rmtlsrmdhkd Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -3, D:1) a bat skeleton (16, 4, D:1) a +0 ring mail (19, 7, D:1) a +4 dagger of protection a kobold skeleton (23, 27, D:1) a +0 ring mail (24, 31, D:1) 6 stones (27, 14, D:1) a +0 dagger (31, 3, D:1) a ball python skeleton (32, 3, D:1) a bat skeleton a quokka skeleton (35, 8, D:1) a +0 dagger (35, 37, D:1) a +0 whip a kobold skeleton (36, 10, D:1) a ball python skeleton (36, 38, D:1) a +0 spear (38, 6, D:1) a frilled lizard skeleton (40, 31, D:1) an inkwell talisman (41, 34, D:1) a +0 buckler (51, -2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xiguesm's Antique Weapon Emporium a +0 short sword (48 gold) a +1 flail of protection (179 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1561 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 hand axe (48 gold) the +7 staff of the Meek {protect, meekguard} (768 gold) It cannot be enchanted further. a +0 short sword (48 gold) a +0 quarterstaff (80 gold) a +2 heavy partisan (393 gold) a +0 vampiric short sword (176 gold) a +0 dagger (32 gold) a +0 short sword of venom (89 gold) [Shop] Ynwahem's Antique Armour Shoppe a +0 leather armour (50 gold) a +0 plate armour (450 gold) a +1 pair of boots of rampaging (412 gold) a +0 pair of gloves (112 gold) a +0 robe (22 gold) a +0 cloak of corrosion resistance (287 gold) a +2 scale mail of command (525 gold) a +3 ring mail of willpower (650 gold) a +0 robe (22 gold) [Shop] Qelyloj's Weapon Emporium a +4 heavy spear (328 gold) a +0 dagger (24 gold) a +0 mace (36 gold) a +0 whip (30 gold) a +0 rapier (66 gold) a +0 morningstar of protection (110 gold) a +2 quarterstaff of rebuke (204 gold) a +2 heavy glaive (360 gold) a +1 trident of venom (134 gold) 5 poisoned darts (36 gold) the +3 spear "Reotadd Akho" {heavy, Str+6} (480 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. [Shop] Vaguitunk's Assorted Antiques the +1 sling "Juphavar" {flame, Int+3} (567 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a potion of curing (81 gold) the +5 ring mail of Yneisuon {rElec rN+ SInv} (1387 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (54 gold) a scroll of immolation (108 gold) a +0 chain mail (162 gold) a lightning rod (4/4) (1080 gold) a ring of positive energy (540 gold) (0, 0, D:2) a +0 helmet (4, -29, D:2) a +0 club (10, -22, D:2) a +0 ring mail (11, 5, D:2) a +0 dagger (11, 6, D:2) a bat skeleton (16, -31, D:2) a +0 club 3 stones (20, -26, D:2) a +0 club (39, -39, D:2) a +0 whip (45, -38, D:2) a +0 flail Level 3 of the Dungeon