rmtlsrmdhkd Level 1 of the Dungeon (0, 0, D:1) a staff of earth (3, 9, D:1) a +0 club (5, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -3, D:1) a +0 leather armour (16, 12, D:1) a rat corpse (skeletalised by now) (16, 13, D:1) a jackal corpse (skeletalised by now) (24, 33, D:1) a dwarf skeleton (27, 25, D:1) a dwarf skeleton (29, 25, D:1) a dwarf skeleton (30, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 38, D:1) a dwarf skeleton (36, 24, D:1) a hobgoblin corpse (skeletalised by now) (37, 4, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones a kobold skeleton (14, -12, D:2) a +0 dagger a kobold skeleton (17, 14, D:2) a +0 robe (24, 9, D:2) a hobgoblin corpse (skeletalised by now) (26, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 2, D:2) a +0 club (33, -9, D:2) a +0 dagger a goblin skeleton (34, -25, D:2) a +0 dagger (34, -22, D:2) an adder corpse (skeletalised by now) (36, 8, D:2) the +0 leather armour of the Armadillo {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (41, -16, D:2) a +0 leather armour (51, -8, D:2) a +0 club (51, -5, D:2) a +0 ring mail (56, -11, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -1, D:3) a +0 club a gnoll skeleton (1, 0, D:3) a +0 flail (1, 2, D:3) a quokka skeleton (1, 12, D:3) a jackal corpse (skeletalised by now) (2, 13, D:3) a jackal corpse (skeletalised by now) (3, -2, D:3) a +0 halberd (3, -1, D:3) a +0 spear a gnoll skeleton (14, 6, D:3) a +0 halberd (14, 8, D:3) a +0 club (15, 13, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (16, 10, D:3) a +0 club (16, 14, D:3) a +0 whip (16, 18, D:3) a +0 ring mail (17, 13, D:3) a +0 leather armour (17, 20, D:3) a bat corpse (skeletalised by now) (18, 7, D:3) a +0 club (18, 21, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (19, 10, D:3) a rat corpse (skeletalised by now) (19, 11, D:3) a +0 short sword (19, 17, D:3) a +0 hand axe a +0 ring mail a frilled lizard corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 13, D:3) a +0 chain mail (21, 14, D:3) a maw talisman (21, 15, D:3) a +0 falchion (22, 17, D:3) a +0 flail a +0 club a +0 ring mail an orc skeleton (23, 17, D:3) a +0 short sword a +1 chain mail of fire resistance a +0 short sword an orc skeleton (28, 9, D:3) an adder skeleton (29, 8, D:3) a rat skeleton (31, 17, D:3) a +0 mace an orc corpse (skeletalised by now) (40, 1, D:3) a rat skeleton (45, -13, D:3) a hobgoblin skeleton Level 4 of the Dungeon (13, 8, D:4) a +0 spear (14, 0, D:4) an inkwell talisman (17, -8, D:4) a +0 short sword (21, 27, D:4) a +0 short sword 3 stones a +0 club an orc skeleton (21, 29, D:4) a +0 club a +0 scale mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (22, 28, D:4) a +0 dagger a +0 robe (23, 27, D:4) a +0 trident a +0 scale mail an orc skeleton (23, 39, D:4) a +0 buckler (36, -7, D:4) a +0 mace a +0 orcbow a centaur skeleton (38, 3, D:4) an iguana corpse (skeletalised by now) (44, -9, D:4) a +0 dagger a kobold skeleton (44, -7, D:4) an adder corpse (skeletalised by now) (45, -9, D:4) a quokka skeleton (47, 28, D:4) a +0 flail (49, -7, D:4) the +0 long sword "Murmur" {drain, rF- Will+ Int+4 Dex+2} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (50, 28, D:4) a +0 whip a gnoll corpse (skeletalised by now) (51, 28, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (3, 17, D:5) 6 poisoned darts (19, -5, D:5) a +0 giant club (22, -16, D:5) a scarab talisman (27, 5, D:5) a +0 flail (27, 14, D:5) a +0 giant club an ogre skeleton (28, 3, D:5) a +0 spear (40, 14, D:5) a +0 club (41, -13, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (47, 17, D:5) a +3 spear a gnoll skeleton (48, -8, D:5) 2 poisoned darts (48, 15, D:5) a +0 club a +0 leather armour a gnoll skeleton (48, 16, D:5) a +0 club a +0 club a gnoll skeleton (55, -12, D:5) a +0 leather armour Level 6 of the Dungeon (8, 22, D:6) a medusa talisman (10, -18, D:6) a +0 orcbow a centaur corpse (44, 0, D:6) a staff of conjuration (54, 9, D:6) a scroll of teleportation (55, 9, D:6) a black bear corpse