse (skeletalised by now) (29, 13, D:4) a +0 helmet of intelligence (31, -32, D:4) an adder skeleton (35, -23, D:4) a ball python skeleton Level 5 of the Dungeon