rmtlsrmdhkd Level 1 of the Dungeon (1, 1, D:1) 2 boomerangs (2, -5, D:1) a hobgoblin corpse (skeletalised by now) (3, -7, D:1) a quokka corpse (skeletalised by now) (3, -6, D:1) a frilled lizard corpse (skeletalised by now) (3, -5, D:1) a +0 dagger (4, -2, D:1) a ball python corpse (skeletalised by now) (5, -18, D:1) a bat corpse (skeletalised by now) (6, -23, D:1) a frilled lizard corpse (skeletalised by now) (7, -25, D:1) a +0 scale mail (11, 0, D:1) a +0 scale mail (13, -22, D:1) a hobgoblin corpse (skeletalised by now) (15, -7, D:1) a +0 dagger a ball python skeleton (21, -4, D:1) a +0 short sword 2 stones (22, -4, D:1) a hobgoblin skeleton (25, -27, D:1) a +0 dagger a hobgoblin skeleton (29, -31, D:1) a ball python skeleton (32, -34, D:1) a frilled lizard skeleton (32, -12, D:1) a +0 club (36, -39, D:1) a +0 hand axe (41, -1, D:1) a +2 dagger of venom a goblin corpse (skeletalised by now) (43, -14, D:1) a frilled lizard corpse (skeletalised by now) (43, -12, D:1) a +0 club (44, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, 36, D:2) a hobgoblin corpse (skeletalised by now) (7, 12, D:2) a +0 dagger (9, 5, D:2) a hobgoblin skeleton (11, 18, D:2) a bat skeleton (16, 16, D:2) a +0 spear a +0 animal skin a +0 helmet (17, -1, D:2) a +0 dagger (17, 17, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (17, 18, D:2) a hobgoblin corpse (skeletalised by now) (18, -1, D:2) a +0 club (19, 18, D:2) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 33, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 15, D:2) a +0 short sword a kobold skeleton (32, 19, D:2) an adder skeleton (36, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 16, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (8, -9, D:3) a quokka corpse (skeletalised by now) (10, -7, D:3) a hobgoblin corpse (skeletalised by now) (21, 5, D:3) a +0 hand axe (24, 1, D:3) a ball python corpse (skeletalised by now) (25, 20, D:3) 2 poisoned darts (28, -9, D:3) a +0 robe (29, 25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -20, D:3) a +0 club a +0 sling 4 poisoned darts (34, -1, D:3) a +1 scythe of freezing a +0 robe the human skeleton of Sigmund (34, 11, D:3) a +0 leather armour (37, 8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (38, 8, D:3) a +0 dagger (38, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, 23, D:3) a +0 spear (41, 0, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (4, 10, D:4) a +0 robe (8, -21, D:4) a +0 ring mail (8, -15, D:4) a +0 leather armour (9, -21, D:4) a +0 helmet of sniping (15, -12, D:4) a ball python corpse (skeletalised by now) (28, 6, D:4) a +0 short sword a +0 leather armour (29, 4, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (30, -13, D:4) a hobgoblin skeleton (34, -6, D:4) a +0 whip a +0 scale mail a +0 mace a +0 dagger a +0 ring mail a +0 mace a +0 ring mail a quokka skeleton (36, -6, D:4) a +0 club (37, -12, D:4) a rimehorn talisman (39, -1, D:4) a +0 club a goblin skeleton (40, -20, D:4) a +0 war axe (40, -6, D:4) a hobgoblin skeleton (45, -22, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (5, -2, D:5) a +0 dagger a +0 robe (5, -1, D:5) a +0 dagger a +0 leather armour an orc skeleton (6, -1, D:5) a +0 mace a +0 ring mail (7, 28, D:5) a +0 giant club (7, 40, D:5) a +0 leather armour (8, -2, D:5) a +0 long sword (13, -4, D:5) a +0 spear (23, 18, D:5) an iguana skeleton (25, 26, D:5) a parchment of Flame Wave (28, 2, D:5) a +0 shortbow a centaur skeleton (43, 0, D:5) a quill talisman (47, -5, D:5) an orb of energy (50, 12, D:5) the inkwell talisman "Tucufest" {Rampage rF+ Dex-3 Slay+2} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (18, -6, D:6) a parchment of Forge Blazeheart Golem (21, -33, D:6) the inkwell talisman of Fashitwi {Rampage rCorr Str+2} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (24, 4, D:6) a +0 leather armour (25, -9, D:6) a +0 scale mail (35, 8, D:6) a staff of cold (38, -11, D:6) a +0 robe a +2 dagger of venom an orc skeleton (38, -10, D:6) a +0 robe a +0 dagger an orc skeleton (38, -9, D:6) a +0 leather armour a +0 flail (39, -11, D:6) a +0 hand axe 2 boomerangs a +0 dagger (45, 13, D:6) a staff of fire (46, 10, D:6) a +0 war axe (57, 20, D:6) a +0 leather armour (58, 11, D:6) 5 poisoned darts Level 7 of the Dungeon (0, 0, D:7) 11 gold pieces (4, 0, D:7) a parchment of Lee's Rapid Deconstruction (11, -2, D:7) a lupine talisman the Ecumenical Temple